Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

Page: 3906 / 5574

September 9, 2011, 19:30 (GMT)
September 9, 2011, 16:38 (GMT)
Cycles: fix windows build, some minor tweaks.

September 9, 2011, 15:25 (GMT)
September 9, 2011, 15:09 (GMT)
update language packs
September 9, 2011, 14:58 (GMT)
patch [#28588] BMesh: "Split" tool
from Andrew Wiggin (ender79)

Impliments the split tool in bmesh.
September 9, 2011, 14:51 (GMT)
correct edit some comments
September 9, 2011, 14:44 (GMT)
use opengl vertex arrays for the base widgets, their rounded corners, arrows and emboss. (note, this is from OpenGL 1.1 from 1992, nothing fancy), gives moderate speedup on my system when showing many buttons (10% - 15%).
September 9, 2011, 14:04 (GMT)
[#28595] Select similar edges by face angles ignores z component of normal angles

Patch provided by Andrew Wiggin (ender79). Thanks!
September 9, 2011, 13:46 (GMT)
warning fixes
September 9, 2011, 13:42 (GMT)
Fix #28590: Sculpt Overlay Texture in Viewport Glitched and Wrong icon for Overlay Option?

Use clamp to border for fixed textures.
September 9, 2011, 13:37 (GMT)
error (case insensitive search replace)
September 9, 2011, 13:10 (GMT)
replace magic numbers with defines to make the interface source more readable.
only functional change is the uiWidgetBase struct stored up to 64 verts, changed this to 36 since thats the most that is used atm, added assert if this ever changes.
Revision 8af4b90 by Joshua Leung
September 9, 2011, 13:02 (GMT)
Hotkey tweaks: Start/End frame jumping back to Shift-Left/Right

I'd moved them to Ctrl-Shift-Left/Right having thought that they were
for some reason now conflicting with some other hotkeys. Apparently
not.
Revision 67ea318 by Joshua Leung
September 9, 2011, 12:46 (GMT)
Patch [#23443] Change outliner filter into search
Shane Ambler (sambler) for this 12-month vintage!

From description:
One thing with the outliner filter box is it only filters items that
are currently visible. To find what you want you need to manually
expand a few levels so that what you want to find is visible.

This small patch expands items when filtering is done - effectively
turning it into a search.

Currently this does not alter the datablocks view as expanding all
entries takes waaaay tooooo long.
I prevent the expansion of RNA entries for userprefs which prevents
infinite recursion but the datablocks list is just too big for this
approach. I think it would need a custom outliner_build_tree for a
full search.


September 9, 2011, 12:37 (GMT)
forgot to resolve one conflict in previous merge
September 9, 2011, 12:23 (GMT)
Apply small patch by Shane Ambler:

* inline of math funcs for Apple PPC
* eltopo big/little endian ifdef
September 9, 2011, 12:21 (GMT)
September 9, 2011, 12:04 (GMT)
Cycles:
* OpenCL now only uses GPU/Accelerator devices, it's only confusing if CPU
device is used, easy to enable in the code for debugging.
* OpenCL kernel binaries are now cached for faster startup after the first
time compiling.
* CUDA kernels can now be compiled and cached at runtime if the CUDA toolkit
is installed. This means that even if the build does not have CUDA enabled,
it's still possible to use it as long as you install the toolkit.

September 9, 2011, 11:55 (GMT)
GPU: add gpu python module with export_shader() function to export GLSL shader.

shader = gpu.export_shader(scene,material)

Returns the GLSL shader that blender generates to produce the visual effect
of material in scene for the purpose of reusing the shader in an external engine.
This function is meant to be used in a material exporter so that the GLSL
shader can be exported entirely. The return value is a dictionary containing the
shader source code and all associated data.

The full documentation is under sphinx.

Warning: there has been an API between the patch and this commit:
uniform['lamp'] and uniform['image'] now return python reference to
ID block instead of ID name as before. The X3D exporter that uses this
function must be adapted.
September 9, 2011, 11:54 (GMT)
workaround for msvc not supporting variable length args in macros.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021