Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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December 22, 2011, 03:56 (GMT)
picky edits - use "" for non enum strings.
December 22, 2011, 01:05 (GMT)
patch [#29534] Change Matrix Representation and Access in Python to Conform with Standard Notation
from Andrew Hale

Scripts which access matrix row/columns directly and scripts that create new matrices with elements defined will need updating.


For more info see...

* Guide for updating scripts
http://wiki.blender.org/index.php/User:TrumanBlending/Matrix_Indexing

* Discussion thread
http://markmail.org/message/4bpqpxkcvq4wjyfu
December 22, 2011, 00:03 (GMT)
split >120 length lines (mostly if statements)
December 21, 2011, 23:59 (GMT)
patch [#29676] ALPHA OVER: Fix associated alpha over situation to fix [#29675] patch by Troy Sobotka
note: if alpha is negative the code will still produce non-optimal results.
This is a separate issue though, the patch fix the premul assumption that
alpha can be zero and rgb still be valid.

December 21, 2011, 23:12 (GMT)
Matrix.translation wrapper vector, continent accessing to matrix[3][0:3].

this is a part of patch 29534, being applied separately

from patch [#29534] Change Matrix Representation and Access in Python to Conform with Standard Notation
by Andrew Hale (trumanblending)
December 21, 2011, 22:56 (GMT)
split some >120 lines, no functional changes
December 21, 2011, 22:23 (GMT)
== Sculpt ==

Reformatted all lines longer than 120 characters in sculpt.c. Should
be no functional changes. Thanks to Campbell for pointing out the
issue.

I wouldn't normally do this, but just for reference, here is a
screenshot that hopefully makes clear why I think this is worth doing:
nicholasbishop.net/random/longlines00.png

December 21, 2011, 21:40 (GMT)
fix for use of uninitialized value for ipo conversion.
December 21, 2011, 21:21 (GMT)
cleanup and some fixes to mathutils by Andrew Hale
* 1. Resize 4x4, code was ridiculously complex (cleanup only)
* 2. matrix * matrix checking for compatibility wasn't working right (bug in last release)
* 3. fix for result size for matrix * vector if matrix is 4x4 and vector size 3 (bug in recent patch)
* 4. fix for result size vector * matrix if matrix is 4x4 and vector size 3 (bug in recent patch)
December 21, 2011, 20:56 (GMT)
patch [#29667] Fix for potential memory corruption in path_util.c
from Andrew Wiggin (ender79)
December 21, 2011, 20:51 (GMT)
Cycles: support for multiple render layers. It currently renders each layer
entirely before moving on to the next.
December 21, 2011, 20:51 (GMT)
Cycles: code refactoring, to do render layer visibility test a bit different,
replacing the camera visibility flag with object layer flags.
Revision 2f90cfd by gsr b3d
December 21, 2011, 20:32 (GMT)
SVN maintenance.
December 21, 2011, 18:18 (GMT)
A few small fixes to new UI messages...
December 21, 2011, 14:51 (GMT)
Object tracking: various fixes for scene orientation for witness cameras workflow
December 21, 2011, 14:50 (GMT)
Merging r42770 through r42799 from trunk into soc-2011-tomato

December 21, 2011, 14:35 (GMT)
Fix linux linking issue with md5 commit.

December 21, 2011, 13:49 (GMT)
Fix #29670: color picker draw issues with RGB values out of soft range.
December 21, 2011, 13:48 (GMT)
Code refactoring: move MD5 out of imbuf into blenlib.
December 21, 2011, 13:48 (GMT)
Cycles: some small code refactoring related to buffer parameters.
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