Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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September 26, 2012, 19:23 (GMT)
fix for cycles/python script error in normal panel
September 26, 2012, 13:22 (GMT)
Fixed typo in previous commit!
September 26, 2012, 13:21 (GMT)
Color Management: restore abort() in cases of error and WITH_ASSERT_ABORT enabled
September 26, 2012, 13:17 (GMT)
Color Management: resolve warnings when OCIO configuration file misses None display
September 26, 2012, 12:30 (GMT)
Remove unneeded null-check: display settings should always be valid after IMB_colormanagement_check_file_config
September 26, 2012, 12:22 (GMT)
fix for eternal loop in recursive_operation()
September 26, 2012, 11:16 (GMT)
Fix #32666: Memory Cache Limit stops working after set to 2048

Solved two issues here:

- RNA update function for cache limiter wasn't type-casting to size_t
type, which lead to long int overflow.

- Display buffer size in color management wasn't calculated properly,
ended up with much more extra memory usage than it's needed.
September 26, 2012, 11:14 (GMT)
fix [#32665] Inconsistent Circle Mesh Edge Subdivision
September 26, 2012, 10:39 (GMT)
Fix #32091: Crop and offset coordinates changes proxy render settings on image strips

Made offset and crop working in final resolution space, meaning that visual result
would be the same when using different proxy resolution in sequencer preview and
different resolution percentage when rendering.

It could break some files designed to with render percentage not equal to 100%
using wrong image crop and offset values. But this would also make it easier to
setup scene and render it with different percentage (useful for preview renders
for example)
September 26, 2012, 10:39 (GMT)
Correction to svn rev50845

Disable color picker button only if color block is invoked from another popup.

Only in this case color picking will fail. Valid RNA path isn't required for
this, only RNA pointer in button is needed.

This solves issue with missing color picking in user preferences.
Revision 3a88eec by Joshua Leung
September 26, 2012, 09:27 (GMT)
Bugfix:

Timeline didn't update after deleting keyframes using Alt-I in the 3D View (i.e.
after ANIM_OT_keyframe_delete_v3d)
September 26, 2012, 07:55 (GMT)
Fix #32663: Sculpt masks are too dark

Scaled mask multiplier to 0.25..1.0 instead of 0.0..1.0.
September 26, 2012, 07:37 (GMT)
fix [#32661] Grease Pencil in Camera View

Regression since 2.63a release.

own fault in r49996, though code was confusing - using rcti struct for offset+width.
September 25, 2012, 23:41 (GMT)
fix for very bad bug with python list slicing which - in bmesh and bpy api for all? 2.5x + releases.

negative stop values when slicing was broken. eg.
bpy.data.objects[0:-2] != list(bpy.data.objects)[0:-2]
September 25, 2012, 23:28 (GMT)
add back game engine python api slicing, (was missing / regression, since move to py3x)

not many people must have used it since it would crash with non-zero start slice values.
September 25, 2012, 22:05 (GMT)
remove redundant NULL checks in somepledeform modifier (dcut is never NULL).
September 25, 2012, 18:30 (GMT)
fix osx/ols compile after #50876
September 25, 2012, 15:27 (GMT)
Unification of names for the BOOST library directory in Windows 32 and win64
September 25, 2012, 15:24 (GMT)
Fix for last color management commit, wrongly assumed aces_to_rec709.spimtx was in svn.
September 25, 2012, 15:11 (GMT)
Boost directories were not properly configured to vc2010.
Opencolorio directories and openimageio not work as you would expect macro
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