Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

Page: 3380 / 5574

November 29, 2012, 02:37 (GMT)
skip recalculating tessface when adding objects if 'EnterEdit-mode' is disabled.
November 29, 2012, 01:25 (GMT)
Fix related to #33340: add a warning to bge from_id documentation to not store id()
in game object integer properties since it may not fit in 32 bits integers.
November 29, 2012, 00:43 (GMT)
Fix #32900: object motion blur not working on the GPU. To make this work I disabled motion
blurring of scale animation, probably not a big loss in practice since it's not so common
to animate this, can be added back later.

November 28, 2012, 19:57 (GMT)
Fix #33337: cycles crash with progressive refine and multiple render layers.
November 28, 2012, 19:37 (GMT)
Seems cmake in debian squeeze is broken and fails to handle BOOST_ROOT

I would recommend using debian-backports repo for cmake
November 28, 2012, 19:13 (GMT)
Fix #33335: cycles SVM closure issue in recent bugfix, incorrectly tagging
node as done.
November 28, 2012, 16:42 (GMT)
Move to Layer: optimization so that the first change in the popup menu does
not do an undo push & undo step, there's no reason this is needed.

In principle this particular operator doesn't ever need an undo on changes,
even for further steps, but that's harder to solve.
November 28, 2012, 16:42 (GMT)
Fix #33334: missing glossy label for OSL phong ramp caused assert.
November 28, 2012, 16:19 (GMT)
For sure buildbot's release buildflags should include -DNDEBUG,
otherwise asserts will abort execution for release builds.
November 28, 2012, 15:08 (GMT)
include an example in the api docs for using bmesh operators to make 2 links in a chain.
November 28, 2012, 15:07 (GMT)
bmesh operator py api:
- fix for incorrect bmesh operator type-check for mapping slots.
- fix for python causing an assert when invalid args are given.
- fix memory leak with some exceptions.
November 28, 2012, 14:15 (GMT)
fix for minor annoyance - when extruding a circle there would always be one face flipped, now edges are all ordered in the same direction.
November 28, 2012, 13:34 (GMT)
Dependency builder: reduce amount of needed sudo commands by checking permissions for $INST folder
November 28, 2012, 13:27 (GMT)
Dependency builder: fixed sources directory not creating in some cases
November 28, 2012, 13:20 (GMT)
Fix normal compositing/shader node not showing normal widget.

It would actually show after save and reload, the subtype and min/max were
not properly initialized for node output sockets.
November 28, 2012, 09:49 (GMT)
Typo fix in comment. No functional changes.
November 28, 2012, 09:36 (GMT)
Fix #33330: Proxies are not built in Sequencer if preview is visible

Was own regression when was solving conflict between sequencer preview
and compositor jobs. Made it so now only compositor jobs are being
killed from sequencer preview.
November 28, 2012, 09:10 (GMT)
fix/workaround [#33309] small + in few windows
text/image/compo were missing '+', toggling adds them.
November 28, 2012, 09:01 (GMT)
Fix #33295: Shifted movie strip when rendering <100% resolution for strip with complex transform

That was kind of a regression since fix for #32091: Crop and offset coordinates changes proxy
render settings on image strips, which is now fixed in other way.

Namely Offset/Crop values are filling in 100% scene resolution values, but getting scaled to
proxy / scene percentage values.
November 28, 2012, 06:43 (GMT)
typo's and some style cleanup, also added asserts into BLI_vsnprintf and BLI_sprintfN when invalid args are given.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021