Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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February 28, 2014, 09:12 (GMT)
Fix T38872: Crazyspace could use stale derivedMesh data.
February 28, 2014, 09:12 (GMT)
Code cleanup: move edit-derivedmesh free to BKE_editmesh_free_derivedmesh
February 28, 2014, 09:04 (GMT)
Fix T38467: Animation playback is not synchronized when Screen Layout changes

When both old and new screens share the same scene, "transfer" playback to new screen, else stop playback.
February 28, 2014, 08:52 (GMT)
Fix T38877: F-Curve modal input is incorrect when set to Imperial units.

Using length units outside of 3dview does not make sense...
February 28, 2014, 08:51 (GMT)
Attempt to fix mixdown when building without sndfile

This case was handled specially in writeffmpeg.c and seems it makes
audio export happy in all cases now.

TODO: libav-10 doesn't work with AC3 codec yet because this bloody
library ONLY supports FLTP format and FFmpeg ONLY supports FLT.

This is not fun guy, it really isn't! Where's your conscience??

CC: nexyon
February 28, 2014, 08:08 (GMT)
Correction to previous commit: it was unable to change format for some containers
February 28, 2014, 06:39 (GMT)
Fix T38883: Toolbar origin buttons missing for armature

Also allow mirror for any object type
February 28, 2014, 06:26 (GMT)
Fix T38768: New "audio" button in 2.70 release does not 'mixdown' audio

Issue was caused by the way how audio output works from audaspace.
Now made it much closer to what's happening in ffmpeg.c and writeffmpeg.c.

Also fixed issues with incompatible combinations of codecs and formats
in mixdown settings.
February 28, 2014, 01:11 (GMT)
Fix T38817: FCurve autoclamp error

Animating large values with auto handles didn't work well,
(large variations on the Y axis would shrink handles).
February 28, 2014, 00:47 (GMT)
Revert own changes to CLAMP and CLAMPIS, caused T38875
February 28, 2014, 00:04 (GMT)
Code cleanup: style/warnings
February 27, 2014, 23:39 (GMT)
Keymap: update 3dsmax
February 27, 2014, 22:41 (GMT)
Fix T38876: hide area split widget in lower left of widget on OS X.

This is already used by the operating system for window resizing, you must use
the widget in the top right of the area to split.
February 27, 2014, 22:41 (GMT)
Fix use of uninitialized variable in some cases with scatter + emission volume.
February 27, 2014, 20:47 (GMT)
Blender Internal: Bring back previous behavior that rendered viewport uses render visibility rather than viewport visibility.

Commit 162d6c73e3d0 changed the behavior of rendered viewport to use
viewport visibility, but that can cause some problems. For example,
mesh deform cage is drawn as a solid/textured mesh (not a wireframe
mesh) and its unnecessary surfaces and shadows mess up the preview.
February 27, 2014, 20:16 (GMT)
Fix compile error when compiling without python.
February 27, 2014, 20:15 (GMT)
Fix cycles wrong volume scatter value in light path node.

Thanks to Thomas for spotting this.

Differential Revision: https://developer.blender.org/D370
February 27, 2014, 19:41 (GMT)
Cycles: Fix mistake in PathRayFlag, one value was used twice.
February 27, 2014, 15:00 (GMT)
patch cmake_linux_install.sh to do multithreaded build

The script ##cmake_linux_install.sh## is currently invoking ##make## in single-threaded mode; this patch changes it to take advantage of all available CPU threads.

Reviewers: mont29

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D358
Revision 3111f08 by Gaia Clary
February 27, 2014, 14:23 (GMT)
Fix T38847: Reject reuse of child bones as root bones. That doesn't make sense anyways.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021