Revision 4a15df1 by Campbell Barton October 26, 2013, 08:01 (GMT) |
remove null checks for macro definitions, if these fail then something is broken elsewhere, better not fail silently. |
Revision a420357 by Campbell Barton October 26, 2013, 06:48 (GMT) |
fix for metaball editmode duplicate with PET |
Revision 3c1dce0 by Campbell Barton October 26, 2013, 05:05 (GMT) |
fix for BM_faces_join_pair() making the assumption that only the 2 faces use an edge, face winding could be flipped incorrectly. also remove search for shared edges - all callers pass the edge in. |
Revision ff7dbdb by Campbell Barton October 26, 2013, 04:07 (GMT) |
rename give_cursor to ED_view3d_cursor3d_get |
Revision b461cc9 by Campbell Barton October 26, 2013, 03:56 (GMT) |
code cleanup: merge doxygen comments into C source. |
Revision 7f9cdae by Campbell Barton October 26, 2013, 02:14 (GMT) |
fix for outline width theme option being ignored for non mesh object types. |
Revision 48c1e0c by Campbell Barton October 26, 2013, 01:06 (GMT) |
spelling: use American spelling for canceled |
Revision 00160d4 by Campbell Barton October 26, 2013, 01:03 (GMT) |
remove unused var |
Revision 2b2c03a by Campbell Barton October 25, 2013, 23:50 (GMT) |
fix for UI glitch with HSVCUBE color picker, color was noticeably not very smooth or aligned. - HSV values need to be shifted. - drawing the quads wasnt aligned well to colors. |
Revision bb66da5 by Campbell Barton October 25, 2013, 23:05 (GMT) |
holding ctrl now snaps the hue for color wheel and hsvcube. this makes it easy to set primary colors without using RGB sliders. |
Revision a304b5a by Campbell Barton October 25, 2013, 22:12 (GMT) |
correct typo |
Revision 2a38743 by Campbell Barton October 25, 2013, 22:09 (GMT) |
code cleanup: use bool for shift arg, order args more consistently between functions. |
Revision b7f0a1f by Jonathan Williamson October 25, 2013, 14:12 (GMT) |
Updating tooltip for Fill Holes "Sides" option. This makes the tooltip much more descriptive to tell the user what the setting does. Suggestion by Thomas Beck and bcon13. |
Revision 8267138 by Sergej Reich October 25, 2013, 11:54 (GMT) |
rigidbody: Add "Apply Transformation" button This is just the "Apply Visual Transform" operator. It's very usefull for rigid body simulations but hard to find and users usually don't know about it/don't know it's usefull to apply rigid body transformations. It seems bit out of place (especially the tooltip) so we might need to do a bit more here. |
Revision 692693b by Sergej Reich October 25, 2013, 11:00 (GMT) |
Remove duplicate cmake enries in game engine and compositor |
Revision 03aa664 by Campbell Barton October 25, 2013, 07:47 (GMT) |
replace snap values with enum and bool depending on use (it wasn't clear which was used when both were int's). Ctrl+Shift now snaps normal button to 15deg increments. |
Revision d859bcf by Campbell Barton October 25, 2013, 06:59 (GMT) |
patch [#37197] angle snapping for NORMAL button from Philipp Oeser (lichtwerk) with minor edits. |
Revision 5b6e6b7 by Campbell Barton October 25, 2013, 06:22 (GMT) |
code cleanup and add mball select similar into the menu |
Revision 93edbf3 by Campbell Barton October 25, 2013, 06:21 (GMT) |
add check for cmake that source files are not included multiple times |
Revision 4aa02d8 by Campbell Barton October 25, 2013, 05:21 (GMT) |
patch [#37188] Remove filename entry specified twice from Lawrence D'Oliveiro (ldo) |
|
|
|


Master Commits
MiikaHweb | 2003-2021