Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 26, 2013, 08:01 (GMT)
remove null checks for macro definitions, if these fail then something is broken elsewhere, better not fail silently.
October 26, 2013, 06:48 (GMT)
fix for metaball editmode duplicate with PET
October 26, 2013, 05:05 (GMT)
fix for BM_faces_join_pair() making the assumption that only the 2 faces use an edge, face winding could be flipped incorrectly.

also remove search for shared edges - all callers pass the edge in.
October 26, 2013, 04:07 (GMT)
rename give_cursor to ED_view3d_cursor3d_get
October 26, 2013, 03:56 (GMT)
code cleanup: merge doxygen comments into C source.
October 26, 2013, 02:14 (GMT)
fix for outline width theme option being ignored for non mesh object types.
October 26, 2013, 01:06 (GMT)
spelling: use American spelling for canceled
October 26, 2013, 01:03 (GMT)
remove unused var
October 25, 2013, 23:50 (GMT)
fix for UI glitch with HSVCUBE color picker, color was noticeably not very smooth or aligned.
- HSV values need to be shifted.
- drawing the quads wasnt aligned well to colors.
October 25, 2013, 23:05 (GMT)
holding ctrl now snaps the hue for color wheel and hsvcube.
this makes it easy to set primary colors without using RGB sliders.
October 25, 2013, 22:12 (GMT)
correct typo
October 25, 2013, 22:09 (GMT)
code cleanup: use bool for shift arg, order args more consistently between functions.
October 25, 2013, 14:12 (GMT)
Updating tooltip for Fill Holes "Sides" option.

This makes the tooltip much more descriptive to tell the user what the setting does. Suggestion by Thomas Beck and bcon13.

Revision 8267138 by Sergej Reich
October 25, 2013, 11:54 (GMT)
rigidbody: Add "Apply Transformation" button

This is just the "Apply Visual Transform" operator.
It's very usefull for rigid body simulations but hard to find and users
usually don't know about it/don't know it's usefull to apply rigid body
transformations.
It seems bit out of place (especially the tooltip) so we might need to
do a bit more here.
Revision 692693b by Sergej Reich
October 25, 2013, 11:00 (GMT)
Remove duplicate cmake enries in game engine and compositor
October 25, 2013, 07:47 (GMT)
replace snap values with enum and bool depending on use (it wasn't clear which was used when both were int's).

Ctrl+Shift now snaps normal button to 15deg increments.
October 25, 2013, 06:59 (GMT)
patch [#37197] angle snapping for NORMAL button
from Philipp Oeser (lichtwerk) with minor edits.
October 25, 2013, 06:22 (GMT)
code cleanup and add mball select similar into the menu
October 25, 2013, 06:21 (GMT)
add check for cmake that source files are not included multiple times
October 25, 2013, 05:21 (GMT)
patch [#37188] Remove filename entry specified twice
from Lawrence D'Oliveiro (ldo)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021