Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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February 21, 2012, 01:42 (GMT)
Removed a code segment for debugging (not intended for a commit).
February 21, 2012, 01:40 (GMT)
Merged changes in the trunk up to revision 44266 (including BMesh).
Freestyle edge/face marks were ported to BMesh.

Conflicts resolved:
source/blender/editors/mesh/editface.c
source/blender/editors/space_view3d/drawobject.c
source/blender/makesdna/DNA_meshdata_types.h
source/blender/blenkernel/intern/editderivedmesh.c
February 20, 2012, 23:24 (GMT)
remove NGon Interp modifier (which was merged as apart of BMesh),
this didnt really give any advantage over subsurf's Simple-Subdiv mode.
February 20, 2012, 22:58 (GMT)
copy over a change from bmesh branch that was needed for lightmap unpack to work, also tag some rna vars as unused.
February 20, 2012, 22:16 (GMT)
Done BMESH_TODO in object/object_vgroup.c (make getSurroundingVerts() use polys/loops instead of tessfaces).

Also done a few optimizations of related code (OBJECT_OT_vertex_group_fix operator).
February 20, 2012, 22:04 (GMT)
fix for leak in gpu.export_shader(), wasnt freeing the function.

also change the bmesh iterator so its possible to initialize without stepping.
February 20, 2012, 21:25 (GMT)
Fix normals for flat-shaded non-VBO sculpt drawing.

Example here, original on left, fixed normals on right:
http://www.pasteall.org/pic/show.php?id=26925
February 20, 2012, 20:55 (GMT)
Fix broken predivide option for reading in images, patch by Troy Sobotka.
February 20, 2012, 15:58 (GMT)
Another fix for using boolean slot as integer. This time in dissolve operator.
February 20, 2012, 15:29 (GMT)
Fix #30263: tweak threshold option in user preferences was incorrectly placed
under NDOF settings, but it's a mouse/tablet setting. Patch by Tobias Johansson.
February 20, 2012, 14:19 (GMT)
Fix cmake warning on Mac, when not using Xcode generator.
February 20, 2012, 14:19 (GMT)
Fix: cycles crash with multiple OpenCL platforms installed, tracked down by Sergey.
February 20, 2012, 14:18 (GMT)
Fixed incorrect accessing to use_restrict as to integer slot instead of boolean
February 20, 2012, 08:06 (GMT)
Fixed blenderplayer compile for msvc.
February 20, 2012, 02:04 (GMT)
add type check asserts for bmesh operator get/set funcs so errors wont fail silently.
February 20, 2012, 01:52 (GMT)
added boolean type for bmesh operators, will make python wrapping clearer and also makes existing calls more obvious.

also corrected some error reports.
February 20, 2012, 00:18 (GMT)
fix [#30266] B-Mesh: Issue with Weight Painting

thanks to Nicholas Bishop for finding the cause of the problem.


don't tesselate on load, this means me->mface will be NULL by default.

we may need to have this set if existing uses of this array are not resolved before release - so add a define USE_TESSFACE_DEFAULT, to change this easily.


this is a rather indirect fix - need to take care here.
February 19, 2012, 23:36 (GMT)
minor edits to have the game engine and player building.
February 19, 2012, 22:55 (GMT)
for bake check polygon texface (not tessface-texface)
February 19, 2012, 22:36 (GMT)
fix harmless but annoying memory leak prints, "newmem", now free all scanfill memory on exit.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021