Revision 63f0422 by Ton Roosendaal October 22, 2012, 14:49 (GMT) |
Bugfix #30378 Full Sample Antialiasing render gave fireflies with halos - especially on edges of polygons. Reason was FSA exception case in code, using uninitialized color array. Probably these fireflies were hunting us already for many many years. |
Revision fc5da14 by Sergey Sharybin October 22, 2012, 14:28 (GMT) |
Fix for inline functions of new cineon library |
Revision 40da6bb by Bastien Montagne October 22, 2012, 14:17 (GMT) |
Update of the tools for the new "dynamic" i18n menu, to generate the languages file into locale dir... |
Revision 57b7f40 by Brecht Van Lommel October 22, 2012, 14:04 (GMT) |
Fix related to #32929: update list of available devices for cycles rendering while Blender is running, not only on load. It might help a case when Blender is started before the CUDA driver is fully initialized. |
Revision b5e85ca by Bastien Montagne October 22, 2012, 14:04 (GMT) |
New "dynamic" i18n menu. Now both UI translation menu (in userprefs) and isocodes are defined in a text file (release/datafiles/locale/languages), parsed at lunchtime. This way: * No more need to edit Blender code each time we want to add an new language or reorganize the existing menu; * Translators can easily add a new language for testing, by just editing the text file, so no more need to ask to change Blender code and wait for a new build to see your new translation work in Blender! Remaining todo: * Commit i18n py tools * Update wiki doc! |
Revision c727f8c by Sergey Sharybin October 22, 2012, 14:01 (GMT) |
Some more fixes for cineon |
Revision 6a979ac by Sergey Sharybin October 22, 2012, 13:52 (GMT) |
Compilation fix for windows platform |
Revision d8d7664 by Sergey Sharybin October 22, 2012, 13:13 (GMT) |
Compilation error fix for scons caused by recent dpx commit |
Revision 436bbdf by Campbell Barton October 22, 2012, 13:00 (GMT) |
style cleanup: use more const's in BLI_heap & dpx/cineon style cleanup |
Revision 4e11fe6 by Sergey Sharybin October 22, 2012, 12:49 (GMT) |
Patch #27397: Improved DPX/Cineon code Patch by Julien Enche, thanks! From the patch comment: It allows Blender to load: - 1, 8, 10, 12 and 16 bits files. For 10 and 12 bits files, packed or filled type A/B are supported. - RGB, Log, Luma and YCbCr colorspaces. - Big and little endian storage. - Multi-elements (planar) storage. It allows Blender to save : - 8, 10, 12 and 16 bits file. For 10 and 12 bits files, the most used type A padding is used. - RGB and Log colorspaces (Cineon can only be saved in Log colorspace). For Log colorspace, the common default values are used for gamma, reference black and reference white (respectively 1.7, 95 and 685 for 10 bits files). - Saved DPX/Cineon files now match the viewer. Some files won't load (mostly because I haven't seen any of them): - Compressed files - 32 and 64 bits files - Image orientation information are not taken in account. Here too, I haven't seen any file that was not top-bottom/left-right oriented. |
Revision 655e249 by Brecht Van Lommel October 22, 2012, 12:22 (GMT) |
Fix #32947: cycles color to float conversion issue after integer socket commit. |
Revision ddc2dbc by Campbell Barton October 22, 2012, 08:15 (GMT) |
style cleanup |
Revision 30fd258 by Campbell Barton October 22, 2012, 07:57 (GMT) |
fix for own error in BLI_heap_new_ex() when zero size is passed. |
Revision ffd9894 by Antonis Ryakiotakis October 22, 2012, 07:29 (GMT) |
Support for connected style proportional editing in UV editor. Now when connected proportional editing is on, only UVs on the same island will be proportionally moved. The implementation simply rejects UVs whose island does not belong to islands of selected vertices and decrements the total count of transform elements appropriately. Memory usage could be better but it would require some more preprocessing. |
Revision 492518f by Bastien Montagne October 22, 2012, 06:53 (GMT) |
Fix [#32884] select by group not working when active object in more than one group. Would have liked to rework this whole area, but it's kind of tricky, so better to first fix that bug! |
Revision 0ee62e4 by Bastien Montagne October 22, 2012, 06:47 (GMT) |
Revert part of r51487 (those files are needed by the boolean ops code, /intern/bsp/...)! |
Revision a4b2783 by Campbell Barton October 22, 2012, 03:25 (GMT) |
small optimization for BLI_heap(), give some speedup in decimeter. - use unsigned ints only (where mixing signed/unsigned) - turn heap_swap into an inline function, add SWAP_TVAL macro to swap values using a temp value as storage. - added type checking SHIFT3/4 macros also style cleanup for CTR_Map |
Revision 226a5ee by Campbell Barton October 22, 2012, 02:39 (GMT) |
remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. |
Revision 91ceb8f by Joshua Leung October 22, 2012, 02:20 (GMT) |
Tooltip/Description fixes for recent "tweaks" 1) "AnimData" is a technical term used for a specific entity in the system. "anim data" is mangled fluff. 2) Old tooltip for DopeSheet.source is no longer valid. It's nearly always used to represent the current scene now. |
Revision 2342209 by Campbell Barton October 22, 2012, 02:09 (GMT) |
enable bmesh decimator by default. |
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