Revision c15012e by Sergey Sharybin August 19, 2011, 14:23 (GMT) |
Camera tracking integration =========================== Fixes for MSVC. |
Revision 6bc5d52 by Tamito Kajiyama August 19, 2011, 14:05 (GMT) |
Stroke geometry modifiers Added a set of stroke geometry modifiers to the Geometry tab of line styles in the Parameter Editor mode. Now the following stroke geometry modifiers are available, each with a set of animateable parameters: - Sampling: changes the resolution of stroke backbone polylines. - Bezier Curve: replace stroke backbone with a Bezier approximation of the stroke backbone. - Sinus Displacement: add sinus displacement to stroke backbone. - Spatial Noise: add spatial noise to stroke backbone. - Perlin Noise 1D: add one-dimensional Perlin noise to stroke backbone. - Perlin Noise 2D: add two-dimensional Perlin noise to stroke backbone. - Backbone Stretcher: stretch the beginning and the end of strokes. - Tip Remover: remove a piece of stroke at the beginning and the end of strokes. To branch users: When you have a .blend file with Freestyle options specified, you may want to add a Sampling modifier with the 'sampling' value set to 5. This value specifies a resolution of polylines for line drawing in Freestyle. If no sampling modifier is specified, your line drawing will result in coarse polylines. Before geometry modifiers were introduced, this initial sampling was automatically done. Now the initial sampling is a tunable parameter that can be omitted, allowing better control on polyline resolution. |
Revision ed3e6aa by Sergey Sharybin August 19, 2011, 13:41 (GMT) |
Camera tracking integration =========================== Bundle new libmv and add changes needed to support affine tracking. Affine tracking itself would be added in next commit. |
Revision d578f32 by Sergey Sharybin August 19, 2011, 13:41 (GMT) |
Camera tracking integration =========================== - Fixing keyframes when tracking frame-by-frame. - Fixed small typo in array initializer. |
Revision 2c11826 by Campbell Barton August 19, 2011, 10:38 (GMT) |
minor speedup to python/rna api keyword argument lookups. - dont use hash lookups in this case because converting the string to unicode and doing a hash lookup is slower then looping over the keys and comparing (which avoids creating and throwning away a unicode string). |
Revision 561b49e by Campbell Barton August 19, 2011, 10:35 (GMT) |
minor style change |
Revision 15e449f by Campbell Barton August 19, 2011, 10:34 (GMT) |
include headers in cmake files (for IDE's) |
Revision 4a99029 by Sergey Sharybin August 19, 2011, 09:18 (GMT) |
Revision aece060 by Tamito Kajiyama August 18, 2011, 23:44 (GMT) |
Removed uncontrolled randomness from the pyPerlinNoise1DShader. |
Revision 4ec69d5 by Tamito Kajiyama August 18, 2011, 23:07 (GMT) |
Added an optional argument 'seed' to the Freestyle.Noise class constructor. The value is used as a seed for random number generation if it is equal to or greater than zero; otherwise, time is used as a seed. |
Revision c646519 by Nathan Letwory August 18, 2011, 22:56 (GMT) |
Export only objects on visible layers. This ensures we can hide for instance bone shapes. |
Revision 83b2be3 by Sergey Sharybin August 18, 2011, 21:20 (GMT) |
Camera tracking integration =========================== Bundle new libmv to fix crash caused by some errors in detector. This commit makes SAD tracking much slower because now it supports afgine tracking. Not implemented in Blender yet to keep commits more clear. |
Revision 0de9112 by Campbell Barton August 18, 2011, 20:01 (GMT) |
store a pointer to the units system in the uiBlock since the button code was doing context lookups for the scene quite a lot. |
Revision 2ee74be by Sukhitha Jayathilake August 18, 2011, 19:16 (GMT) |
Blender tip profile for bones with 2 or more children. |
Revision 042d4d3 by Campbell Barton August 18, 2011, 19:07 (GMT) |
misc changes to unterface & undo - operator strings were doing undo pushes (in fileselector text for example), this is dumb since the operators themselves handle undo. - interface code checks rna props are arrays rather then checking the array length. - disable properties window pin undoing. - sequencer refresh was calling undo, disable since this is clearnign global data not handled by undo. - added commented out code for drawing mesh vertex index/key index, useful for debugging shapekey - hook issyes. |
Revision 2389550 by Campbell Barton August 18, 2011, 18:42 (GMT) |
minor change for operator OUTLINER_OT_item_activate Noticed clicking anywhere in the outliner was doing undo pushes, even in empty areas. - check if any selection is made before redrawing. - don't do an undo push when selecting outliner items since only screen data is touched here. |
Revision a6e4029 by Sergey Sharybin August 18, 2011, 17:47 (GMT) |
Camera tracking integration =========================== Change behavior of alternate transformation/marker sliding: - Update all markers from track position when sliding marker by it's left-top corner of pattern. This prevents confusing when adding offset to already tracker marker. - The same change was done to translation tool. - To switch to "offset" mode of translation tool now you should use G-key (hit it during translation). Alt key wasn't so good idea because it's quite common hotkey in linux to move windows. |
Revision ccdec67 by Morten Mikkelsen August 18, 2011, 17:25 (GMT) |
bugfix: genx and geny are not the image resolution. Texture space variant needs this. |
Revision 39a46cd by Campbell Barton August 18, 2011, 17:09 (GMT) |
disable undo for hard coded interface buttons: - space type switcher. - header menu toggle. - properties window header buttons. - various view3d manipulator buttons. |
Revision 0042603 by Campbell Barton August 18, 2011, 16:26 (GMT) |
disable undo for screen & wm RNA buttons, changing shading mode via the UI for eg was doing an undo push. |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021