Revision d00b8cf by Tamito Kajiyama November 14, 2011, 00:39 (GMT) |
Removed a debug print. |
Revision caeeb37 by Tamito Kajiyama November 13, 2011, 21:55 (GMT) |
Added a new operator in the Parameter Editor mode to make a copy of the active line set. |
Revision 99f7f3a by Tamito Kajiyama November 13, 2011, 20:20 (GMT) |
Added new options for splitting chains of feature edges by a minimum and maximum 2D angle. |
Revision fea5894 by Bastien Montagne November 13, 2011, 18:03 (GMT) |
Moving all node angle-type values to radians. This also fixes [#29151] rotate node wrong input (mixing up radians and degrees). Warning! Angles in nodes have just been moved to consistant Radians values (ANGLE subtype of RNA Float property). You will still see them as degrees in the GUI, though, unless you chose otherwise in Scene properties, Units panel. Conversion from degrees to radians for old files is obviously done at loading time, but if you use a mixed pipeline of trunk and releases, be carefull! Loading a 2.60.4 file (or higher) into any previous version of Blender, your angles in nodes will have odd values (well, radians interpreted as degrees)! And if you save such file in a pre-2.60.4 version, the angle node values will be converted again when loaded in Blender 2.60.4 or higher... This affects following nodes: * Compo: Rotate, Defocus, ChromaMatte, Glare and DirectionalBlur * Shader: Mapping And all future code using the TexMapping structâ??s rotation part (its rot memember is now in radians). |
Revision c491b8b by Sergey Sharybin November 13, 2011, 17:45 (GMT) |
Fix #29240: multi-res bake broken in 2.60 Use preview subdivision level even when in sculpt mode. Makes more sense than baking against sculpting subdivision level. |
Revision 3689830 by Sergey Sharybin November 13, 2011, 17:16 (GMT) |
Camera solving: fixed incorrect warnings about failure of solving some frames Error was caused y not very accurate calculating which frames should be solved. |
Revision b9cc1f7 by Bastien Montagne November 13, 2011, 16:38 (GMT) |
Quiting a warning in Ocean code (commenting out var). |
Revision c993ee6 by Campbell Barton November 13, 2011, 16:28 (GMT) |
new math utility function isect_plane_plane_v3 |
Revision fbf9406 by Thomas Dinges November 13, 2011, 16:24 (GMT) |
Release cycle: Moving on to BCon 3: beta |
Revision dfd20bb by Campbell Barton November 13, 2011, 16:10 (GMT) |
remove double promotions and some formatting edits (tabs & spaces mixed) |
Revision e094ebf by Campbell Barton November 13, 2011, 16:08 (GMT) |
remove Id:'s from shader node headers |
Revision 2af9b94 by Bastien Montagne November 13, 2011, 15:41 (GMT) |
Make Ocean modifier compile again! Also removed itâ??s $ID$ heading stuff. |
Revision 8b32341 by Campbell Barton November 13, 2011, 15:17 (GMT) |
ensure that the path and directory are joined correctly for ocean cache (assumed path ended with a '/') |
Revision 2266c7f by Andrew Wiggin November 13, 2011, 15:13 (GMT) |
Add CD_POLYINDEX layer to reduce need for retesselations |
Revision ea38cb2 by jens verwiebe November 13, 2011, 15:10 (GMT) |
Scons_buildsystem: add WITH_BF_OCEANSIM = True to all configs |
Revision 00b695a by Brecht Van Lommel November 13, 2011, 14:54 (GMT) |
Ocean Sim: sort alphabetically in modifier list, fix python error trying to show "Built without OceanSim modifier" message. |
Revision 2e32ce0 by Campbell Barton November 13, 2011, 14:50 (GMT) |
add the ocean modifier to bpath visitor |
Revision cbef65d by Lukas Toenne November 13, 2011, 14:39 (GMT) |
Stub data in Ocean modifier when disabled, C standard does not allow empty structs. |
Revision a7c37e5 by Campbell Barton November 13, 2011, 14:38 (GMT) |
pep8 edits |
Revision 64ca81e by Campbell Barton November 13, 2011, 14:29 (GMT) |
allow passing vars to cmake from our makefile |
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