Revision afd2c5c by Campbell Barton July 2, 2012, 17:12 (GMT) |
fix for crash getting GROUP_OT_objects_remove's props without a context (own fault) |
Revision f80ea57 by Sergey Sharybin July 2, 2012, 16:38 (GMT) |
Color management: added support of color applying color transform on save This applies to files when saving from image editor and when saving render result. Currently only works for images which has got float buffer and saving happens to byte formats (such as PNG, JPEG). Also supports applying color management for preview jpegs when main buffer is saving into OpenEXR file. As default transform when saving from image editor would be the same settings as image editor uses itself. Defaults for color correction of rendered images would be default display name, no view transform and default values for gamma and exposure. |
Revision 896fb9f by Sergey Sharybin July 2, 2012, 16:37 (GMT) |
Color management refactor - Move color management display settings into own structure like it's done for view settings. This is helpful from two sides: * It is planned to support display calibration settings which should be taken into account by color management stuff to add needed transformations to OCIO processor. * File saving should be able to make the same display transformations as it's done by window when displaying the image. Having own DNA and RNA structures for display device settings helps avoiding having duplicated code. - Small refactor of cacheing functions which are now accepts cache-like versions of view and display settings. This structures used for cache are quite the same as DNA structures but they contains indices of view and display which avoids extra lookup for this things. This also helps having reasonable amount of variables passing to cache functions. |
Revision 33ae33b by Lukas Toenne July 2, 2012, 16:27 (GMT) |
Fix for image texture node in cycles. The button draw function has to use the image user pointer directly for property buttons, unlike the compositor image node which redefines image user properties on the node itself to ensure proper updates. |
Revision ea5e0d0 by Jeroen Bakker July 2, 2012, 15:26 (GMT) |
Limit out of screen tiles to be scheduled. |
Revision a0c6371 by Daniel Genrich July 2, 2012, 13:41 (GMT) |
Smoke Bugfix: Turbulence was removed. |
Revision 9f7af5e by Daniel Genrich July 2, 2012, 12:55 (GMT) |
Bugfix for wrong / bad vorticity forming weird banding on the y and z axis. Part of Blender Smoke Develeopment Milestone III. |
Revision 11b0e48 by Sergey Sharybin July 2, 2012, 11:29 (GMT) |
Revision 7963c4c by Sergey Sharybin July 2, 2012, 10:41 (GMT) |
Fix #31970: Crash, whith Sequencer Swap Data-Function |
Revision e2e79b9 by Sergey Sharybin July 2, 2012, 09:57 (GMT) |
Validate mesh selection stack in mesh_validate function Related on #31944: Blender crashes on switching to mesh edit mode |
Revision 72251e5 by Campbell Barton July 2, 2012, 09:07 (GMT) |
code cleanup |
Revision 1b937db by Campbell Barton July 2, 2012, 08:37 (GMT) |
code cleanup |
Revision ccf8c83 by Sergey Sharybin July 2, 2012, 08:30 (GMT) |
Fix #31961: Grease Pencil in VSE don't save the data Issue was caused by linking to grease pencil from direct_link* function which lead to NULL GP data because it's being read a way later. Link to GP data in lib_link* instead. |
Revision 6072f3f by Campbell Barton July 2, 2012, 08:20 (GMT) |
update playanim for 2.6x, playback works, events don't. |
Revision 9181b29 by Campbell Barton July 2, 2012, 08:12 (GMT) |
style cleanup |
Revision 40f56b0 by Campbell Barton July 2, 2012, 08:10 (GMT) |
add back playanim from 2.4x (not functional, #if 0'd) |
Revision 4a33d7f by Sergey Sharybin July 2, 2012, 07:40 (GMT) |
Fix related on #31984: Multires Displacement Bake creates ripples for each subidived face Skip applying subdivisions in cases when low resolution mesh is disabled and baking happens from higher level to higher level/ |
Revision 301c4bd by Campbell Barton July 1, 2012, 22:19 (GMT) |
code cleanup: minor edits |
Revision 2048189 by Sergey Sharybin July 1, 2012, 20:38 (GMT) |
Style cleanup, mo functional changes |
Revision 6952d77 by Sergey Sharybin July 1, 2012, 20:12 (GMT) |
Color management: added view transforms form nuke-default and spi-vfx - Added some extra view transforms to play with. It's not absolutely correct in terms this views were changed to use aces space as input. This gives exactly the same result as if using stand-alone spi-vfx and nuke-default configuration, but for real merge of this configs it'll be needed to add extra input spaces and transformations between them. - Replaced hard-coded aces input color space with default ocio linear space which makes it easier to play with different configurations. - Fixed SCons installation of color management configuration which used to skip copying LUTs when there was "luts" folder in install destination. - Print whether OCIO was enabled when building with CMake. Could be helpful due to OCIO is being automatically disabled if needed libraries are missed. |
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