Revision ce90041 by Sergej Reich August 1, 2012, 17:59 (GMT) |
game engine: Fix CcdPhysicsEnvironment functions that accessed m_solverInfo The functions had no effect because m_solverInfo wasn't used anywhere. Now we get the solver info from the dynamics world directly instead of using our own copy. |
Revision b876ca5 by Andrea Weikert August 1, 2012, 17:52 (GMT) |
fix: column flow layout wrongly calculated height of second and subsequent columns when used with more than 2 columns. * discovered while playing with the column flow layout in asset branch. |
Revision ed36c62 by Campbell Barton August 1, 2012, 17:25 (GMT) |
fix for assert when going from edit mode directly into sculpt mode. the tessellation faces were not pre-calculated. |
Revision 0245229 by Sergej Reich August 1, 2012, 17:19 (GMT) |
game engine: Use flags instead of hardcoded numbers for rna properties |
Revision c7ba25f by Sergey Sharybin August 1, 2012, 16:17 (GMT) |
Fix own regression in cycles frame node caused by recent node rna changes -- svn merge -r49465:49466 ^/branches/soc-2011-tomato |
Revision 0f6eb8c by Sergey Sharybin August 1, 2012, 16:16 (GMT) |
Fix own regression in cycles material group cased by recent changes in nodes rna |
Revision aa23f98 by Campbell Barton August 1, 2012, 15:32 (GMT) |
rename meaningless LIB flag name LIB_TEST --> LIB_NEED_EXPAND. |
Revision 693c43c by Campbell Barton August 1, 2012, 15:21 (GMT) |
replace 'GET_INT_FROM_POINTER( &((BHeadN*)0)->bhead) )' with 'offsetof(BHeadN, bhead))' |
Revision 3979aad by Sergey Sharybin August 1, 2012, 15:05 (GMT) |
Revision 4580128 by Campbell Barton August 1, 2012, 15:04 (GMT) |
fix some more crashes when running skin operators on a mesh with no skin layer |
Revision cad8609 by Sergey Sharybin August 1, 2012, 15:02 (GMT) |
Code cleanup: silence some -Wnarrowing warnings from C++11 |
Revision 2fcd682 by Thomas Dinges August 1, 2012, 14:56 (GMT) |
Cycles: * Removed outdated OpenCL comments, kernel features are defined in kernel_types.h now. |
Revision f86bd9d by Campbell Barton August 1, 2012, 14:51 (GMT) |
fix crash in sorting mesh elements when called without a viewport. |
Revision 3e75da2 by Sergey Sharybin August 1, 2012, 14:51 (GMT) |
Code cleanup: remove some more unused includes of DNA_scene_types |
Revision 52b4b49 by Sergey Sharybin August 1, 2012, 14:48 (GMT) |
Code cleanup: Remove unused includes of DNA_scene_types. |
Revision 6e208ee by Sergey Sharybin August 1, 2012, 14:48 (GMT) |
Replace scene pointer with scene name to prevent possible misusages of scene in node in future. |
Revision bfbda2d by Campbell Barton August 1, 2012, 14:37 (GMT) |
fix for crash in 'Skin Armature Create' when the mesh doesnt have any skin data. |
Revision 7fd1bd1 by Campbell Barton August 1, 2012, 14:29 (GMT) |
fix crash when polling image sample outside image space. also remove historic comment which isnt helpful. |
Revision de4e940 by Sergey Sharybin August 1, 2012, 14:19 (GMT) |
Remove mask cache hack added for mango project a while ago We've got new rasterizer which doesn't require cacheing anymore. |
Revision 3f5e3ae by Sergey Sharybin August 1, 2012, 14:14 (GMT) |
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