Revision 815a87a by Campbell Barton June 13, 2013, 09:12 (GMT) |
fix [#35346] Python: still UI issue with popup and dropdown list |
Revision d523d27 by Thomas Dinges June 13, 2013, 08:55 (GMT) |
Cycles / Blackbody node: * First step towards a Blackbody to RGB converter. You can specify a color in Kelvin inside the node. * Only implemented for OSL atm, SVM will follow. |
Revision 1829148 by Thomas Dinges June 13, 2013, 08:06 (GMT) |
Revision 8b4bca6 by Campbell Barton June 13, 2013, 01:39 (GMT) |
fix [#35713] Set Origin not waiting for user input. Only activate search-box items on mouse-release, Otherwise this gives odd behavior when using the operator-search popup since some tools expect the mouse buttons not to be held when activating which includes operators that have their own popup menus. |
Revision 8eb6b95 by Campbell Barton June 13, 2013, 01:13 (GMT) |
internal change to searchbox: store the active search index rather then index + 1, simplifies checks. |
Revision 532503e by Campbell Barton June 13, 2013, 00:33 (GMT) |
fix for problem with creating weight-paint preview. In the case where the modifier stack didnt need deform-verts to calculate, they would not be available for the preview either. This fixes a bug caused by r57206 which set mirror to preview so the mirrored weights would be displayed, but it only worked when there was an armature after it, see [#35545]. |
Revision a5f60e9 by Brecht Van Lommel June 12, 2013, 20:47 (GMT) |
Fix #35723: cycles motion blur rendering issue after recent optimizations to skip some unneeded object syncing. |
Revision 69e7fb6 by Brecht Van Lommel June 12, 2013, 20:47 (GMT) |
Fix #35715: incorrect shortcut shown for some menus after recent code refactoring. |
Revision f4dc0fa by Tamito Kajiyama June 12, 2013, 17:59 (GMT) |
Fix #35353: Freestyle + Compositor + Auto-render renders freestyle lines in the wrong place. |
Revision 9aa088b by Sergey Sharybin June 12, 2013, 14:28 (GMT) |
Track Position node now could output absolute position of track at a given frame |
Revision ba3a106 by Sergey Sharybin June 12, 2013, 12:55 (GMT) |
Remove magic constants from Track Position node RNA code. |
Revision 22d2fac by Sergey Sharybin June 12, 2013, 12:34 (GMT) |
Cleaned code a bit around 2D stabilization Hopefully it's more readable now. Took me a while to remmeber all the stuff going on here while was looking into possibility of implementing some feature here. |
Revision 2aab2d9 by Joshua Leung June 12, 2013, 12:32 (GMT) |
Bugfix [#35668] Tooltip for Euler Discontinuity Filter was misleading The tooltip seemed to hint that this tool is able to resolve all manner of gimble-lock situations by untangling the curves (i.e. performing some kind of equivalent-angles resolution, keeping in mind the nearest situations nearby). However, this tool currently only performs corrections for the most basic case when large jump+flip discontinuity artifacts appear in euler rotation curves as a result of rotation values getting clipped to +/- 180 degrees, which arises when these rotation curves are the result of baking some physics sim or so. (Also, fixed an unrelated "replace-all" typo in a comment) |
Revision 0c91ebf by Lukas Toenne June 12, 2013, 11:26 (GMT) |
Fix #35703, Viewer node doesn't updates image sometimes. The viewer node was not getting correctly initialized node->id pointer to the Viewer image (thanks to Sergey for figuring that out). The original proposal was to add another special init hack for the viewer node->id, but rather would do it right and so moved all the special init hacks for constant ID backpointers (Scene for RenderLayer, Composite, Defocus, FileOutput and MovieClip for MovieClip, MovieDistortion and Stabilization nodes). These are now part of the local init callbacks functions of the appropriate nodes, using the new initfunc_api callback which takes a Context pointer, so they have access to Scene. |
Revision 793e582 by Gaia Clary June 12, 2013, 10:39 (GMT) |
Vertex weight panel now uses same sort order as Vertex Group list |
Revision 69153c7 by Campbell Barton June 12, 2013, 10:03 (GMT) |
ifdef bugfix since its a little strange. |
Revision 1d1bf3b by Gaia Clary June 12, 2013, 09:52 (GMT) |
prepared local vgroup selection function for more general usage |
Revision 31e667c by Campbell Barton June 12, 2013, 09:35 (GMT) |
solidify: dont add poly-normal layer to the derived mesh, since this is no longer a convention. |
Revision 8e2e590 by Campbell Barton June 12, 2013, 08:24 (GMT) |
fix [#35710] Mesh explodes while using solidify modifier with tubular non-manifold base mesh. |
Revision 0b316d7 by Campbell Barton June 12, 2013, 07:53 (GMT) |
change to solidify modifiers own normal calculation function, dont attempt to calculate normals for edges with 3+ face users. |
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