Revision e7a487d by Campbell Barton June 9, 2013, 23:31 (GMT) |
code cleanup: group python reset functions in BPY_python_reset() |
Revision e70476d by Campbell Barton June 9, 2013, 21:29 (GMT) |
fix [#35663] Some object types don't draw bounds other than "Box" |
Revision a91964e by Campbell Barton June 9, 2013, 21:25 (GMT) |
code cleanup: use boolean for intersection functions. |
Revision cf359f6 by Thomas Dinges June 9, 2013, 20:46 (GMT) |
Cycles / Wavelength to RGB node: * Added a node to convert wavelength (in nanometer, from 380nm to 780nm) to RGB values. This can be useful to match real world colors easier. Example render: http://www.pasteall.org/pic/show.php?id=53202 ToDo: * Move some functions into an util file, maybe a common util_color.h or so. * Test GPU, unfortunately sm_21 doesn't work for me yet. |
Revision cca324e by Thomas Dinges June 9, 2013, 20:28 (GMT) |
SVN merge r57315-57319 into soc-2013-dingto |
Revision eabb30a by Campbell Barton June 9, 2013, 20:28 (GMT) |
patch [#35631] Active element for Lattice by Kevin Mackay (yakca) Was one of our TODO's from the wiki. |
Revision 28add50 by Brecht Van Lommel June 9, 2013, 18:05 (GMT) |
Fix #35696: cycles crash with no world assigned to scene, after recent changes. |
Revision 860fce4 by Brecht Van Lommel June 9, 2013, 18:05 (GMT) |
Code cleanup: removed some unused UI button types * CHARTAB: not needed anymore with improved copy/paste support and text input. * IDPOIN: replaced by SEARCH_MENU. * ICONROW/ICONTEXTROW: replaced by RNA enums. * NUMABS: can use min/max limits instead. * BUT_TOGDUAL, TOG3, TOGR, SLI: not used in 2.5 interface. |
Revision 13b3b42 by Brecht Van Lommel June 9, 2013, 16:37 (GMT) |
Fix #35665: cycles CUDA crash after recent changes. This works around a compiler bug in CUDA 4.2 (solved in 5.5) with typedef'd function parameters. |
Revision 0123c7d by Bastien Montagne June 9, 2013, 16:18 (GMT) |
This commit replaces old "manual" Editors menu with nice RNA-based one (so once again, some cleanup of old UI code). It makes the following changes: * RNA's editor types enum (space_type_items) has been re-ordered, added icons, and removed internal-only SPACE_EMPTY value, so that it matches the menu. * Two fixes in code drawing enums as dropdown menu: ** All items were taken into account when computing the number of needed columns, now simple separators (void string items) are ignored. ** Simple separators items were drawn as labels, taking far too much space! And now translators will be free from that ugly, insane menu-string! :P Thanks to Brecht for the review. |
Revision e50ef3c by Brecht Van Lommel June 9, 2013, 15:17 (GMT) |
Create soc-2013-dingto branch for shader nodes project |
Revision 49115b4 by Thomas Dinges June 9, 2013, 15:09 (GMT) |
Cycles: * Use float_to_int() functions in a few more places. |
Revision b2c8166 by Sergey Sharybin June 9, 2013, 14:20 (GMT) |
Fix #35611: 'Quick Edit' in Texture mode + RGBA16bit gives bright results Was missing linearization of colro came from byte buffer. |
Revision 05ffe37 by Joshua Leung June 9, 2013, 13:13 (GMT) |
NLA Editor: It is now possible to add strips to AnimData blocks with no existing tracks As a convenience feature for those who are loading in action libraries and using these to quickly block out things in the NLA editor, it is now possible to add strips to AnimData blocks without first manually creating empty tracks to add these strips to. Simply ensure that such empty AnimData blocks are selected (Hint: click on the action line of the affected AnimData block to do so), and try to add a strip normally. |
Revision 40f21d8 by Sergey Sharybin June 9, 2013, 12:53 (GMT) |
Fix #35638: Object disappears when rotating after using the simplify brush |
Revision f3a4eab by Joshua Leung June 9, 2013, 12:30 (GMT) |
jpbouza Feature Request: Transformation Constraint now allows applies rotation offsets too (like for location) This is useful in some cases when Copy Rotation constraints would otherwise be used for this purpose but cannot be used for various reasons. Basically, this works in practically the same way that the Copy Rotation offsets work, including the same weirdness that you'll get when trying to manually rotate these in the 3D viewport using "global" space manipulations ("local/normal" spaces though still seem to work really nicely). WARNING: this may potentially break old files with transform constraint setups involving rotation outputs. Please check whether this causes any problems on old files, and report back if there are any issues. |
Revision 79ef716 by Joshua Leung June 9, 2013, 12:05 (GMT) |
Bugfix [#35686] Grease pencil to curve conversion causes NAN weights on vertices When you convert a grease pencil stroke to a polygon curve and look at the vertices, the first and last vertex have weight = 0, but all others have a -NaN value. This was caused by division by zero issues when minmax_weights[0] == minmax_weights[1]. |
Revision d749413 by Brecht Van Lommel June 9, 2013, 11:57 (GMT) |
Fix related to #35681: avoid some unnecessary cycles updated when using exclude render layers. |
Revision 0f4e775 by Brecht Van Lommel June 9, 2013, 11:57 (GMT) |
Fix #35677, #35525: cycles viewport not updating properly in some situations. Revision 56883 broke a mechanism where cycles tags itself to be updated later while it is busy. |
Revision 9c5729e by Lukas Toenne June 9, 2013, 09:51 (GMT) |
Fix for unintended commit of python template file ... |
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