Revision 3aa0953 by Sukhitha Jayathilake August 7, 2011, 19:22 (GMT) |
COLLADA Armature bake animation export fixed( needs more testing ) |
Revision 28ae6d8 by Mike Erwin August 7, 2011, 18:57 (GMT) |
fixed typo |
Revision c095397 by Sukhitha Jayathilake August 7, 2011, 18:15 (GMT) |
Armature bake animation export ( not as pose matrices. Still needs fixing ) |
Revision 5681380 by Campbell Barton August 7, 2011, 17:38 (GMT) |
simplify x11 path code, had unneeded NULL checks and std namespace |
Revision f12df1e by Mike Erwin August 7, 2011, 17:22 (GMT) |
ndof data change: operators can access values as vectors or components, as both are handy |
Revision 5e7ad7a by Jason Hays August 7, 2011, 17:19 (GMT) |
Fixes a memory allocation problem Uses functions that reduce duplicate code for clearing/recalculating deformations. |
Revision 3a55da7 by Mike Erwin August 7, 2011, 17:01 (GMT) |
removed old ndof transform code, to be replaced with modern stuff in 2.6 |
Revision 5772935 by Campbell Barton August 7, 2011, 16:54 (GMT) |
scons patch from jensverwiebe fix a silly bug in version detection, - added an OSX sdk-check jensverwiebe, needs to get commit access!, but will apply his patches for now. |
Revision 479c203 by Mike Erwin August 7, 2011, 16:44 (GMT) |
stricter WITH_INPUT_NDOF guards, general cleanup |
Revision 6a0bbfd by Mike Erwin August 7, 2011, 16:29 (GMT) |
fixed ndof library detect for Mac SCons, ndof enabled by default (disabled if lib not found), minor cleanup |
Revision cc2df8b by Sergey Sharybin August 7, 2011, 16:10 (GMT) |
Camera tracking integration =========================== Corrected focal length initialization. Now it'll be 24mm, not 24px. |
Revision daab78b by Joerg Mueller August 7, 2011, 15:25 (GMT) |
Merging trunk up to r39145. |
Revision bf23acf by Campbell Barton August 7, 2011, 15:06 (GMT) |
fix for building ndof with cmake on osx |
Revision 0dea4df by Sergey Sharybin August 7, 2011, 14:57 (GMT) |
Changed do_version condition for noodle_curving. It should be re-set to 5 for files saved in 2.58.1 release. |
Revision ec26abd by Brecht Van Lommel August 7, 2011, 13:21 (GMT) |
Revision 5f75407 by Howard Trickey August 7, 2011, 12:45 (GMT) |
change TODO -> BMESH_TODO if only on bmesh branch |
Revision b057cf1 by Joshua Leung August 7, 2011, 12:43 (GMT) |
Nla Sound Strips + Add Speaker Second part of previous commit. Now, when speaker objects are created, they are created by default with an NLA sound strip so that it is easy to just start immediately using this to do cool stuff (i.e. timing when you want the sound to start). |
Revision 022e815 by Joshua Leung August 7, 2011, 12:27 (GMT) |
Sound clip NLA Strips for Nexyon These are basically just for specifying when a speaker should fire off it's soundclip, and as such, many NLA operations are irrelevant for it. They can only be specified on object-level for speaker objects. I've still got some UI tweaks I'll need to work on in order for these to be able to be added even when the speaker doesn't have any NLA tracks yet. (EDIT: while typing this, I had an idea for how to do this, but that'll be for next commit). In the mean time, you'll need to add a single keyframe for the object, snowflake that action and delete the NLA strip before you can start editing. |
Revision f1b8066 by Sergey Sharybin August 7, 2011, 12:09 (GMT) |
Camera tracking integration =========================== Request from some artists and initial idea: own frame scrubber for clip editor. - Display current frame number in small rectangle near current frame marker in clip editor. - Mouse can be used to change current frame. It is almost the same as for timeline. Changing of frame happens when mouse is slidding in 16px height area in the bottom of clip editor. |
Revision a2db93d by Sergey Sharybin August 7, 2011, 12:08 (GMT) |
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