Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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September 8, 2011, 08:29 (GMT)
September 8, 2011, 08:18 (GMT)
edits to new modifiers to work with bmesh
September 8, 2011, 08:08 (GMT)
September 8, 2011, 07:36 (GMT)
Vertex Weight Proximity: minor updates and fixes.
*Updated UI code (replaced �??row columns�? by splits ;) ).
*Clamped global influence to [0.0, 1.0] range!
*Added/edited some tooltips for Proximity.
*Proximity distance mapping can now be reversed by entering Lowest Dist > Highest Dist.
*Moved mapping before masking in Proximity, much more sensible this way!
September 8, 2011, 07:23 (GMT)
Revision 3dccd96 by Lukas Toenne
September 8, 2011, 07:05 (GMT)
Fixed potential issue in mirrored loop node sockets. These are currently not used, but clang pointed this out.
Revision 595ed90 by Lukas Toenne
September 8, 2011, 07:01 (GMT)
Minor fixes for some unfounded clang warnings.
Revision 939a733 by Lukas Toenne
September 8, 2011, 06:14 (GMT)
Shader node tree exec data cannot use the exec->nodetree before it is initialized.
September 8, 2011, 05:42 (GMT)
fix for misc py errors + some pep8 edits.
September 8, 2011, 04:45 (GMT)
September 8, 2011, 03:57 (GMT)
patch from Uncle_Entity on IRC for fedora/collada
September 8, 2011, 02:14 (GMT)
attempt to have a threadsafe version of PyC_ExceptionBuffer didnt work with UI script errors, reverting r39886.
September 8, 2011, 01:26 (GMT)
finished tips and tricks section of blender/python api docs, now included in generated docs.
September 7, 2011, 23:36 (GMT)
fix [#28558] more edge_keys than edges
September 7, 2011, 20:06 (GMT)
Vertex Weight Proximity: fixing bug #28560 (memory leak).
September 7, 2011, 18:23 (GMT)
Introduce struct for export settings in COLLADA export code. This will make it easier to
add new options without having to change function signatures all over the place.
September 7, 2011, 15:34 (GMT)
September 7, 2011, 15:16 (GMT)
Commiting patch #28552 which was posted by Andrew Wiggin as fix for #28551

Didn't notice this patch when was fixing bug myself, but it fixes some
more suspecious usages of angle_v2v2 instead of angle_v3v3.
Revision c00eba1 by Lukas Toenne
September 7, 2011, 15:11 (GMT)
Node comparison function for sort order did not take parent selection into account.
September 7, 2011, 15:09 (GMT)
Fix #28551: Select similar by normals ignores z component of normal angles

Select grouped used angle_v2v2 instead of angle_v3v3.
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