Revision 5909564 by Sergey Sharybin January 4, 2012, 15:42 (GMT) |
Revision 8292163 by Sergey Sharybin January 4, 2012, 15:28 (GMT) |
Fix #29764: Crash when border rendering in sequencer. (Not Cycles related) Sequencer render context should be as large as the whole frame when rendering using border without clipping. Can be implemented in more clear way but it'll require more global refactoring. |
Revision a4604c4 by Sergey Sharybin January 4, 2012, 15:25 (GMT) |
Camera tracking: more accurate track preview widget - Added 1px extra margin to deal with bicubic interpolation nicely - Code should be a bit more clear now |
Revision 570b13f by Campbell Barton January 4, 2012, 14:42 (GMT) |
update UV project modifier to use MLoopUV's rather then tessface UV's |
Revision 46b1ad9 by Howard Trickey January 4, 2012, 13:43 (GMT) |
Add ability to constrain knife cut angle to 0, 45, or 90 degrees Notes: - uses 'c' as toggle key in and out of angle snapping (aka constrain) mode - when in angle snapping mode, after first click, will constrain line to nears 0, 45, or 90 degree line - constraint is in screen space, not model space, so will usually be used in axis aligned view |
Revision e2e5cb8 by Campbell Barton January 4, 2012, 12:57 (GMT) |
svn merge ^/trunk/blender -r43117:43124 |
Revision 49cf3c7 by Sergey Sharybin January 4, 2012, 11:20 (GMT) |
Camera tracking: fixed snap cursor to selection operator when witness camera is active |
Revision 4ec69b1 by Sergey Sharybin January 4, 2012, 09:27 (GMT) |
Fix #29671: Issues with .mts video files Video frame decoding used to leave packet reading cycle before frame is fully decoded in cases frame is encoded by several packets. |
Revision 388da55 by Sergey Sharybin January 4, 2012, 09:19 (GMT) |
Camera tracking: fixes in Link Empty to Track and Bundles to Mesh operators - This operators always used to work with tracks for camera - Properly set camera and object fields to Follow Track constraint - TrackingObject.tracks is now pointing to actual list of tracks for camera objects. |
Revision 76b8b67 by Sergey Sharybin January 4, 2012, 08:43 (GMT) |
Object tracking: now Object Solver constraint can be converted to F-Curves |
Revision d0cdefd by Campbell Barton January 4, 2012, 06:20 (GMT) |
svn merge ^/trunk/blender -r43092:43092 |
Revision 0bdbdc3 by Campbell Barton January 4, 2012, 05:39 (GMT) |
de-duplicate wave modifier texture function. cmon - copying large functions between files is obviously stupid, dont do it! |
Revision 520cb6f by Campbell Barton January 4, 2012, 05:24 (GMT) |
replace wave spesific enum with generic onces |
Revision b1719ec by Campbell Barton January 4, 2012, 05:13 (GMT) |
edits to UV project modifier which make it easier to sync with bmesh. |
Revision a02f89c by Campbell Barton January 4, 2012, 04:56 (GMT) |
bugfix - get_texture_coords() used by wave/warp/weight modifiers could initialize a verts coords from the 4th UV of a triangle face. |
Revision 9a0bf1f by Campbell Barton January 4, 2012, 03:22 (GMT) |
Correct use of your vs you're in py api docs |
Revision f88501a by Tamito Kajiyama January 4, 2012, 00:23 (GMT) |
Added two stroke geometry modifiers: - 2D Offset: Adds two-dimensional offsets to stroke backbone geometry. - 2D Transform: Applies two-dimensional scaling and rotation to stroke backbone geometry. |
Revision 3b8404a by Morten Mikkelsen January 3, 2012, 22:27 (GMT) |
derivative maps must take into account that texture scales can be negative |
Revision aa1325e by Morten Mikkelsen January 3, 2012, 22:18 (GMT) |
calculate factor before using MAX2 macro |
Revision 5fbd622 by Morten Mikkelsen January 3, 2012, 22:09 (GMT) |
derivative maps were not working correctly with UV scale (the texture setting size) |
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