Revision bc3f34b by Thomas Dinges December 2, 2012, 14:41 (GMT) |
Compositor: * Change default blur type (Blur Node) to Gaussian. Feature Request by Sebastian König. Patch by Troy Sobotka, approved by Campbell, Sergey and myself. |
Revision 1d09d0a by Bastien Montagne December 2, 2012, 13:35 (GMT) |
Silent some warnings (the one in bmesh_operator.c was even preventing build in -Werror mode). |
Revision 3d6bc1e by Brecht Van Lommel December 2, 2012, 09:54 (GMT) |
Fix warning about missing BKE_idcode_to_name_plural. |
Revision 6b03e9b by Brecht Van Lommel December 2, 2012, 08:25 (GMT) |
Fix #33376: non-square DDS textures were mapped wrong in the viewport / game engine. |
Revision b8d822e by Brecht Van Lommel December 2, 2012, 08:25 (GMT) |
Fix performance issue in OSL geometry node, compiler fails to optimize out the tangent computation, tweaked the code so this works. |
Revision 82fc331 by Campbell Barton December 2, 2012, 07:13 (GMT) |
There was no way of knowing what ID type a property comes from by the tooltip, (since copying the Data-Path doesn't include the ID the user had to guess). Now include the full python path to the property in the tool-tip. |
Revision 04c2784 by Brecht Van Lommel December 2, 2012, 05:27 (GMT) |
UI: revert the previous fix for middle click on button, conflicts with panning. |
Revision f7f4148 by Campbell Barton December 2, 2012, 04:51 (GMT) |
change uiButGetStrInfo() to use a trailing NULL arg rather then passing the number of args as an arg. |
Revision 9865ee7 by Brecht Van Lommel December 1, 2012, 22:00 (GMT) |
Fix another cycles SVM issue with closures, was not using correct sample weight leading to some extra noise compared to a few revisions ago. |
Revision 7c0a0ba by Brecht Van Lommel December 1, 2012, 19:15 (GMT) |
Fix #33375: OSL geom:trianglevertices gave wrong coordinates for static BVH. Also some simple OSL optimization, passing thread data pointer directly instead of via thread local storage, and creating ustrings for attribute lookup. |
Revision 807fd44 by Brecht Van Lommel December 1, 2012, 19:14 (GMT) |
UI: allow middlemouse in addition to leftmouse for clicking on various buttons, means that if you have emulate 3 button mouse enabled and still have alt pressed when clicking, it works. |
Revision 19e9571 by Bastien Montagne December 1, 2012, 18:07 (GMT) |
Various "user-friendly" edits, mostly adding command-line args parsing... So now you can try to build OSL with just install_deps.sh --with-osl |
Revision c324895 by Howard Trickey December 1, 2012, 14:23 (GMT) |
Bevel: fix crash bug 33362, when beveling one edge at valence 2 vertex. That special case should have been tested before - the code was wrong in about three different ways. |
Revision 71c0b69 by Brecht Van Lommel December 1, 2012, 13:56 (GMT) |
Fix #33372: materials linked in node setups did not output alpha values unless the parent material also had alpha enabled. However it's useful to have it do this even if the main material does not need alpha, to mix textures. |
Revision ee08c27 by Campbell Barton December 1, 2012, 08:47 (GMT) |
fix [#33368] Crash with multilayer exr node |
Revision 0da227c by Campbell Barton December 1, 2012, 07:58 (GMT) |
style cleanup |
Revision b290f9a by Campbell Barton December 1, 2012, 07:16 (GMT) |
add bmesh.free() to example & template |
Revision 2f97f92 by Campbell Barton December 1, 2012, 06:29 (GMT) |
fix for bug in console indent, was not copying the null terminator. also add assert to catch this case more quickly. |
Revision eb490f3 by Howard Trickey December 1, 2012, 03:26 (GMT) |
Bevel: fix spike in suzanne, bug 33354. Non-planar faces made some of the meet point code not work well, so now calculate local face norms. |
Revision ed0e2fb by Tamito Kajiyama December 1, 2012, 02:47 (GMT) |
Merged changes in the trunk up to revision 52690. Conflicts resolved: release/datafiles/startup.blend source/blender/blenlib/intern/bpath.c |
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