Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 10, 2011, 07:50 (GMT)
add in empty modifier slot so dynamic paint files don't break.
October 10, 2011, 07:40 (GMT)
Fix #28863: Inconsistent UI inside of the UV/ImageEditor window

Make panels which are on left be toggled by T, and which are on right by N.
October 10, 2011, 07:21 (GMT)
updates to navmesh
- 2 new navmesh operators, reset and clear navmesh data.
- rename operators to be more consistent with existing names.
- some minor edits to draw function, was getting the custom data for every index when it already had the array.
October 10, 2011, 07:21 (GMT)
Some bevel fixes: fix a crash BM_Copy_Attributes when source==target, and fix a memory leak from not cleaning up em->emcopy after calling bevel bmop
October 10, 2011, 07:10 (GMT)
edit error macro formatting (confuses some editors)
October 10, 2011, 06:56 (GMT)
fix for using uninitialized stack memory in mesh_foreachScreenFace__mapFunc(), used for face selection.
October 10, 2011, 04:16 (GMT)
update to cmake doc, still needs more work but update references to CVS and MSVC2005 and Python3.1
October 10, 2011, 02:56 (GMT)
- for some reason navmesh wasnt drawing when VBO was enabled.
- fix navmesh crash (may well have been from own changes)
- changing VBO's now redraws all windows - useful for checking if VBO draws differently.
October 10, 2011, 01:14 (GMT)
fix documentation error - [#28862] Method 'difference' doesn't exist in Quaternion object.
October 10, 2011, 01:11 (GMT)
bug #28848 also mentions Ctrl+Backspace isnt working.
added support for ctrl+backspace/delete.
October 10, 2011, 00:38 (GMT)
fix [#28860] CRASH loading scene

Sequence strips with missing scenes were missing a NULL check.
October 10, 2011, 00:29 (GMT)
add 3 PLY and STL export tests.
October 10, 2011, 00:01 (GMT)
mesh VBO drawing code was swapping red/blue vertex colors - this is confusing because MCol.r is blue and MCol.b is red but not excuse! (and how come nobody noticed this?).

- fixed this error in 4 places.
October 9, 2011, 23:04 (GMT)
fix for editmode opengl drawing (bug from own recent optimization), need to set glShadeModel() outside glBegin(GL_QUADS / GL_TRIANGLES).
October 9, 2011, 21:59 (GMT)
Fix for 28859 (found and reported with fix by nico_ga from #blendercoders)
October 9, 2011, 21:43 (GMT)
fix crash for recent navmesh edits when setting a non-mesh object to a navmesh.
also minor cleanup.
October 9, 2011, 21:11 (GMT)
move NavMesh draw code out of being a modifier and into DerivedMesh drawing hack (which IMHO is less bad then mis-using a modifier only to override drawing calls).
October 9, 2011, 20:28 (GMT)
Camera tracking integration
===========================

Scale compositor node feature: if there's no input and scaling is set to
absolute, generate image with given resolution using color from input
socket as background. Useful to generate "overscanned" foortage.
October 9, 2011, 20:28 (GMT)
Camera tracking integration
===========================

Support for (un)distortion of images with overscan. Needed for
easier keeping this up-to-date until proper overscan support is
implemented in renderer. Not exposed into UI yet at all.
October 9, 2011, 20:26 (GMT)
Merging r40848 through r40876 from trunk into soc-2011-tomato

Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021