Revision c6f98cf by Mitchell Stokes November 22, 2012, 22:38 (GMT) |
BGE Docs: Adding docs for bge.logic.NextFrame() and bge.logic.PrintMemInfo() based on their doc strings. There was also an :rtype: in the bge.logic.setExitKey() docs that should have been :type:. |
Revision de57d61 by Mitchell Stokes November 22, 2012, 22:25 (GMT) |
BGE Docs: Adding docs for KX_Scene.drawObstacleSimulation() based on its doc string. |
Revision a72c03b by Brecht Van Lommel November 22, 2012, 22:24 (GMT) |
Fix cycles OSL wrong reflection texture coordinate. |
Revision ff94827 by Mitchell Stokes November 22, 2012, 22:13 (GMT) |
BGE Docs: Documenting missing Sound Actuator attributes based on RNA UI strings. |
Revision f90298b by Mitchell Stokes November 22, 2012, 21:52 (GMT) |
BGE Docs: Adding docs for the KX_GameObject.playAction() play_mode constants. |
Revision 2765f1f by Mitchell Stokes November 22, 2012, 21:37 (GMT) |
BGE Docs: Reordering the "Various" constants so they are in alphabetical order. |
Revision fa9c12b by Sergey Sharybin November 22, 2012, 17:22 (GMT) |
Reverting previous buildbot commit - sm_13 still fails actually |
Revision 773f459 by Brecht Van Lommel November 22, 2012, 17:12 (GMT) |
Fix #33265: editing uv vertex coordinates in panel could move hidden uv's. |
Revision 9c24ae5 by Sergey Sharybin November 22, 2012, 16:16 (GMT) |
Buildbot: enable sm_13 for 32bit linux |
Revision f4297c2 by Brecht Van Lommel November 22, 2012, 16:08 (GMT) |
Cycles: disable anisotropic BSDF on CUDA sm 1.x, to try to get it building again. |
Revision eb75e43 by Sergey Sharybin November 22, 2012, 12:48 (GMT) |
Solved descriptors leak in OCIO module on windows Seems was simply caused by wrong destructor used in processorRelease |
Revision 3583686 by Sergey Sharybin November 22, 2012, 12:03 (GMT) |
Fix #33264: Array MOD First Last option does nothing |
Revision d4222c2 by Brecht Van Lommel November 22, 2012, 11:50 (GMT) |
Tweak macbook trackpad version check, now assumes to be there for version >= 10. |
Revision be61d4e by Sergey Sharybin November 22, 2012, 11:45 (GMT) |
Fix for animation possible offset in sequencer. BKE_scene_update_for_newframe should be called before RE_BlenderFrame in seq_render_scene_strip. It's not entirely nice, but bot sure about better solution for now. |
Revision 13e5282 by Sergey Sharybin November 22, 2012, 11:45 (GMT) |
Fix #33263: Sequencer Command Line Bugs Was own regressions since recursive sequencer commit. |
Revision b3b3d00 by jens verwiebe November 22, 2012, 11:26 (GMT) |
Fix #33185 correct now, forgot stringlength incrased |
Revision 899290d by Mitchell Stokes November 22, 2012, 11:09 (GMT) |
BGE Docs: Moving the KX_ArmatureSensor.type constant docs from bge.types.rst to bge.logic.rst where the rest of the constants docs are. |
Revision 9968778 by Mitchell Stokes November 22, 2012, 11:03 (GMT) |
BGE: KX_ACT_ARMATURE_SETINFLUENCE constant for BL_ArmatureActuator.type was documented but not actually added to bge.logic. |
Revision 9682108 by Campbell Barton November 22, 2012, 11:02 (GMT) |
minor speedup for bevel, avoid calling find_bevvert() when we know the edge isn't beveled. |
Revision d8958e0 by jens verwiebe November 22, 2012, 10:59 (GMT) |
Fix #33185 by taking new sysctl hw.model into accont |
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