Revision 4f8c55c by Sergey Sharybin October 28, 2012, 17:03 (GMT)  | 
Buildbot: add glibc2.11 configuration files and build rules Builder will go online as soon as new environment is copied to buildslave machine over the internet  | 
Revision 445bd0e by Sergey Sharybin October 28, 2012, 16:58 (GMT)  | 
Buildbot: add glibc2.11 slaves, not online yet  | 
Revision b980b43 by Sergey Sharybin October 28, 2012, 16:40 (GMT)  | 
Buildbot: copy master.cfg from builder.blender.org Seems this file went out of sync with actual file on the server  | 
Revision 656b884 by Campbell Barton October 28, 2012, 16:17 (GMT)  | 
fix for extruding edges giving incorrect (swapped) loop data for new faces.  | 
Revision 5acd5d1 by Tamito Kajiyama October 28, 2012, 16:09 (GMT)  | 
Improvements of Freestyle GUI controls - Part 1. This commit makes a set of fixes and improvements based on the results of Freestyle branch review by Brecht. The discussion thread is: http://lists.blender.org/pipermail/bf-committers/2012-October/037927.html * The Layers panel and Freestyle-related panels in the Render tab of the Properties window were moved to the newly created Render Layers tab. The idea is to separate per render layer rendering options into a distinct Properties window tab, and use the existing Render tab to accommodate per scene rendering options. * The new Freestyle panel was added in the Render tab. The panel header contains a toggle button for globally enabling Freestyle, with the aim of making Freestyle easier to find. Those Freestyle options in the Post Processing panel were also moved to the new panel. * GUI code was updated so that UI controls will be greyed out (instead of being hidden) when Freestyle is disabled. Additional UI changes were also made to reduce space consumption. * The list of line sets was moved from the Freestyle panel to the Freestyle: Line Sets panel. * Old ray-casting algorithms were removed from the UI. Now only two algorithms (culled and non-culled cumulative visibility detection algorithms) are available, and the selection is done by the new "Culling" toggle button within the edge detection options.  | 
Revision 0d5a6dc by Campbell Barton October 28, 2012, 15:37 (GMT)  | 
code cleanup: minor changes before committing functional changes.  | 
Revision 0c6a0b2 by Campbell Barton October 28, 2012, 15:23 (GMT)  | 
style cleanup  | 
Revision d800cff by Ton Roosendaal October 28, 2012, 14:49 (GMT)  | 
Event system fix: Now modifier key press gets generated without having own modifier set. Same happens for double clicks on modifiers. This also fixes case: press shift twice first, modifier fails.  | 
Revision 520e1b2 by Ton Roosendaal October 28, 2012, 12:20 (GMT)  | 
Bugfix #24016 Removed dubious code for checking CTRL+C CTRL+V on buttons. This made copy/paste fail if you keep the modifier key holding.  | 
Revision 694aef1 by Sergey Sharybin October 28, 2012, 12:08 (GMT)  | 
Fix #32981: Render baking redraw  | 
Revision dca3587 by Ton Roosendaal October 28, 2012, 11:19 (GMT)  | 
Event system cleanup: bringing KM_CLICK back in control.  - Solved Modal Keymap hijack of event codes (with note this should be coded better) - Added dedicated state variable check_click in event to trigger it All this in an attempt to get code understandable and predictable again. :) This solves error like: - editmode mesh - select a vertex - grab it, press control for grid snap - on LMB assign, it also did an extrude.  | 
Revision 5819833 by Ton Roosendaal October 28, 2012, 09:26 (GMT)  | 
Another leftover debug print, sorry!  | 
Revision b4642d2 by Brecht Van Lommel October 27, 2012, 18:54 (GMT)  | 
Fix #32979: proportional edit connected was too slow with many vertices on some meshes, now use the system qsort instead of a custom one (which I guess suffered from poor choice of pivot point in some cases).  | 
Revision 8a6797d by Andrea Weikert October 27, 2012, 18:31 (GMT)  | 
== file browser == PATCH: [#32989] Activate backup files filter in File Browser Contributed by Georg Kronthaler, many thanks! (I just moved the icon to a different place reserved for file browser icons) * enables the filtering of backup files in the file browser * adds a 'filter backup files'-icon to the filter buttons * adds new icons for backup files in list and thumbnail view * enables file preview for the backup files  | 
Revision 89b7e22 by Andrea Weikert October 27, 2012, 17:47 (GMT)  | 
== filebrowser == PATCH: [#32985] File Browser text file icon does not match text filter icon Contributed by Georg Kronthaler, many thanks! * set correct icon for text files and drag&drop * remove duplicate if for filter_text * fixed a couple of blanks at the end of line.  | 
Revision 3f88ca0 by Ton Roosendaal October 27, 2012, 17:21 (GMT)  | 
Bugfix #32823 (probably) or from Thomas Dinges in irc: - Camera mode fly a bit - Apply view change - Middlemouse to go out of camera view Zoom then fails. Appears the flymode is resetting values that have to be set. The bugreporter claims same, but blames it on particles ;)  | 
Revision c64fa6a by Miika Hamalainen October 27, 2012, 17:19 (GMT)  | 
Smoke/Dynamic Paint: Allow use of fluid sim generated particles as emitter/brush.  | 
Revision b6da361 by Ton Roosendaal October 27, 2012, 16:47 (GMT)  | 
Bugfix, IRC reported In texture buttons, changing the preview could crash. The preview template was accidentally providing a Texture ID where a Material was meant to be given. Crash occurred due adding code in material update that checked/cleared node previews.  | 
Revision 65bc9ee by Campbell Barton October 27, 2012, 15:34 (GMT)  | 
revert last commit, it broke regular face extrude. need to look into it further.  | 
Revision e106003 by Ton Roosendaal October 27, 2012, 15:27 (GMT)  | 
Bugfix 32988 "Area prev space" was setting areas to "Info" - in case no previous editor could be found. That goes wrong for cases like: - goto composite screen - make image editor full - render - esc  | 
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