Revision 4d61e4a by Campbell Barton September 4, 2013, 20:03 (GMT) |
use strict flags for kdopbvh, also assert when invalid treetype is passed, rather then failing silently. |
Revision cb19d9f by Thomas Dinges September 4, 2013, 16:24 (GMT) |
Code cleanup / Cycles: * Removed unused member of the device_memory template. |
Revision 65f21d9 by Thomas Dinges September 4, 2013, 16:11 (GMT) |
Code cleanup / Cycles: * Avoid special code, when Subsurface is enabled. Ideally we should only use the function, and get rid of the extra duplicate, but this is slower on CUDA. |
Revision 37e91d8 by Thomas Dinges September 4, 2013, 13:37 (GMT) |
Compile fix / Cycles: * 'T' is now also used for the Subsurface closure. |
Revision d5fba56 by Nathan Letwory September 4, 2013, 12:10 (GMT) |
Add new cursor types to data handling to account for Intuos 4 device (pen and eraser). Thanks to Ayden Polat for helping to find out the cursor type codes. |
Revision 38075c7 by Campbell Barton September 4, 2013, 06:50 (GMT) |
fix for building on msvc |
Revision 1dc470d by Campbell Barton September 4, 2013, 05:25 (GMT) |
better fix for r59794, register a gesture when the mouse goes outside the actionzone. |
Revision cd324bd by Campbell Barton September 4, 2013, 05:06 (GMT) |
fix for window join action being interpreted as a split. The limit for dragging a gesture on an area corner was smaller then the area hot-spot, so you could click on the right-most side of the bottom-left corner, drag left - pass the gesture threshold and still be in the same area. so a motion intended as a join would register as a split. Happened more with high DPI values. fix by ensuring the drag limit is always higher then the hotspot. |
Revision 064bf20 by Campbell Barton September 4, 2013, 03:52 (GMT) |
fix for glitch splitting horizontally with a high dpi, could make areas smaller then the header which pushed the original view out of the screen. |
Revision 29efa96 by Campbell Barton September 4, 2013, 03:30 (GMT) |
style cleanup |
Revision 640cf69 by Campbell Barton September 4, 2013, 01:49 (GMT) |
tweaks to fly mode - rotating the view is faster. - arrow keys work (was only wasd-rf before) - when stationary wheel or +/- will set z direction (so mouse wheel always sets the fly axis back to z) |
Revision f3af9de by Campbell Barton September 4, 2013, 01:29 (GMT) |
debug option for modifier stack calculation USE_MODIFIER_VALIDATE, checks that every modifier gives a valid mesh (very slow) - so off by default even in debug mode. |
Revision 8b723df by Tamito Kajiyama September 4, 2013, 01:15 (GMT) |
Added better support for line styles in the Outliner. |
Revision efe7793 by Brecht Van Lommel September 4, 2013, 01:04 (GMT) |
Fix cycles CUDA/OpenCL build error after recent change. |
Revision af9a6aa by Tamito Kajiyama September 4, 2013, 00:21 (GMT) |
Fix for redundant multiple animation data items of the same line style in DopeSheet. This could happen when a line style is shared by multiple linesets within a scene. |
Revision e9182c1 by Tamito Kajiyama September 3, 2013, 22:50 (GMT) |
Fix for missing filter button to visualize/hide animation data related to line styles. |
Revision 972c464 by Tamito Kajiyama September 3, 2013, 22:49 (GMT) |
Fix #36649: Drivers for Freestyle parameters in Render Layer panel don't appear in Graph Editor. The channels define code in ANIM_init_channel_typeinfo_data() was not synchronized with the definition of channel types (eAnim_ChannelType) in ED_anim_api.h. |
Revision 60e5abe by Brecht Van Lommel September 3, 2013, 22:39 (GMT) |
Fix a few issues reported by coverity scan. |
Revision b314209 by Brecht Van Lommel September 3, 2013, 22:39 (GMT) |
Cycles: add a sharpness input to the Cubic SSS falloff. When set to 1 this will give a result more similar to the Compatible falloff option. The scale is x2 though to keep the perceived scatter radius roughly the same while changing the sharpness. Difference with compatible will be mainly on non-flat geometry. |
Revision 9467d99 by Campbell Barton September 3, 2013, 22:32 (GMT) |
replace sqrt(dot()) with length functions. |
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