Revision 19d0f93 by Campbell Barton February 8, 2012, 05:45 (GMT) |
svn merge ^/trunk/blender -r43934:43976 |
Revision 054e10a by Campbell Barton February 8, 2012, 05:20 (GMT) |
fix [#30090] Cloth modifier related crash when loading old file own fault when adding int64 support. `void` type was being used to workaround a different bug in the ClothSimSettings struct. |
Revision 1f74789 by Campbell Barton February 8, 2012, 04:37 (GMT) |
Correct mathutils documentation, also correct some python spelling errors and add makefile target `check_spelling` |
Revision 873fe5c by Nicholas Bishop February 8, 2012, 04:21 (GMT) |
Code cleanup: spelling fix, Tesselection->tesselation |
Revision 9467ddb by Brecht Van Lommel February 7, 2012, 21:04 (GMT) |
Fix #30081: the fix for #30026 related to rendering indirect/environment light with material ambient zero broke backwards compatibility too much. The behavior to have ambient zero affect things even if it is not used as a factor does not make much sense but keeps things compatible. Now instead fixed the use of uninitialized memory. |
Revision 54c7f37 by Brecht Van Lommel February 7, 2012, 20:51 (GMT) |
Fix #30061: cycles single render layer through python operator parameter not working. |
Revision 2bfaade by Sergey Sharybin February 7, 2012, 20:39 (GMT) |
Returned back maximal value of bitrate. Higher values are actually makes sense with DNxHD only. |
Revision 67e32b4 by Sergey Sharybin February 7, 2012, 20:39 (GMT) |
Fix for wrong pixel format used for qtrle |
Revision acb796c by Brecht Van Lommel February 7, 2012, 18:08 (GMT) |
Fix #30089: crash with cycles viewport rendering while in text edit mode. Cause was Object.to_mesh(), which could cause invalid memory access when calling it on text objects in edit mode. |
Revision 051cf6a by Campbell Barton February 7, 2012, 17:42 (GMT) |
Style Cleanup: replace 0/1 with TRUE/FALSE define. |
Revision 4a427a4 by Brecht Van Lommel February 7, 2012, 17:32 (GMT) |
Fix #30049: cycles noise texture producing nan values with some texture coordinates, due to int overflow. Also minor tweak in shader code to avoid copying uninitialized values, should have no effect though because they were not used. |
Revision b67b1c8 by Brecht Van Lommel February 7, 2012, 17:22 (GMT) |
Fix #30086: cycles background render printing same status text twice. |
Revision dc72e79 by Sergey Sharybin February 7, 2012, 17:11 (GMT) |
FFmpeg output fixes and small improvement Most part of this commit fixes issues with FFmpeg output with currently supported codecs: - avcodec_encode_video might return zero which doesn't mean error happened, but blender will handle this as error and will stop rendering to video file. - Changing output video codec wouldn't update "expert" options set for video output which leads to some sideeffects like ignored Lossless option for x264 codec. This fixes allowed to add QTRLE codec easily. |
Revision 3b57b34 by Campbell Barton February 7, 2012, 17:10 (GMT) |
remove BMFlagLayer.index, (saves 4 bytes of memory per vert/edge/face) |
Revision b49d257 by Sergey Sharybin February 7, 2012, 16:53 (GMT) |
Fix #30076: RenderLayer area blocks mouse scrolling In fact all list templates used to block mouse scroll. It's because mouse scrolls list's scroll bar. But mouse scroll also used to be "eaten" even if there's no scroll in list template. This commit makes scroll even be ignored by list templates if there's no scroll bar on list. |
Revision 3cbdceb by Campbell Barton February 7, 2012, 16:45 (GMT) |
internal change to bmesh_jfke(): remove last use of BMFlagLayer.index, instead use a flag to tag the vertices. this loops over face loops too less times as well. |
Revision 6395d40 by Campbell Barton February 7, 2012, 16:24 (GMT) |
Style Cleanup |
Revision f664680 by Campbell Barton February 7, 2012, 16:08 (GMT) |
speedup for edge split modifier/operator - don't call 'del' operator now, expose the internal function instead. - use the index values stored in the header rather then the operator. |
Revision a7e6e53 by Bastien Montagne February 7, 2012, 15:14 (GMT) |
Fix [#30099] Wrong python path returned. "bpy.data.keys" instead of expected "bpy.data.shape_keys". The "plural" name for ID_KE was wrong in idcode.c (bke), not matching the MainCollectionDef one used in rna_main.c. Checked the others too, everything seems ok now. |
Revision 883436d by Campbell Barton February 7, 2012, 15:11 (GMT) |
Code Cleanup: rename BM_remove_tagged_* --> BMO_remove_tagged_* also make the delete flag to check into an argument. |
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