Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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March 20, 2014, 00:44 (GMT)
Vertex Paint: inverted line drawing, white lines were often hard to see
March 20, 2014, 00:35 (GMT)
Vertex Paint: use solid shading, shadeless in wire (like wpaint)
March 19, 2014, 23:49 (GMT)
Fix kdopbvh incorrect checks for failed allocs

also assert for invalid args
March 19, 2014, 14:34 (GMT)
Code cleanup: de-triplicate add menu/toolbars, also style edits
March 19, 2014, 14:34 (GMT)
Fix for Layout.operator_enum ignoring alignment
March 19, 2014, 14:25 (GMT)
Usual UI messages fixes...
March 19, 2014, 14:22 (GMT)
Fix T39233: Face assigned textures bake too bright

Shade input wasn't initialized properly for texture baking.
Revision 22ab652 by Joshua Leung
March 19, 2014, 13:23 (GMT)
A simpler fix for the "clive" part of T39207 without the precision granularity risks
Revision f0ac729 by Joshua Leung
March 19, 2014, 13:23 (GMT)
Fix T39207: FCurve evaluation regressions following 2aff243

This commit attempts to fix some of the FCurve evaluation regressions arising from
an earlier commit to speed up the process using binary search. Further tweaks may still
be needed though to get this to an acceptable level of reliability (namely, tuning the
threshold defining which keyframes get considered "close together"). Since we're still
in an early stage of the 2.71 dev cycle, for now it's still worth trying to get this
working instead of simply reverting this (which can still be done later if it proves too
problematic).

Specific fixes:
* The previous code was somewhat dangerous in that it allowed out-of-bounds accessing
of memory when a == 0. It turns out this was more common than originally anticipated
(as the assert I added here ended up failing in the "action_bug.blend" file in the report)
* Tweaked the code used to test for closely-spaced points so that the "Clive.blend" example
for driver curves won't fail. The approach used here has the downside though that
since "exact" uses a might coarser threshold for equality, there may be some precision
loss issues causing backwards compat issues (namely with closely spaced keyframes, or
for certain NLA strips).

For now, I've left in some debug prints that can be enabled by running Blender in debug
mode (i.e. "blender -d"), which can provide some useful tuning info should we need to
look more into our approach here.
Revision d2660a0 by Lukas Toenne
March 19, 2014, 12:20 (GMT)
Fix T39260: "Redo Last" operator popup shows macro operator labels twice.

The popup was showing an explicit uiItemL as well as using the
UI_LAYOUT_OP_SHOW_TITLE flag. Both do the exact same thing.
March 19, 2014, 11:50 (GMT)
Fix `bpy.types.Operator.bl_rna.foobar` not working since rBfe094eaf20.

When path to resolve "finishes" on a collection prop, do not erase the returned prop!

This caused py's path_resolve to return same PointerRNA as the one passed as parameter, leading to
inifinte recursion in Operator's accessor func (__getattribute__)...
March 19, 2014, 10:26 (GMT)
Ups, forgot to remove something i just placed temporary �?�
March 19, 2014, 10:21 (GMT)
OSX/bullet/scons: a better workaround for clang 3.4 issues with actual bullet, according cmake ( less speed penalty )
March 19, 2014, 06:37 (GMT)
Fix T39247

Changes to interpolation break texture allocation on sm35 and greater.
March 19, 2014, 01:47 (GMT)
Code cleanup: unreachable break/return
March 18, 2014, 20:19 (GMT)
UI: Add splash link to gooseberry (remove user community link)
March 18, 2014, 20:19 (GMT)
Code cleanup: double/float
March 18, 2014, 18:50 (GMT)
Fix T39252: Regression: Auto perspective fails when switching from {front, side, top} to camera view, and then to user persp.

When leaving cam view, if autopersp is ON, and previous view was an axis one, we have to force new view in perspective mode - else, we reuse previous stored mode (persp or ortho).
March 18, 2014, 18:23 (GMT)
Cleanup: factorize RNA accessor code of modifiers (saves over 160 lines of dummy code!)

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D364
March 18, 2014, 16:45 (GMT)
Fix T38566: "Separate images" in VSE is not working any longer
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021