Revision 518c974 by Sergey Sharybin September 6, 2012, 16:42 (GMT) |
Resolve CUDA kernel compilation error Instead of including util_string.h which in fact also defines some symbols from util_string.cpp include STL's string header and directly use std::string. |
Revision 8cc17be by Sergey Sharybin September 6, 2012, 16:06 (GMT) |
Revision f647348 by Brecht Van Lommel September 6, 2012, 11:35 (GMT) |
Fix cycles continuously updating when creating a driver for a scene property, like driving integrator seed with #frame. The scene drivers are evaluated continuously, which would be nice to fix but complicated, now it compares the RNA value to see if it actually changed, and avoids the update in that case, which is a useful optimization by itself. (merged from tomato branch) |
Revision a18b60c by Brecht Van Lommel September 6, 2012, 11:34 (GMT) |
Fix wrong cycles tile size in viewport, could affect performance a bit. |
Revision 9411716 by Campbell Barton September 6, 2012, 11:02 (GMT) |
fix for error in own recent commit |
Revision 0b778a9 by Sergey Sharybin September 6, 2012, 09:44 (GMT) |
Revision 6f0cbd7 by Campbell Barton September 6, 2012, 09:23 (GMT) |
make freeing sequencer strip without cache an option only exposed within sequencer.c |
Revision ab4b74f by Lukas Toenne September 6, 2012, 07:44 (GMT) |
Revision afaa67b by Campbell Barton September 6, 2012, 06:18 (GMT) |
fix [#32502] Shift + V Vertex slide doesn't work for x-mirror edit |
Revision 3bb17bd by Campbell Barton September 6, 2012, 04:45 (GMT) |
fix for crash in sequencer introduced with recent cache addition, - running undo with metastrips would crash immediately. - freeing a strip without a scene would crash (clipboard does this). |
Revision 86dd087 by Campbell Barton September 6, 2012, 03:08 (GMT) |
fix [#32475] Enabled audio lets blender crash with autosplit option for movie output |
Revision 04b5ef2 by Campbell Barton September 6, 2012, 02:20 (GMT) |
style cleanup: indentation |
Revision 47ec91e by Campbell Barton September 6, 2012, 02:10 (GMT) |
code clenup: comments and some style edits on ghost/osx (odd indentation) |
Revision 5d2e4bb by Campbell Barton September 6, 2012, 01:31 (GMT) |
code cleanup: capitalize defines. |
Revision 5c52455 by Campbell Barton September 6, 2012, 01:06 (GMT) |
fix [#32500] Odd behaviour with subdividing an ngon |
Revision 9559c95 by Campbell Barton September 6, 2012, 00:38 (GMT) |
support ANIMFILTER_FOREDIT for mask layers, also move deprecated metaball types to the end of the switch statement when evaluating metaballs. |
Revision d75a666 by Campbell Barton September 6, 2012, 00:33 (GMT) |
code cleanup: remove deprecated defines and some struct members |
Revision 20b84ec by Campbell Barton September 5, 2012, 23:30 (GMT) |
committed by accident |
Revision df51ab2 by Campbell Barton September 5, 2012, 23:22 (GMT) |
code cleanup: BM_face_legal_splits() was doing some redundant assignments. |
Revision 3f7b491 by Thomas Dinges September 5, 2012, 23:22 (GMT) |
OSL Backend: * Added the Phong BRDF from the inbuilt OSL shader library. This can be used in OSL shaders only for now: * phong(normal N, float exponent) * phong_ramp(normal N, float exponent, color colors[8] |
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