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Revision 1add9e5 by Sergej Reich
February 24, 2013, 19:33 (GMT)
pointcache: Fix freeing all bakes in particle mode

Freeing all bakes didn't free edited cache in particle mode, this lead
to unresponsive ui and crashes.

Now use same logic as for freeing single bake.
February 24, 2013, 18:48 (GMT)
BGE: Adding back the virtual destructor to PHY_IPhysicsController, which was accidentally removed in r54807.
February 24, 2013, 18:04 (GMT)
Some UI messages fixes...
February 24, 2013, 16:01 (GMT)
Fix scons building...
Revision c13453a by Sergej Reich
February 24, 2013, 15:53 (GMT)
rigidbody: Allow collision groups to be animated
February 24, 2013, 15:40 (GMT)
Another bunch of UI translation fixes, thanks to Leon Cheung, Gabriel Gazzán and S. Lockal for spotting them!
February 24, 2013, 14:42 (GMT)
Bug fix #34384

Border select in UV Image window crashed, if used when Image Window shows a render.
Made operators for UV vertex manipulations having a more strict check for this mode.
(Similar to other UV tools there).


February 24, 2013, 14:27 (GMT)
Hopefully last round of fixes for all OSes
February 24, 2013, 14:02 (GMT)
Compile fix round 2. Still trying to do this from linux :p
February 24, 2013, 13:51 (GMT)
Add bogus stabs for fullscreen window mode for BGE in GHOST. Platform maintainers should change these to replicate X11 behaviour. Also moved X11 implementation to public methods, just like the IWindow interface. Should fix compilation
February 24, 2013, 11:54 (GMT)
install_deps.sh:
* Disable OIIO test and cmd tools per default, they are not needed for Blender.
February 24, 2013, 10:50 (GMT)
fix for own commit r54806 with argument order and multisampling.

February 24, 2013, 08:50 (GMT)
Big i18n tools update, I/II.

Notes:
* Everything is still a bit raw and sometimes hackish.
* Not every feature implemented yet.
* A bunch of cleanup is still needed.
* Doc needs to be updated too!
February 24, 2013, 08:46 (GMT)
Fix for uiButGetStrInfo: We need a string value here, return BPY_I18NCONTEXT_DEFAULT_BPY when using default NULL label's context.
February 24, 2013, 07:09 (GMT)
BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems.
February 24, 2013, 05:05 (GMT)
fix for fullscreen on X11 (used by the BGE, not blender application),
changing the screen resolution wasn't still allowed for larger virtual desktops.

added an exclusive option to ghost so the fullscreen window is ignored by the window manager and we get all events. (common practice for games on X11).
February 24, 2013, 03:39 (GMT)
Merged changes in the trunk up to revision 54802.
February 24, 2013, 02:39 (GMT)
Freestyle Python API improvements - part 8.

* Proper handling of keyword arguments was implemented in Operators and ContextFunctions,
as well as in methods of Interface0D, Interface1D, Iterator, their subclasses, Noise and
IntegrationType.

* Operators' methods and functions in the ContextFunctions module were renamed from
CamelCase to lower cases + underscores. Style modules were updated accordingly.

* Additional code clean-up was also made.
February 24, 2013, 02:32 (GMT)
Code clean-up and fix for typos in docstrings.
Revision 93c3593 by Sergej Reich
February 23, 2013, 23:40 (GMT)
rigidbody: Don't abort connect operator if last selected object is active

Was silly logic error.
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