Revision 2af99b7 by Bastien Montagne July 9, 2014, 13:12 (GMT) |
Cleanup: silent C++11 warning (implicit double to float conversion) in Collada code. |
Revision e81b1c5 by Bastien Montagne July 9, 2014, 13:12 (GMT) |
Cleanup: get rid of magic numbers. |
Revision e34e0c2 by Sergey Sharybin July 9, 2014, 12:26 (GMT) |
Fix T40939: Border render and SSS doesn't work correct in rendered viewport There were some missing updates in the viewport render job which lead to wrong SSS mapping on the final resolution. There was also wrong scaling applying when border render is used. And last but not least(?) strands render was using first level of the resolution leading to really thick strands in the final viewport. |
Revision c9ac51e by Lukas Toenne July 9, 2014, 10:25 (GMT) |
Fix T40164: Linking a Group of linked Groups don't take Dupli Visibility correctly. Problem was that object layers are defined by duplis as the top-level duplicator layers. This happens //during// the duplilist construction, which breaks group layer checks for subsequent instances and hides them. Now the duplilist generators leave Object DNA untouched, the modification of layers for drawing, rendering, etc. happens afterward in the duplilist_apply/restore functions, as a kind of second pass. |
Revision 6c70559 by Sergey Sharybin July 9, 2014, 09:44 (GMT) |
Fix T40980: Exporting animation in MPEG Matroska using ffv1 and FLAC codecs fails |
Revision 08eac0c by Bastien Montagne July 9, 2014, 08:28 (GMT) |
Add bone_groups.new() and bone_groups.remove() methods to RNA. To do so, matching BKE 'API' was also refactored a bit: * Get Pose data instead of Object, as parameter; * Removed some sanity checks not needed at such a low level (callers are supposed to do that); * You can now remove an arbitrary bone group, not only the active one. Based on patch by pkrime (Paolo Acampora), with own edits. Reviewers: #python, pkrime, aligorith Reviewed By: aligorith Differential Revision: https://developer.blender.org/D522 |
Revision 02eb03f by Tamito Kajiyama July 9, 2014, 05:52 (GMT) |
Freestyle: fix for crash in the constructor of freestyle.types.StrokeVertexIterator. |
Revision 9c48ea3 by Campbell Barton July 9, 2014, 01:15 (GMT) |
Math Lib: add function to get signed angle about an axis |
Revision f4484da by Campbell Barton July 8, 2014, 21:53 (GMT) |
Correct IS_EMPTY macro also prevent reading from BM_ELEM_API_FLAG_ get/setters |
Revision a83c629 by jens verwiebe July 8, 2014, 21:35 (GMT) |
OSX/CMAKE: Way better fix for T40887, checks where failing with clang-omp - found a way to feed just extra flags to the testcompiles |
Revision 9605e0b by jens verwiebe July 8, 2014, 15:03 (GMT) |
OSX/CMAKE: extend my former workaround for failing tests with clang-omp to all build types - this workaround makes sure the breaking -fopenmp is not exposed to testcompiles which use C_FLAGS respective CXX_Flags - -fopenmp is always added to the CMAKE_C(XX)_FLAGS_<BUILD_TYPE> now - another way to solve this would be to move the Configure OpenMP part after all line 2366, but i don�??t know if this would be apreciated |
Revision 330633f by Lukas Toenne July 8, 2014, 14:18 (GMT) |
Fix T40785: "Select Grouped" Pass Index mode is redundant. Revert "Object Select Similar tool now has a Pass Index option." This reverts commit 7a6919a74eb08caaf21030c17fe7c2723394a3d6. |
Revision 06d943c by Lukas Toenne July 8, 2014, 11:44 (GMT) |
Fix T40983 Particle Texture use of generated coordinates is wrong. Particle texture eval was not taking the actual texture space for orco/ generated textures into account at all. |
Revision a5902fb by Lukas Toenne July 8, 2014, 10:51 (GMT) |
Fix T40986: crash on using the viewer node inside of group nodes. Viewers were activated both inside the active group as well as the top level tree (the latter being a quick fix for getting a fallback viewer). This caused a race condition on the shared viewer image. Now the active viewer is defined at node conversion time in the converter so that only one can be active at a time without each node having to follow complicated rules for exclusion. |
Revision bd7fbd4 by Bastien Montagne July 8, 2014, 10:37 (GMT) |
Revision ac6b5f2 by jens verwiebe July 7, 2014, 22:29 (GMT) |
OSX/cmake: more work on T40887 and a tentative fix - test fail due libiomp5 is not available @ testing time - must solve this by adding requred flags/includes to tests - atm release builds are possible with this hack |
Revision ea1f1fe by Campbell Barton July 7, 2014, 20:06 (GMT) |
BLI_string, dont pass unicode to ascii BLI_str_partition functions |
Revision aac2839 by jens verwiebe July 7, 2014, 17:20 (GMT) |
OSX/cmake: Real fix for T40887, the reason was find_package(OpenMP) silently failing, breaking all other tests following - tested gcc 4.8.1 works again - tested clang-omp in libs works again - i assume atm., if we only use vanilla clang it is the one in darwin libs |
July 7, 2014, 15:06 (GMT) |
BGE: Fix for applyImpulse function This is related to task T29419. Credit also goes to Goran Milovanovic (goran) for proposing an initial fix for this issue. The issue is the current behavior of applyImpulse doesn't match the behavior described in the documentation as instead of a impulse point in world coordinates, it seems to require a coordinate in a local space. Additionally, applyImpulse function isn't consistent with similar functions (applyForce, applyTorque, etc) as it doesn't allow to choose in which space (local or global) the impulse is applied. Now, we have the following function: applyImpulse(point, impulse, local=False) being "point" the point to apply the impulse to (in world or local coordinates). When local is False will have both point and impulse in World space and when local is True will have point and impulse in local space. Reviewers: moguri, dfelinto, brita_ Reviewed By: moguri Differential Revision: https://developer.blender.org/D567 |
Revision ef22e97 by Thomas Dinges July 7, 2014, 11:28 (GMT) |
Code cleanup: Simplify decoupled scattering code a bit. |
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