Revision 0b90375 by Campbell Barton April 19, 2021, 07:18 (GMT) |
Fix spin-gizmo not allowing click events to select vertices |
Revision 9175911 by Campbell Barton April 19, 2021, 07:17 (GMT) |
Fix spin-gizmo button tool-tip placement gizmo_button2d_bounds result wasn't valid when the gizmo was part of a 3D gizmo group. Regression in cf6d17a6aa421e0038fc1f8e60e3f1f708887c3e |
Revision 0af28f0 by Germano Cavalcante April 19, 2021, 03:24 (GMT) |
Cleanup: Rename variables to indicate what is evaluated `ob` --> `ob_eval` `me` --> `me_eval` `em` --> `em_eval` |
Revision 950d836 by Germano Cavalcante April 18, 2021, 23:45 (GMT) |
Fix typo in previous commit `has_loose_edge` -> `has_loose_vert` |
Revision c8dd684 by Germano Cavalcante April 18, 2021, 23:07 (GMT) |
Cleanup: Use utility to init userdata in 'transfrom_snap_object.c' This deduplicates the code making it easier to edit. |
Revision 1825e67 by Germano Cavalcante April 18, 2021, 23:07 (GMT) |
Transform Snap Object: Improve code that detects updates The previous code had unclear hacks to avoid updating while transforming, it was also duplicated in two functions causing an inconsistent initialization of the looptris bvhtree (which could even generate unpredictable snapping results). Now, detection update and inicializatiom of common members are contained in `snap_object_data_mesh_get` and `snap_object_data_editmesh_get`. Also, the "Hack to avoid updating while transforming" is more evident. |
Revision 6879868 by Germano Cavalcante April 18, 2021, 23:06 (GMT) |
Merge branch 'blender-v2.93-release' |
Revision 063c993 by Germano Cavalcante April 18, 2021, 23:04 (GMT) |
Fix snap mixed with vertices ignored for meshes with vertices only The logic assumed that there were only 3 basic snapping modes. |
Revision 9a69653 by Hans Goudey April 18, 2021, 16:59 (GMT) |
Merge branch 'blender-v2.93-release' |
Revision 06888a8 by Hans Goudey April 18, 2021, 16:58 (GMT) |
Fix compile warning The order of the two parameters was incorrect. |
Revision 76eae59 by Jacques Lucke April 18, 2021, 07:51 (GMT) |
Cleanup: make format |
Revision 01448ee by Jacques Lucke April 18, 2021, 07:49 (GMT) |
Cleanup: clang tidy readability-else-after-return |
Revision 8d30a7a by Germano Cavalcante April 17, 2021, 20:13 (GMT) |
Merge branch 'blender-v2.93-release' |
Revision 4bce9c5 by Germano Cavalcante April 17, 2021, 19:55 (GMT) |
Fix memory leak in the BLI_bitmap created in 'looptri_no_hidden_map_get' |
Revision 4e1507b by Germano Cavalcante April 17, 2021, 19:51 (GMT) |
Snap Gizmo Refactor: Implement options for the gizmo behavior The Snap Gizmo now has options for occlusion, selection filter and edit geometry. It will be useful to implement in current tools. |
Revision 1544bcf by Germano Cavalcante April 17, 2021, 19:51 (GMT) |
Measure Tool: Snap to Cage Geometry For Measure tool, it is more useful to snap to what is really visible. So use the cage instead of the geometry that may be hidden with Bmesh. |
Revision 1fc446a by Germano Cavalcante April 17, 2021, 19:50 (GMT) |
Fix recent snap refactor It is important to check if editmesh eval cage is also bmesh. |
Revision aca9a1b by Germano Cavalcante April 17, 2021, 18:45 (GMT) |
Transform Snap Refactor: Use enum for cage snap options This allows the addition of the `SNAP_GEOM_CAGE` option. Currently unused. |
Revision ebcf49f by Howard Trickey April 17, 2021, 18:22 (GMT) |
Merge branch 'blender-v2.93-release' |
Revision 2d5a715 by Howard Trickey April 17, 2021, 18:18 (GMT) |
Fix T86805 Inconsistent results for exact boolean. The fast triangulator from Blenlib could leave a non-manifold mesh after removing degenerate triangles. Switched to an exact triangulator. |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021