Revision 1ab9fc5 by Brecht Van Lommel October 3, 2011, 17:42 (GMT) |
Cycles: fix a few more msvc issues with empty scenes and ustring setting. |
Revision 3b996ac by Campbell Barton October 3, 2011, 17:29 (GMT) |
add macro OB_TYPE_SUPPORT_MATERIAL, type checks were being done inline, some comparing range, some using ELEM#(), once was missing metaball check. |
Revision 75621ee by Campbell Barton October 3, 2011, 16:55 (GMT) |
fix [#27526] shared data but different data materials. |
Revision e5a11df by Campbell Barton October 3, 2011, 16:20 (GMT) |
fix for [#28788] wasn't complete, pose bones scale was ignoring "Individual origins" setting. |
Revision da8f71b by Brecht Van Lommel October 3, 2011, 15:31 (GMT) |
Cycles: some tweaks to silence msvc assertions in debug mode. |
Revision 7824997 by Sergey Sharybin October 3, 2011, 13:01 (GMT) |
Fix #27532: Undo test texture after painting gives black blocks. - Do not apply undo tiles on image if source or generated type was changed. - Added null-check in own recent commit in this area. |
Revision 758e34b by Campbell Barton October 3, 2011, 12:56 (GMT) |
- use BLI_findstring rather then while loop for listbase lookups - remove BLI_assert I recently added to RNA_property_pointer_type since its intentionally called with no type check. |
Revision 7fec67a by Sergey Sharybin October 3, 2011, 11:04 (GMT) |
Fix #28780: Undo while painting image sequences issue - Store imbuf file path in UndoImageTile structure, so imbuf can be verified before applying titles on it. - If current image's imbuf file path isn't equal to file path stored in undo block, search for imbuf in ima->ibufs. Probably it can be optimized, but storing all settings which defines needed imbuf (image source type, offset, image file name, current scene frame and so messes up undo code and requires deeper changes which probably better not to start on bcon4). |
Revision 354670e by Bastien Montagne October 3, 2011, 08:01 (GMT) |
Minor: Other UI strings typos and tweaks. Also updated french po & mo. |
Revision f571d1d by Campbell Barton October 3, 2011, 04:48 (GMT) |
fix [#27578] Fileselector UI area does not scale with UI (partially hides buttons) |
Revision d1c9908 by Campbell Barton October 3, 2011, 03:48 (GMT) |
fix for crash when loading the file selector on startup. |
Revision 8e55780 by Dalai Felinto October 3, 2011, 03:32 (GMT) |
BGE: removing old hack from Dome code. it's no longer needed and it was making dome to fail if using game autostart (<<bug) |
Revision 3dd75fa by Campbell Barton October 3, 2011, 03:25 (GMT) |
patch [#27887] LOSSLESS RENDERING: HuffYUV and FFV1 both fail to render losslessly from Troy Sobotka (sobotka) |
Revision 8b0e44c by Campbell Barton October 3, 2011, 03:23 (GMT) |
fix for own recent commit made color strip use the wrong panel, now hide `Input` rather then effects since the color picker wasnt shown. |
Revision 2750933 by Campbell Barton October 3, 2011, 02:49 (GMT) |
fix [#28023] VSE: Transform Markers doesn't do anything - renamed to 'Sync Markers' to match action editor. - action editor option was broken in the same way as the sequencer. |
Revision b001eeb by Campbell Barton October 3, 2011, 01:36 (GMT) |
Change struct alignment for structs which are intended to be aligned but aren't. remove uiIconImage too since its unused. |
Revision f87ab2e by Campbell Barton October 3, 2011, 01:01 (GMT) |
minor edit for UI code, pointless short/int mix. |
Revision 78968a0 by Campbell Barton October 2, 2011, 23:53 (GMT) |
fix for mistake in api changelog script with function names. |
Revision a805208 by Campbell Barton October 2, 2011, 23:47 (GMT) |
add '2.58 to 2.59' to changelog (should have done this for 2.59 release) and texface changes for 2.59 -> 2.60. |
Revision 447a60b by Campbell Barton October 2, 2011, 23:23 (GMT) |
svn merge -rHEAD:40523 doc/python_api/rst/change_log.rst revert changes for texface, will apply manually after. |
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