Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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June 9, 2013, 23:31 (GMT)
code cleanup: group python reset functions in BPY_python_reset()
June 9, 2013, 21:29 (GMT)
fix [#35663] Some object types don't draw bounds other than "Box"
June 9, 2013, 21:25 (GMT)
code cleanup: use boolean for intersection functions.
June 9, 2013, 20:46 (GMT)
Cycles / Wavelength to RGB node:
* Added a node to convert wavelength (in nanometer, from 380nm to 780nm) to RGB values. This can be useful to match real world colors easier.

Example render:
http://www.pasteall.org/pic/show.php?id=53202

ToDo:
* Move some functions into an util file, maybe a common util_color.h or so.
* Test GPU, unfortunately sm_21 doesn't work for me yet.
June 9, 2013, 20:28 (GMT)
SVN merge r57315-57319 into soc-2013-dingto
June 9, 2013, 20:28 (GMT)
patch [#35631] Active element for Lattice
by Kevin Mackay (yakca)

Was one of our TODO's from the wiki.
June 9, 2013, 18:05 (GMT)
Fix #35696: cycles crash with no world assigned to scene, after recent changes.
June 9, 2013, 18:05 (GMT)
Code cleanup: removed some unused UI button types

* CHARTAB: not needed anymore with improved copy/paste support and text input.
* IDPOIN: replaced by SEARCH_MENU.
* ICONROW/ICONTEXTROW: replaced by RNA enums.
* NUMABS: can use min/max limits instead.
* BUT_TOGDUAL, TOG3, TOGR, SLI: not used in 2.5 interface.
June 9, 2013, 16:37 (GMT)
Fix #35665: cycles CUDA crash after recent changes. This works around a compiler
bug in CUDA 4.2 (solved in 5.5) with typedef'd function parameters.
June 9, 2013, 16:18 (GMT)
This commit replaces old "manual" Editors menu with nice RNA-based one (so once again, some cleanup of old UI code). It makes the following changes:

* RNA's editor types enum (space_type_items) has been re-ordered, added icons, and removed internal-only SPACE_EMPTY value, so that it matches the menu.

* Two fixes in code drawing enums as dropdown menu:
** All items were taken into account when computing the number of needed columns, now simple separators (void string items) are ignored.
** Simple separators items were drawn as labels, taking far too much space!

And now translators will be free from that ugly, insane menu-string! :P

Thanks to Brecht for the review.
June 9, 2013, 15:17 (GMT)
Create soc-2013-dingto branch for shader nodes project

June 9, 2013, 15:09 (GMT)
Cycles:
* Use float_to_int() functions in a few more places.
June 9, 2013, 14:20 (GMT)
Fix #35611: 'Quick Edit' in Texture mode + RGBA16bit gives bright results

Was missing linearization of colro came from byte buffer.
Revision 05ffe37 by Joshua Leung
June 9, 2013, 13:13 (GMT)
NLA Editor: It is now possible to add strips to AnimData blocks with no existing
tracks

As a convenience feature for those who are loading in action libraries and using
these to quickly block out things in the NLA editor, it is now possible to add
strips to AnimData blocks without first manually creating empty tracks to add
these strips to. Simply ensure that such empty AnimData blocks are selected
(Hint: click on the action line of the affected AnimData block to do so), and
try to add a strip normally.
June 9, 2013, 12:53 (GMT)
Fix #35638: Object disappears when rotating after using the simplify brush
Revision f3a4eab by Joshua Leung
June 9, 2013, 12:30 (GMT)
jpbouza Feature Request: Transformation Constraint now allows applies rotation
offsets too (like for location)

This is useful in some cases when Copy Rotation constraints would otherwise be
used for this purpose but cannot be used for various reasons. Basically, this
works in practically the same way that the Copy Rotation offsets work, including
the same weirdness that you'll get when trying to manually rotate these in the
3D viewport using "global" space manipulations ("local/normal" spaces though
still seem to work really nicely).

WARNING: this may potentially break old files with transform constraint setups
involving rotation outputs. Please check whether this causes any problems on old
files, and report back if there are any issues.
Revision 79ef716 by Joshua Leung
June 9, 2013, 12:05 (GMT)
Bugfix [#35686] Grease pencil to curve conversion causes NAN weights on vertices

When you convert a grease pencil stroke to a polygon curve and look at the
vertices, the first and last vertex have weight = 0, but all others have a -NaN
value. This was caused by division by zero issues when minmax_weights[0] ==
minmax_weights[1].
June 9, 2013, 11:57 (GMT)
Fix related to #35681: avoid some unnecessary cycles updated when using exclude
render layers.
June 9, 2013, 11:57 (GMT)
Fix #35677, #35525: cycles viewport not updating properly in some situations.

Revision 56883 broke a mechanism where cycles tags itself to be updated later
while it is busy.
Revision 9c5729e by Lukas Toenne
June 9, 2013, 09:51 (GMT)
Fix for unintended commit of python template file ...
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021