Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 28, 2012, 17:03 (GMT)
Buildbot: add glibc2.11 configuration files and build rules

Builder will go online as soon as new environment is copied to buildslave machine over the internet

October 28, 2012, 16:58 (GMT)
Buildbot: add glibc2.11 slaves, not online yet

October 28, 2012, 16:40 (GMT)
Buildbot: copy master.cfg from builder.blender.org

Seems this file went out of sync with actual file on the server

October 28, 2012, 16:17 (GMT)
fix for extruding edges giving incorrect (swapped) loop data for new faces.
October 28, 2012, 16:09 (GMT)
Improvements of Freestyle GUI controls - Part 1.

This commit makes a set of fixes and improvements based on the results of
Freestyle branch review by Brecht. The discussion thread is:
http://lists.blender.org/pipermail/bf-committers/2012-October/037927.html

* The Layers panel and Freestyle-related panels in the Render tab of the
Properties window were moved to the newly created Render Layers tab.
The idea is to separate per render layer rendering options into a distinct
Properties window tab, and use the existing Render tab to accommodate
per scene rendering options.

* The new Freestyle panel was added in the Render tab. The panel header
contains a toggle button for globally enabling Freestyle, with the aim of making
Freestyle easier to find. Those Freestyle options in the Post Processing panel
were also moved to the new panel.

* GUI code was updated so that UI controls will be greyed out (instead of
being hidden) when Freestyle is disabled. Additional UI changes were also
made to reduce space consumption.

* The list of line sets was moved from the Freestyle panel to the Freestyle:
Line Sets panel.

* Old ray-casting algorithms were removed from the UI. Now only two
algorithms (culled and non-culled cumulative visibility detection algorithms)
are available, and the selection is done by the new "Culling" toggle button
within the edge detection options.
October 28, 2012, 15:37 (GMT)
code cleanup: minor changes before committing functional changes.
October 28, 2012, 15:23 (GMT)
style cleanup
October 28, 2012, 14:49 (GMT)
Event system fix:

Now modifier key press gets generated without having own modifier set.
Same happens for double clicks on modifiers.

This also fixes case: press shift twice first, modifier fails.

October 28, 2012, 12:20 (GMT)
Bugfix #24016

Removed dubious code for checking CTRL+C CTRL+V on buttons.
This made copy/paste fail if you keep the modifier key holding.

October 28, 2012, 12:08 (GMT)
Fix #32981: Render baking redraw
October 28, 2012, 11:19 (GMT)
Event system cleanup: bringing KM_CLICK back in control.

- Solved Modal Keymap hijack of event codes
(with note this should be coded better)

- Added dedicated state variable check_click in event to trigger it

All this in an attempt to get code understandable and predictable again. :)

This solves error like:
- editmode mesh
- select a vertex
- grab it, press control for grid snap
- on LMB assign, it also did an extrude.


October 28, 2012, 09:26 (GMT)
Another leftover debug print, sorry!

October 27, 2012, 18:54 (GMT)
Fix #32979: proportional edit connected was too slow with many vertices on
some meshes, now use the system qsort instead of a custom one (which I guess
suffered from poor choice of pivot point in some cases).
October 27, 2012, 18:31 (GMT)
== file browser ==
PATCH: [#32989] Activate backup files filter in File Browser
Contributed by Georg Kronthaler, many thanks!
(I just moved the icon to a different place reserved for file browser icons)

* enables the filtering of backup files in the file browser
* adds a 'filter backup files'-icon to the filter buttons
* adds new icons for backup files in list and thumbnail view
* enables file preview for the backup files
October 27, 2012, 17:47 (GMT)
== filebrowser ==
PATCH: [#32985] File Browser text file icon does not match text filter icon
Contributed by Georg Kronthaler, many thanks!

* set correct icon for text files and drag&drop
* remove duplicate if for filter_text
* fixed a couple of blanks at the end of line.
October 27, 2012, 17:21 (GMT)
Bugfix #32823 (probably) or from Thomas Dinges in irc:

- Camera mode fly a bit
- Apply view change
- Middlemouse to go out of camera view

Zoom then fails. Appears the flymode is resetting values that have to be set.

The bugreporter claims same, but blames it on particles ;)

October 27, 2012, 17:19 (GMT)
Smoke/Dynamic Paint: Allow use of fluid sim generated particles as emitter/brush.
October 27, 2012, 16:47 (GMT)
Bugfix, IRC reported

In texture buttons, changing the preview could crash.
The preview template was accidentally providing a Texture ID where a Material
was meant to be given.

Crash occurred due adding code in material update that checked/cleared node
previews.

October 27, 2012, 15:34 (GMT)
revert last commit, it broke regular face extrude. need to look into it further.

October 27, 2012, 15:27 (GMT)
Bugfix 32988

"Area prev space" was setting areas to "Info" - in case no previous editor
could be found. That goes wrong for cases like:

- goto composite screen
- make image editor full
- render
- esc


Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021