Blender Git Commits

Blender Git "master" branch commits.

Page: 3830 / 5574

November 14, 2011, 00:39 (GMT)
Removed a debug print.
November 13, 2011, 21:55 (GMT)
Added a new operator in the Parameter Editor mode to make a copy
of the active line set.
November 13, 2011, 20:20 (GMT)
Added new options for splitting chains of feature edges by a minimum
and maximum 2D angle.
November 13, 2011, 18:03 (GMT)
Moving all node angle-type values to radians. This also fixes [#29151] rotate node wrong input (mixing up radians and degrees).

Warning!

Angles in nodes have just been moved to consistant Radians values (ANGLE subtype of RNA Float property). You will still see them as degrees in the GUI, though, unless you chose otherwise in Scene properties, Units panel.

Conversion from degrees to radians for old files is obviously done at loading time, but if you use a mixed pipeline of trunk and releases, be carefull!

Loading a 2.60.4 file (or higher) into any previous version of Blender, your angles in nodes will have odd values (well, radians interpreted as degrees)!

And if you save such file in a pre-2.60.4 version, the angle node values will be converted again when loaded in Blender 2.60.4 or higher...

This affects following nodes:
* Compo: Rotate, Defocus, ChromaMatte, Glare and DirectionalBlur
* Shader: Mapping
And all future code using the TexMapping structâ??s rotation part (its rot memember is now in radians).
November 13, 2011, 17:45 (GMT)
Fix #29240: multi-res bake broken in 2.60

Use preview subdivision level even when in sculpt mode. Makes more sense
than baking against sculpting subdivision level.
November 13, 2011, 17:16 (GMT)
Camera solving: fixed incorrect warnings about failure of solving some frames

Error was caused y not very accurate calculating which frames should be solved.
November 13, 2011, 16:38 (GMT)
Quiting a warning in Ocean code (commenting out var).
November 13, 2011, 16:28 (GMT)
new math utility function isect_plane_plane_v3
November 13, 2011, 16:24 (GMT)
Release cycle:
Moving on to BCon 3: beta
November 13, 2011, 16:10 (GMT)
remove double promotions and some formatting edits (tabs & spaces mixed)
November 13, 2011, 16:08 (GMT)
remove Id:'s from shader node headers
November 13, 2011, 15:41 (GMT)
Make Ocean modifier compile again! Also removed itâ??s $ID$ heading stuff.
November 13, 2011, 15:17 (GMT)
ensure that the path and directory are joined correctly for ocean cache (assumed path ended with a '/')
November 13, 2011, 15:13 (GMT)
Add CD_POLYINDEX layer to reduce need for retesselations
November 13, 2011, 15:10 (GMT)
Scons_buildsystem: add WITH_BF_OCEANSIM = True to all configs
November 13, 2011, 14:54 (GMT)
Ocean Sim: sort alphabetically in modifier list, fix python error trying to
show "Built without OceanSim modifier" message.

November 13, 2011, 14:50 (GMT)
add the ocean modifier to bpath visitor
Revision cbef65d by Lukas Toenne
November 13, 2011, 14:39 (GMT)
Stub data in Ocean modifier when disabled, C standard does not allow empty structs.
November 13, 2011, 14:38 (GMT)
pep8 edits
November 13, 2011, 14:29 (GMT)
allow passing vars to cmake from our makefile
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021