Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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April 15, 2014, 03:11 (GMT)
Style cleanup: C & pep8
April 14, 2014, 21:42 (GMT)
Fix T39740: New Autosmooth instant crash entering Edit Mode

One should always be wary of last minute changes, especially in comples code area... :/
April 14, 2014, 18:15 (GMT)
Fix video FFmpeg nt being able to produce video files due to usage of deprecated settings
April 14, 2014, 17:59 (GMT)
Fix T39700: Plane deform still works forever

Clamped the EWA sampling region to buffer size now. Solves the issue,
but needs more tests to be sure weights are correct.
April 14, 2014, 17:49 (GMT)
Fix T39736: Ctrl+V reports "Objects Pasted" regardless if it worked or not.
April 14, 2014, 12:11 (GMT)
Fix cycles standalone not saving renders in background mode.
April 14, 2014, 11:56 (GMT)
Fix for the eyedropper fixes from today

Missing color copy, noticed by @campbellbarton, thanks!
April 14, 2014, 11:50 (GMT)
Fix T39702: VSE channel preview: strips used as effect operands no more visible
April 14, 2014, 09:38 (GMT)
CMake: enable OpenMP for all platforms by default

This is done in SCons and the only reason to disable OpenMP on
Windows was to deal with the express version of compilers.

Now when we are about to switch to msvc2013 by default we can
safely enable OpenMP there since even express version of this
beast supports OpenMP.
April 14, 2014, 08:10 (GMT)
Fix T39704: Texture painting fails with different float image working space

This was rather a TODO item related on supporting the proper painting color
space, but added a small tweaks which will make things working for now in
most of the situation (assuming the default view of display is ivnertible,
as it is to be expected to be anyway).

Shouldn't give much overhead since the conversion processors are cached in
the color management code.

And for the note: no, projection painting does not requite such a tweak
because viewport works in sRGB space anyway.
April 14, 2014, 07:48 (GMT)
Fix the eyedropper not working properly with different scene linear spaces

Either was some residue from the past or somebody didn't implement this in
the right way.

Also fixed memory leak in ED_space_clip_color_sample() caused by missing
image buffer release.
April 14, 2014, 07:05 (GMT)
Cycles: Show Auto Smooth and Angle in the UI, after Split Normals are in.
April 14, 2014, 03:28 (GMT)
Fix for crash un-indenting in the text editor
April 13, 2014, 16:04 (GMT)
OSX/cmake: fix a recently reported dependency issue
April 13, 2014, 16:03 (GMT)
Reduce overhead when sampling texture images for brushes. The tests can
be cached and reused.
April 13, 2014, 15:14 (GMT)
Cleanup:

Naming:

Change pressure to size_pressure, it notes correctly that this value is
updated and expected to be used for size updating only.
Change name of cursor function and since it is used for uv sculpting
only now move to the relevant file. Also cleanup unneeded functionality
from function.

Stroke:

Separate updating of stroke variables to invariants (updated when
stroke->init = false) and variants.
April 13, 2014, 14:20 (GMT)
Fix T39430, incorrect color management in paint cursor when using
texture nodes.

Adopt a similar system to texture sampling for painting.
April 13, 2014, 14:09 (GMT)
Compile fix for Windows.
April 13, 2014, 10:51 (GMT)
Split Normals I (5/5): Add support of split normals to Cycles.

Idea and code by Brecht, many thanks!

Reviewers: brecht

Reviewed By: brecht

CC: campbellbarton, dingto

Differential Revision: https://developer.blender.org/D369
April 13, 2014, 10:37 (GMT)
Split Normals I (4/5): Add support of split normals to BI renderer.

Note that this commit completely replaces old behavior of the auto_smooth feature in BI.

Also note that split normals are only handled when no "advanced geometry post-processing" is used
(something like Displace will obviously break it, since it has to re-compute normals after displacement...).

Reviewers: brecht

Reviewed By: brecht

CC: campbellbarton

Differential Revision: https://developer.blender.org/D368
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021