Revision f349aea by Daniel Genrich April 6, 2012, 12:50 (GMT) |
Smoke: Use better standards for inflow a) Set particle system for inflow to " show unborn" b) Set particle system for inflow to lifetime = 1 |
Revision 11a4dab by Campbell Barton April 6, 2012, 11:50 (GMT) |
bmesh minor change - avoid increasing array sizes one by one and use iterator macros. |
Revision 186f018 by Joshua Leung April 6, 2012, 11:45 (GMT) |
Animation version patching for Absolute Shape Keys ("speed" curve -> "eval_time") now works |
Revision 6408813 by Francisco De La Cruz April 6, 2012, 11:24 (GMT) |
Fix [#30832] Weight on Bevel modifier has no effect for edges with weight. Added missing CD_BWEIGHT layer for the modifier's DerivedMesh. |
Revision 3d893a9 by Thomas Dinges April 6, 2012, 10:57 (GMT) |
Windows x64 / Scons: * Enable WITH_BF_OPENJPEG per default, it was enabled for 32 bit systems, why not on x64? * This brings back JPEG 2000 support for win x64. |
Revision 831f0e6 by Campbell Barton April 6, 2012, 10:33 (GMT) |
option to have inset face select the interior faces (mango request) |
Revision 7328062 by Thomas Dinges April 6, 2012, 10:24 (GMT) |
Ghost: * Typo fix, preventing mingw to compile. Found by XercesBlue in IRC: |
Revision 58064bd by Campbell Barton April 6, 2012, 09:21 (GMT) |
code cleanup: add doxygen headers to bmesh operator files, also add own include so definitions dont get out of sync. |
Revision 743a9c2 by Campbell Barton April 6, 2012, 08:04 (GMT) |
some pedantic load time speedup by not loading modules (math and subprocess in this case) |
Revision eeb9977 by Campbell Barton April 6, 2012, 06:17 (GMT) |
fix crash with stack memory usage for the knife tool. knife cutting ~25000 faces would crash with 8mb stack set. fix by removing generic iterators in functions which do recursive calls. |
Revision 4e060ac by Campbell Barton April 6, 2012, 05:54 (GMT) |
remove unused theme color |
Revision 906cd4d by Campbell Barton April 6, 2012, 05:53 (GMT) |
update python keywords (remove exec, print, add nonlocal) |
Revision df29e91 by Campbell Barton April 6, 2012, 04:46 (GMT) |
code cleanup: header cleanup, remove commented workaround for mingw since its no longer needed. |
Revision 4c8febf by Tamito Kajiyama April 6, 2012, 03:37 (GMT) |
Merged changes in the trunk up to revision 45431. |
Revision 110a152 by Dalai Felinto April 5, 2012, 22:06 (GMT) |
spherical panoramic fix note: this was never correct and not a single soul bothered noticing that. not really a surprise, this mode is more for debug than for anything else. to test go to (game engine) Render -> Dome Mode -> Spherical Panorama thanks to Aldo Zang to help me spotting the problem. |
Revision 91eeddc by Brecht Van Lommel April 5, 2012, 16:23 (GMT) |
Fix windows compile error in previous commit. |
Revision d024238 by Thomas Dinges April 5, 2012, 16:19 (GMT) |
Cycles / OpenCL: * Enable __KERNEL_SHADING__ per default for OpenCL. This enables basic shading (color, emission, textures...) for AMD cards. You need the latest AMD catalyst driver in order to have this work. |
Revision 6e93e33 by Brecht Van Lommel April 5, 2012, 15:17 (GMT) |
Cycles: add rejection of inf/nan samples, in principle these should not happen but this makes it more reliable for now. Also add an integrator "Clamp" option, to clamp very light samples to a maximum value. This will reduce accuracy but may help reducing noise and speed up convergence. |
Revision 5d0bfc0 by Sergey Sharybin April 5, 2012, 15:05 (GMT) |
DO not store Flipped flag for pose paste operator in operator redo storage, so mixing pasteing flipped and non-flipped will work properly. |
Revision f82c2d2 by Brecht Van Lommel April 5, 2012, 14:17 (GMT) |
Fix #30804: nodetree.links.new() incorrectly disconnected or allowed to connect multiple links to a socket when the arguments were passed in order: (input socket, output socket) instead of (output socket, input socket) |
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