Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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December 16, 2011, 07:27 (GMT)
minor cleanup to mirror code
- MirrTopoPair.hash was 'long' when only needed to be 'int'
- use 'intptr_t' rather than 'long' when the value is cast back to a pointer.
December 16, 2011, 04:16 (GMT)
svn merge ^/trunk/blender -r42655:42660
December 16, 2011, 04:01 (GMT)
fix [#29620] Topology Mirror: not refreshing vertex UUIDs
December 16, 2011, 03:45 (GMT)
fix [#29626] Warp tool: stuck Angle value
December 16, 2011, 03:06 (GMT)
fix own error [#29631] frame is lost from driver namespace after reload
December 16, 2011, 00:06 (GMT)
fix [#29635] Attempts to import the site module are met with a TypeError exception.
December 15, 2011, 23:59 (GMT)
svn merge ^/trunk/blender -r42617:42655
December 15, 2011, 20:38 (GMT)
Camera tracking: follow track + 3d position now respects camera orientation and object offset
December 15, 2011, 20:38 (GMT)
Camera tracking: add camera to follow track and object solver constraint

Object used to be parented to active camera which isn't very convenient when
working with witness cameras.

Now parent camera can be specified in constraint (if it's not specified, active camera is used)
December 15, 2011, 19:32 (GMT)
CURVE_OT_extrude doesn't have type property, not sure where it came from here.
December 15, 2011, 16:10 (GMT)
Object tracking: various fixes and improvements

- Bundles selection is now available for object's bundles
- If bundles selection wasn't changed in 3D viewport, fallback to regular
object selection, so objects behind bundles can be selected
- Snap cursor to selection now respects object's bundle selection
- Object and rack name now can be selected from list in constraint settings
- Added preset for tracks used for object tracking
December 15, 2011, 16:10 (GMT)
Object tracking fixes:
- Do not draw bundles for object for opengl selection
- Display reconstruction info for active object in cache line and graph editor
December 15, 2011, 16:09 (GMT)
Object tracking: object with object solver constraint is now parented to scene's camera

Made Object Solver operator parent object to scene's camera. Behavior is pretty much
familiar to Child Of constraint -- it stores inverted transformation matrix which gives
constant offset in parent's space.
Current files would open incorrect, to make object aligned well again, just press
"Set Inverse" button in Object Solver constraint.
Fixed orientation operators so now they should work in all cases.
Also changed behavior of Set Origin operator which now sets origin to the median
point of all selected tracks/
December 15, 2011, 16:04 (GMT)
Merging r42621 through r42647 from trunk into soc-2011-tomato

December 15, 2011, 15:48 (GMT)
reenabled auto scale for derivative maps
December 15, 2011, 13:58 (GMT)
Bicubic bump map filtering.

This commit introduces bicubic bump map capabilities for the viewport for OpenGL 3.0+ capable GPUs.

To use the functionality change the bump mapping method to "best quality"
Previous "best quality" setting becomes "medium quality" now.
For non OpenGL 3.0 GPUs this becomes the same as "medium quality"

Also:
* added tooltip descriptions to the bump method settings.
* modified the shader to ommit extraneous matrix multiplications for matrices already provided by OpenGL.

Bicubic shader by Morten Mikkelsen. Thanks a lot!

Oh...and FIRST!
December 15, 2011, 13:41 (GMT)
BCon 1: Alpha, new features, fun and fixes again! :)
December 15, 2011, 13:01 (GMT)
Fix #29233: Windows accessibility feature "sticky keys" for disabled people not working.
December 15, 2011, 12:44 (GMT)
Added note that cmake/scons rules are automatically generated for extern/libmv
Also updated generation scripts and templates
December 15, 2011, 12:18 (GMT)
Free run no gaps time code implementation

This commit adds new timecode type which counts frames in gapless mode (counting
actually decoded frames instead of using pts to find frame number) which might
resolve issues with files which have got broken or incorrect base time value stored
in the header.

This timecode allows to deal with movies from #29388: Abnormal frame length on MP4 files
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