Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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April 5, 2012, 13:01 (GMT)
Fix for setting active UV, vertex colors and probably shape keys from python API.

It was an error how index of requested layer was searching: iterating used to start
from the beginning of data layers datablock, not from index at which requested
layer type actually begins.
April 5, 2012, 12:51 (GMT)
fix for memory leak when using the bmesh python api - would allocate customdata layers and overwrite them when converting a mesh to a bmesh (without freeing).
April 5, 2012, 12:32 (GMT)
More i18n minor fixes:
*Moved portuguese to its right place (alphabetical order).
*Commented out (in menu) four languages for which we have no translation at all yet: Dutch, Korean, Romanian and Ukrainian (easy to bring them back as soon as we have some translation!).
April 5, 2012, 09:52 (GMT)
UI files:
* Naming convention fixes and one if / elif fix.
April 5, 2012, 09:41 (GMT)
updated man page
April 5, 2012, 09:27 (GMT)
Readme and Release Log Links:
* Update to 2.63
* Update readme with proper links to 2.6 Manual, remove Solaris OS (no official builds from our side).
April 5, 2012, 09:13 (GMT)
Adding turkish (tr_TR) language.
April 5, 2012, 07:05 (GMT)
patch [#30812] Couple operator tooltip proposals (editmesh_tools.c)
from Sebastian Nell (codemanx), with some edits.
April 5, 2012, 06:47 (GMT)
Small improvement to bmo icosphere primitive: instead of calling n times the subdivide bmo with one cut, call it once, with the right number of cuts (which is (2^(n-1)) - 1).
April 5, 2012, 06:26 (GMT)
fix [#30806] Mirror Hair Particles Bug, Complete Crash
April 5, 2012, 06:10 (GMT)
there was no way to reset timing for absolute shape keys, add an operator to do so.
April 5, 2012, 05:51 (GMT)
adding shape key blocks to absolute shape keys would not set the position (which is odd since its the only time they are used).

also re-sort the shape keys after adding them in for absolute keyblocks.
April 5, 2012, 05:38 (GMT)
fix for error moving absolute shape keys up/down (their position would become out of order)
April 5, 2012, 05:25 (GMT)
- fix error with conflusing key/keyblock in the shape template UI - absolute keyblocks would always be greyed out.
- fix mistake setting wrong variable in unlikely case of curve having no bezier or point array set.
April 5, 2012, 05:05 (GMT)
report [#30814] Absolute Shape Keys not working in 2.6

This report points out thet absolute shape keys are unusable.

The problem is there was no way to adjust the play time of a shape key (all absolte shape keys would start at frame zero with no way to change the speed).

Added an 'eval_time' property to the key block that works like the curve path evaluation time, so the time in the keyblock can be controlled.
April 5, 2012, 03:05 (GMT)
This fixes BGE bugs #30484 (Frame rate increases very high after game engine start with record animation enabled) and #29449 (Record Animation runs 1000+ fps on Mac OSX 10.6.8 64bit). The problem was, recording animation was forcing "fixed time", which always advances the engine one frame instead of advancing based on time passed. This means that "fixed time" runs at full speed. Now fixed time is disabled when recording animation.
April 5, 2012, 02:23 (GMT)
fix [#30788] Weight paint mode draws mask single sided only when selected.

error with recent refactoring.
April 5, 2012, 01:55 (GMT)
fix [#30817] Toolshelf delete vs X menu don't match? Bug/Inconsistancy?
April 5, 2012, 01:49 (GMT)
partial fix [#30813] Small UI glitch with high DPI value in menus

fix provided by Julien Enche (trap).

also corrected some 2.4x theme colors (selected file, outliner and image background)
April 5, 2012, 01:20 (GMT)
adjust limited dissolve to take face angle into account when dissolving vertices between manifold edges.

stops artifact with zig-zag patterns between _almost_ planer faces.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021