Revision 1d01675 by Martijn Berger March 6, 2014, 19:51 (GMT) |
Cuda use streams and async to avoid busywaiting This switches api usage for cuda towards using more of the Async calls. Updating only once every second is sufficiently cheap that I don't think it is worth doing it less often. Reviewed By: brecht Differential Revision: https://developer.blender.org/D262 |
Revision 03afa6f by Antonis Ryakiotakis March 6, 2014, 18:15 (GMT) |
Experimental dyntopo feature: Dyntopo detail in object space. This allows to set the detail in percentage of blender units and sculpt in this detail constantly, regardless of the distance to the mesh. This commit just enables the functionality, which is really trivial. There will be some more commits like detail flood fill and detail sampling in the future. |
Revision 2a167da by Antonis Ryakiotakis March 6, 2014, 17:54 (GMT) |
Forgo one rect union function, partial rect is inferred from nodes that are tagged for update anyway. The important part of the fix was updating the previous rectangle in the draw function. |
Revision 43486bb by Antonis Ryakiotakis March 6, 2014, 17:27 (GMT) |
Final fix (I hope!) for partial redraw. The problem here is that the redraw rectangle can be calculated many times before actual redraw (for instance due to repetitive calls to the paint step function for space strokes). Those redraw rectangles need to be accumulated and finally flushed when the draw call is done. Also, it is this accumulated rectangle that must account for the previously drawn rectangle to avoid artifacts due to drawing. Now all looks like it works correctly :) |
Revision 19e74f1 by Brecht Van Lommel March 6, 2014, 17:23 (GMT) |
Revision f04fd50 by Brecht Van Lommel March 6, 2014, 17:23 (GMT) |
Fix X11 mouse cursor flickering briefly to the standard cursor when changing it. Not very visible now but it matters for the next commit. |
Revision d916ced by Antonis Ryakiotakis March 6, 2014, 16:19 (GMT) |
Better handling for previous fix: Make sure previous redraw rect stays after the stroke so that it can be unioned with current rect correctly during the draw update. For some reason dyntopo clipping misbehaved before that. |
Revision c1be7e1 by Howard Trickey March 6, 2014, 15:55 (GMT) |
Fix T37510 Knife missed cuts on small faces. For very thin faces, knife sometimes missed cutting a few. Problem was that a test for edges being totally inside a face was being applied in inappropriate circumstances. An assumed invariant about the knife hit structure is not true when actually in the middle of making cuts. Also make a 'big epsilon' a little smaller, though don't think that was the problem in this bug. |
Revision d4ad050 by Antonis Ryakiotakis March 6, 2014, 14:39 (GMT) |
Fix error in previous commit. Included dubious fix for smooth brush by mistake |
Revision 175a6b2 by Antonis Ryakiotakis March 6, 2014, 14:32 (GMT) |
Solve partial redraw issues in sculpting. * Do union with previous partial redraw before overwriting with self and store unmodified new rect to avoid rect getting bigger. * Make rect one pixel wider instead of smaller so edges do not get left outside. Overall this looks quite better. |
Revision 3d2b530 by Sergey Sharybin March 6, 2014, 14:07 (GMT) |
Hiding plane tracks was never implemented |
Revision a28dce6 by Bastien Montagne March 6, 2014, 13:30 (GMT) |
Fix T38955: Misleading tooltip for Clean Tool in Weight Tools Toolshelf. |
Revision cfefc5d by Bastien Montagne March 6, 2014, 13:17 (GMT) |
Fix T38987 Dope sheet is inoperable with "view slected" when nothing is selected. Code was unconditionnaly setting view's xmin and xmax, even when it was aborting afterward. |
Revision 4ce7d5c by Sergey Sharybin March 6, 2014, 11:32 (GMT) |
Fixes for proxies color space Basically proxy colorspace didn't work well enough. It is still a bit weird and mainly: - Proxies for image sequences are built in the image color space. - Proxies for movies are built in the movie color space. This could be unified but would need some work in proxy build to make it not just pipe frames from one FFmpeg context to another but also apply OCIO on it. |
Revision 68ef679 by jens verwiebe March 6, 2014, 09:16 (GMT) |
OSX: adapt codesigning_rules_<binary>r.plist�??s to 2.70 |
Revision 9630fa7 by Thomas Dinges March 6, 2014, 08:06 (GMT) |
Fix T38973: GLSL error, when using Cycles Light Path node. |
Revision 19f7f9a by Sergey Sharybin March 5, 2014, 18:37 (GMT) |
Update submdules hashes - Addons and locales now points to v2.70-rc tag - Also updated hashes for addons_contrib and scons to make them up-to-date while i'm on updating this hashes. |
Revision f56a745 by Campbell Barton March 5, 2014, 17:40 (GMT) |
Bump version to Blender2.70rc and new splash Splash concept art & paint-over: David Revoy. 3D artwork by Mathieu Auvray. |
Revision deb6f73 by Campbell Barton March 5, 2014, 17:40 (GMT) |
Move do-versions functions for 2.70 |
Revision d5aa127 by Sergey Sharybin March 5, 2014, 17:11 (GMT) |
Don't show branch name on the splash if it's a release branch |
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