Revision b0ef035 by Campbell Barton March 26, 2013, 03:36 (GMT) |
fix [#34698] Axis Locking works incorrect don't do projection when constraints are used. |
Revision 09721bf by Campbell Barton March 26, 2013, 02:37 (GMT) |
replace view3d_get_view_aligned_coordinate with ED_view3d_win_to_3d_int() |
Revision ae0e356 by Campbell Barton March 26, 2013, 01:49 (GMT) |
improve beauty-fill tool for non-flat triangles. Project the triangle pair into 2d coords before measuring. before/after - http://www.graphicall.org/ftp/ideasman42/beauty_fill_fix.png note: I committed this r54403 but it caused eternal looping so I reverted for 2.66 release. ran extensive tests and its not giving problems so re-applying this improvement. |
Revision 32f63f6 by Campbell Barton March 26, 2013, 01:46 (GMT) |
misc minor changes - make it clear that navmesh visualize option only works in path mode. - use 2 decimal places for motion-blur shutter speed (user request). - use 'const' for some bmesh functions. |
Revision 4fbf459 by Campbell Barton March 26, 2013, 01:43 (GMT) |
edit to VIEW3D_OT_view_center_pick - pan when nothing is under the mouse - use key binding alt+f |
Revision 7c08191 by Tamito Kajiyama March 26, 2013, 00:36 (GMT) |
Fix for missing CustomData flag updates in the temporary code for migrating Freestyle edge/face marks from old .blend files. Problem report and patch by IRIE Shinsuke, many thanks! |
Revision d88a3ab by Tamito Kajiyama March 26, 2013, 00:32 (GMT) |
Fix for truncated labels in the 3D View properties panel. Suggested by Bastien Montagne and IRIE Shinsuke through a code review of the branch. |
Revision 0eee402 by Campbell Barton March 26, 2013, 00:29 (GMT) |
fix [#34603] ALT-F fails, freezes, CPU=100% The way beauty fill was working was too fragile and prone to eternal loops, Solution used is to is to store previous states and ensure edges don't get rotated back into those. Also added an optimization to avoid testing the same edge rotation many times - using edge tags to only re-test edge rotations around areas that have been modified. |
Revision f9b1494 by Campbell Barton March 25, 2013, 23:21 (GMT) |
internal changes to beautify fill, use an array of edges that can be rotated, rather then looping over all edges each time. |
Revision 6f9f139 by Campbell Barton March 25, 2013, 22:40 (GMT) |
code cleanup: operator headers |
Revision be780cb by Campbell Barton March 25, 2013, 22:04 (GMT) |
code cleanup: move beautify into its own file (more changes coming) |
Revision 8f8613d by Campbell Barton March 25, 2013, 21:31 (GMT) |
fix for missing redraw in own commit r55554 (Ctrl+F text editor find). since an event wasn't added to the queue no redraws we're done when the panel was already open, instead use a notifier. |
Revision c347b48 by Ton Roosendaal March 25, 2013, 18:41 (GMT) |
Bug report, IRC: Operator "To Sphere" should only be allowed to be called in 3d view. Crashed in Image editor. |
Revision 09bae3d by Bastien Montagne March 25, 2013, 17:22 (GMT) |
Fix [#34716] Change Trim Duration (soft) value nothing happening. until mouse drag footage(image sequence) As those two properties do not need a custom set func, yet need recalc of strips drawing/positions in addition to usual rna_Sequencer_update() (cache invalidating), I renamed rna_Sequence_frame_change_update to do_sequence_frame_change_update, and made a new rna_Sequence_frame_change_update which is directly usable as RNA update func, and call both the strip and cache update funcs. Thanks to Sergey for advices! |
Revision 40ab9be by Ton Roosendaal March 25, 2013, 15:45 (GMT) |
Bug fix: On screen/area refresh calls the header scroll offset was cleared too. Probably an old remainder of early 2.5 coding. Should be not needed so much. |
Revision a5fe1de by Sergey Sharybin March 25, 2013, 15:32 (GMT) |
Clip editor prefetching changes Now prefetching happens from cursor up to scene end frame and then from cursor down to scene start frame. Also disabled prefetching for non-unidistorted proxies because of issues with timecodes (seek horribly fails in some cases). This seek need to be fixed since it's actually happens for manual timeline scrubbing as well, but that's another story.. |
Revision 7635de3 by Sergey Sharybin March 25, 2013, 15:32 (GMT) |
Better handing of frames below actual sequence range When trying to load file below actual sequence range (like trying to load file for scene frame 10 when clip's start frame is 20) first frame from file sequence is used. Before this change first file used to be loaded for every scene frame below start frame, which polluted memory with unwanted data. Now first frame would be loaded only once in this case. |
Revision 74e37ec by Bastien Montagne March 25, 2013, 14:46 (GMT) |
Fix to EnumProperty doc (content of items tuples was rather fuzzy, ways how these "parameters" are interpreted are rather strange, current text should now reflect exactly code's behavior). |
Revision 4cb9414 by Bastien Montagne March 25, 2013, 11:35 (GMT) |
I18n: use id_windowmanager context for keymap idnames. Solves some issues with those names (notably "Clip" one, and "Screen" too) in some translations. Also move "Key" as "Keyboard" (opposed to "Keyframe") to same context. |
Revision 2cd0f0d by Daniel Genrich March 25, 2013, 11:11 (GMT) |
Bugfix [#34749] Fluid domain > 10GB crashes Blender - out of memory I am unsure if I did catch all problematic code but I ran out of memorybefore the sim started ;) |
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