Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 3, 2011, 17:42 (GMT)
Cycles: fix a few more msvc issues with empty scenes and ustring setting.
October 3, 2011, 17:29 (GMT)
add macro OB_TYPE_SUPPORT_MATERIAL, type checks were being done inline, some comparing range, some using ELEM#(), once was missing metaball check.
October 3, 2011, 16:55 (GMT)
fix [#27526] shared data but different data materials.
October 3, 2011, 16:20 (GMT)
fix for [#28788] wasn't complete, pose bones scale was ignoring "Individual origins" setting.
October 3, 2011, 15:31 (GMT)
Cycles: some tweaks to silence msvc assertions in debug mode.
October 3, 2011, 13:01 (GMT)
Fix #27532: Undo test texture after painting gives black blocks.

- Do not apply undo tiles on image if source or generated type was changed.
- Added null-check in own recent commit in this area.
October 3, 2011, 12:56 (GMT)
- use BLI_findstring rather then while loop for listbase lookups
- remove BLI_assert I recently added to RNA_property_pointer_type since its intentionally called with no type check.
October 3, 2011, 11:04 (GMT)
Fix #28780: Undo while painting image sequences issue

- Store imbuf file path in UndoImageTile structure, so imbuf can be verified
before applying titles on it.
- If current image's imbuf file path isn't equal to file path stored in
undo block, search for imbuf in ima->ibufs.

Probably it can be optimized, but storing all settings which defines
needed imbuf (image source type, offset, image file name, current
scene frame and so messes up undo code and requires deeper changes
which probably better not to start on bcon4).
October 3, 2011, 08:01 (GMT)
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
October 3, 2011, 04:48 (GMT)
fix [#27578] Fileselector UI area does not scale with UI (partially hides buttons)
October 3, 2011, 03:48 (GMT)
fix for crash when loading the file selector on startup.
October 3, 2011, 03:32 (GMT)
BGE: removing old hack from Dome code. it's no longer needed and it was making dome to fail if using game autostart (<<bug)
October 3, 2011, 03:25 (GMT)
patch [#27887] LOSSLESS RENDERING: HuffYUV and FFV1 both fail to render losslessly
from Troy Sobotka (sobotka)
October 3, 2011, 03:23 (GMT)
fix for own recent commit made color strip use the wrong panel, now hide `Input` rather then effects since the color picker wasnt shown.
October 3, 2011, 02:49 (GMT)
fix [#28023] VSE: Transform Markers doesn't do anything
- renamed to 'Sync Markers' to match action editor.
- action editor option was broken in the same way as the sequencer.
October 3, 2011, 01:36 (GMT)
Change struct alignment for structs which are intended to be aligned but aren't.
remove uiIconImage too since its unused.
October 3, 2011, 01:01 (GMT)
minor edit for UI code, pointless short/int mix.
October 2, 2011, 23:53 (GMT)
fix for mistake in api changelog script with function names.
October 2, 2011, 23:47 (GMT)
add '2.58 to 2.59' to changelog (should have done this for 2.59 release) and texface changes for 2.59 -> 2.60.
October 2, 2011, 23:23 (GMT)
svn merge -rHEAD:40523 doc/python_api/rst/change_log.rst

revert changes for texface, will apply manually after.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021