Revision c1b39d3 by Bastien Montagne October 20, 2012, 19:36 (GMT) |
Fix for r51447 (my CMake 2.8.9 did not like it, looks like with quotes it suites it...). |
Revision bc8f602 by Campbell Barton October 20, 2012, 18:46 (GMT) |
style cleanup |
Revision 3da4b08 by Campbell Barton October 20, 2012, 18:12 (GMT) |
bmesh-decimator, skip recalculating face normals on each edge collapse. (they are not used so faster to avoid) |
Revision ba7a7c0 by Thomas Dinges October 20, 2012, 17:50 (GMT) |
Cycles / OSL: * Fix Mapping node, used wrong identifiers for Vector In/Out. |
Revision eee64ae by Campbell Barton October 20, 2012, 17:39 (GMT) |
bmesh-decimate now only does CustomData_has_math for loop layers, add CustomData_has_interp() for vert & edges. |
Revision 8944dab by Campbell Barton October 20, 2012, 17:31 (GMT) |
bmesh decimator support for loop & edge customdata. (most importantly UVs and vertex colors). |
Revision 0a590aa by Sergej Reich October 20, 2012, 16:48 (GMT) |
Add option to set object origin to the center of mass This uses the weighted average of polygon centroids based on area It work well in most cases but will be slightly wrong when polygons have many vertices. |
Revision 55015da by Tamito Kajiyama October 20, 2012, 16:48 (GMT) |
Merged changes in the trunk up to revision 51448. Conflicts resolved: source/blender/blenkernel/CMakeLists.txt source/blender/blenloader/intern/readfile.c source/blender/editors/mesh/editmesh_tools.c source/blender/makesrna/intern/rna_main_api.c |
Revision d20128b by Campbell Barton October 20, 2012, 16:48 (GMT) |
fix for BM_edge_other_loop() not working right (own error in recent commit), and add new function BM_vert_step_fan_loop() for stepping around the loops of a face fan with manifold edges. |
Revision 29392dc by Campbell Barton October 20, 2012, 16:04 (GMT) |
don't print mousemoves with wm_handlers_do and --debug-events |
Revision 73b79a6 by Brecht Van Lommel October 20, 2012, 15:09 (GMT) |
Cycles OSL: light path, texture coordinate, bump and blended box mapping now up to date and working. |
Revision e287c97 by Brecht Van Lommel October 20, 2012, 15:09 (GMT) |
Cycles: disable motion blur for CUDA entirely now, also goes wrong on other architectures. Still did not find a good solution. |
Revision 18fa758 by Campbell Barton October 20, 2012, 14:16 (GMT) |
add comment about misuse of enum set function. |
Revision add4898 by Ton Roosendaal October 20, 2012, 14:13 (GMT) |
Bugfix #32641 User preferences, keymap editor: it allowed to set any event for "key modifier", and not even to NULL the option. Now it limits to keyboard events, on mouseclicks it clears, on ESC it exits without changes. |
Revision 9505247 by Thomas Dinges October 20, 2012, 14:08 (GMT) |
Cycles: * Build system fixes for closure refactor. |
Revision a9e2e22 by Campbell Barton October 20, 2012, 13:29 (GMT) |
dont ise -Wuninitialized on gcc 4.2 and older, it gives annoying warnings. |
Revision d36dc6d by Lukas Toenne October 20, 2012, 13:11 (GMT) |
Integer socket support in Cycles. Int values are already supported natively in OSL, but were not used as actual ints on the SVM stack. This patch implements all the necessary functionality to support reading input values from RNA properties and convert between SHADER_SOCKET_INT and other types. |
Revision cf7dec9 by Campbell Barton October 20, 2012, 13:08 (GMT) |
switch order cmake includes warning flags so its possible to disable them |
Revision 9a1c1f1 by Brecht Van Lommel October 20, 2012, 12:18 (GMT) |
Cycles OSL: most closure code is now shared between OSL and SVM. Also fix transmission pass and filter glossy option. The BSDF closure class is now more similar to the SVM closures, and includes some flags and labels that are needed to properly categorize the BSDF's for render passes. Phong closure is gone for the moment, needs to be adapated to the new structure still. |
Revision 3abef3a by Brecht Van Lommel October 20, 2012, 12:17 (GMT) |
Cycles OSL: some build system tweaks to avoid global includes and definitions, which ensures there is no conflict with other libraries, and avoids full rebuild when toggling OSL on/off. |
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