Revision 5806ffd by Brecht Van Lommel October 1, 2013, 15:34 (GMT) |
Fix blender internal viewport render not using color management settings like view, exposure, looks. |
Revision 4c6a6a8 by Antonis Ryakiotakis October 1, 2013, 15:04 (GMT) |
UV sculpting was missing curve initialization causing crashes. Reported by Sebastian Koenig, thanks! |
Revision 3169e96 by Sergey Sharybin October 1, 2013, 14:55 (GMT) |
Optimization for recent changes in keyframe selection |
Revision d8020f5 by Campbell Barton October 1, 2013, 13:33 (GMT) |
change to ED_armature_bone_rename so theres never any duplicates dictionary items in 'ob->pose->chanhash' this turned out to be harmless but it did make ghash assert() because the ghash isnt flagged to allow duplicates. |
Revision 9883641 by Campbell Barton October 1, 2013, 13:28 (GMT) |
add assert for bone renaming, to check if the chanhash is still valid. |
Revision 4c3d9e3 by Campbell Barton October 1, 2013, 12:56 (GMT) |
fix [#36906] AutoName operator do not update the display of the bone's name in the Bone Properties |
Revision ffec71d by Brecht Van Lommel October 1, 2013, 12:48 (GMT) |
Fix issues reported by coverity scan in recent changes to customdata code. |
Revision 6c83806 by Campbell Barton October 1, 2013, 12:48 (GMT) |
fix [#36435] Crash on unwrap with specific mesh |
Revision d44b3f6 by Campbell Barton October 1, 2013, 12:37 (GMT) |
make the manipulator work with curve handle selections with normal orientation and individual origins. |
Revision fd01e72 by Campbell Barton October 1, 2013, 12:35 (GMT) |
check SELECT flags for curves (was checking for nonzero which would break if new files use this field for other flags) |
Revision 9b3e3f3 by Campbell Barton October 1, 2013, 12:11 (GMT) |
fix for bug own recent commit [#36904] Snap to Volume is broken with Armature this is infact an older bug which was exposed by the recent change. for now only use the change in behavior for scale/rotation. |
Revision d370c76 by Campbell Barton October 1, 2013, 11:44 (GMT) |
replace inline searches for BLI_findindex |
Revision 4042740 by Sergey Sharybin October 1, 2013, 11:15 (GMT) |
Fix issues according to codereview page Mainly just a comment cleanups. |
Revision ff9f799 by Lukas Toenne October 1, 2013, 09:29 (GMT) |
Yet another fix for node groups localization: The ntreeLocalMerge function can not be used to free localized node groups, because it is not commonly called to free the localized node trees. Instead these data blocks are freed using the standard ntreeFreeTree function, so freeing localized node groups has to be done there. This means an ugly loop over G.main to detect localized groups, but should not be a big problem in practice. |
Revision 3073a5b by Sergey Sharybin October 1, 2013, 09:17 (GMT) |
Mark some CCG funcrions as inlined This seems to be giving speedup up to 10% in own tests. -- svn merge -r60104:60105 ^/branches/soc-2013-depsgraph_mt |
Revision a4068d3 by Lukas Toenne October 1, 2013, 08:55 (GMT) |
Fix for own commit r60468: All the localized node groups ended up in the main library ... This was because of the G.main check in ntreeCopyTree_internal, which determines whether a node tree gets put into main or is an independent data block. This can now be controlled by passing an explicit Main pointer, so we can ensure localized node groups don't pollute main. |
Revision aecb76b by Campbell Barton October 1, 2013, 08:30 (GMT) |
fix bug with vector handles in the graph editor when transforming 2 selected points of a bezt, the unselected handle wouldn't have its value restored on transform cancel. |
Revision f1f7648 by Campbell Barton October 1, 2013, 08:18 (GMT) |
fix for error setting vector handles to free when both vector handles were selected but not the mid-point. only one of the handles would be changed to the HD_FREE. effected curves and fcurves. |
Revision 4cd7799 by Lukas Toenne October 1, 2013, 08:18 (GMT) |
Fix #36850, Material Node Editor Crash Always. This problem was introduced with pynodes merge in r55373. It's caused by missing localization of node groups in shaders in cases where GLSL + node previews causes threading conflicts. I'm not quite sure why we didn't do this before, but now all node groups also get localized recursively. |
Revision 9550d05 by Campbell Barton October 1, 2013, 07:02 (GMT) |
fix [#36900] single spline handle can't be "scaled" this works in the graph editor but didn't for curves, useful functionality to have. |
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