Revision ca2c319 by Brecht Van Lommel July 4, 2011, 10:56 (GMT) |
Fix #27850: keyboards with a comma instead of a dot on the numpad now get converted to a dot when typing into number buttons, for easier number entry. |
Revision cf43e48 by Nathan Letwory July 4, 2011, 08:59 (GMT) |
Apply patch 4636051. COLLADA: Export selection. Original patch by Jan Diederich, adapted by Pelle Johnsen. Review assistance by Daniel Tavares. This patch adds an option to export only the selection. |
Revision aa1668c by Campbell Barton July 4, 2011, 08:13 (GMT) |
fix for own error in intersect_line_sphere_2d(), using 3d function on 2d vectors |
Revision 0e0eba9 by Campbell Barton July 4, 2011, 05:23 (GMT) |
fix for crash when setting layers or saving when there is no active scene - only really happens when running python scripts on startup. |
Revision de1c4fa by Joshua Leung July 4, 2011, 03:12 (GMT) |
First stages of easier "expressions" creation... It is now possible to create "scripted expression" drivers by simply clicking on some property, and typing some short Python expression prefixed with a '#'. This will result in a scripted expression driver, with the typed-in text being created. For example, you can click on X-Location of the default cube, and type: #sin(frame) and a new driver will be created for the x-location of the cube. This will use the current frame value, and modulate this with a sine wave. Do note though, that the current frame is a special case here. In the current implementation, a special "frame" driver variable, which references the current scene frame is created automatically, so that this simple and (assumed) common case will work straight out of the box. Future improvements: - Explore possibilities of semi-automated extraction of variables from such expressions, resulting in automated variable extraction. (Doing away with variables completely is definitely 100% off the agenda though) - Look into some ways of defining some shorthands for referencing local data (possibly related to variable extraction?) |
Revision e358064 by Benjy Cook July 3, 2011, 21:25 (GMT) |
Added smoothing variables to constraint creation, and now Active checkbox is functional.Also initial work was done on the freeze constraint. |
Revision 775ab37 by Benjy Cook July 3, 2011, 21:23 (GMT) |
Fixed some issues with stride bone and original empty creation and parenting. Now there is no longer a constraint cycle issue when using IK constraints |
Revision d29d3a8 by Campbell Barton July 3, 2011, 19:15 (GMT) |
fix for building WITH_PYTHON_MODULE |
Revision d40b9e2 by Ton Roosendaal July 3, 2011, 18:21 (GMT) |
As per discussion: allow bone transforms again for proxy'ed bones. |
Revision 1f4fca3 by Sukhitha Jayathilake July 3, 2011, 17:26 (GMT) |
Light Color Animation Import Complete. |
Revision 25ffeed by Andrea Weikert July 3, 2011, 17:07 (GMT) |
fixing compile errors with VisualStudio 2008. * macro ABS has no effect with uintptr_t anyway and was throwing warning (promoted to error) -> commented out and marked with TODO * removed two unused variables trhowing warning also promoted to error when compiling. |
Revision 5913179 by Campbell Barton July 3, 2011, 16:17 (GMT) |
CMake file to build ghost tests again. |
Revision 901f247 by Miika Hamalainen July 3, 2011, 14:01 (GMT) |
Dynamic Paint: * Some ui and rna tweaking. * Effects ui panel is no longer visible for non-paint surfaces. |
Revision 613e9b9 by Campbell Barton July 3, 2011, 13:20 (GMT) |
changed the max decimal points to show from 7 to 6, since with float precision problems the median point of a selection could be 0.0000003 |
Revision aa295bb by Sukhitha Jayathilake July 3, 2011, 13:01 (GMT) |
AnimationType flag. AnimationType Enum update. |
Revision 9f99e5c by Sukhitha Jayathilake July 3, 2011, 12:33 (GMT) |
AnimationType Enum. |
Revision b6c1490 by Joshua Leung July 3, 2011, 11:56 (GMT) |
Experimental depsgraph tweak: Objects with drivers are now treated as needing updates when the current frame changes. This assumption has been documented in the code, and should at least mean that users who try to use drivers for creating simple time-based expressions that this should work. Note: - It is still recommended to create a "cfra" driver variable instead of actually inlining bpy.context.scene.frame_current into the expressions. Not only does the latter look rather nasty to type/have in the expression, but it is also less future-proof for when I get around to actually working on a beefed-up depsgraph (nothing official on that front yet...) |
Revision c922b41 by Sukhitha Jayathilake July 3, 2011, 11:28 (GMT) |
find_frames() calls removed. |
Revision a632091 by Sukhitha Jayathilake July 3, 2011, 11:07 (GMT) |
Light Animation Identification. |
Revision fe62b62 by Campbell Barton July 3, 2011, 10:48 (GMT) |
fix 2 bugs in project from view from a camera object - panorama mode was scaled 2x too high. - scaled camera objects would incorrectly effect the result. |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021