Revision 8eb119a by Campbell Barton June 26, 2011, 08:07 (GMT) |
renamed math functions and made public lambda_cp_line --> line_point_factor_v3 lambda_cp_line2 --> line_point_factor_v2 correction to previous commit function name isect_seg_sphere_v3 --> isect_line_sphere_v3 ... since its not clipped. added a clip argument to the python version of the function. |
Revision 540c2ee by Campbell Barton June 26, 2011, 07:21 (GMT) |
math func to find the intersection(s) between a segment and a sphere for C/python. from python: i1, i2 = mathutils.geometry.intersect_line_sphere(l1, l2, sphere, radius) |
Revision 83000d8 by Campbell Barton June 26, 2011, 06:05 (GMT) |
Allow the lib dir to be a symlink, pointed out by Mitchell Stokes. |
Revision 211db03 by Geoffrey Bantle June 26, 2011, 01:11 (GMT) |
Brought back loop multiselect: ---------------------------------------------- Loop multiselect operator brought back. It can be accessed via the select->edge loop and select->edge ring menu entries or through the ctrl-e edge specials menu. |
Revision 5663d85 by Benjy Cook June 25, 2011, 23:50 (GMT) |
Some bugfixing and coding styles changes suggested by ideasman_42. |
Revision b8e8f80 by Mike Erwin June 25, 2011, 18:53 (GMT) |
NDOF zoom for orbit modes (trackball/turntable) in 3D view |
Revision e61063f by Mike Erwin June 25, 2011, 18:51 (GMT) |
NDOF pan/zoom/fit working in image/uv editor |
Revision 651df03 by Mike Erwin June 25, 2011, 18:50 (GMT) |
baby steps toward an NDOF popup menu |
Revision ec48695 by Mike Erwin June 25, 2011, 18:48 (GMT) |
suppressed annoying log in Mac NDOF system |
Revision c414d3e by Campbell Barton June 25, 2011, 17:36 (GMT) |
fix incorrect ui text for is_runtime |
Revision 08cf05d by Ton Roosendaal June 25, 2011, 15:54 (GMT) |
Bugfix #27765 Thumbnail save for .blend crashed, when being in editmode for a mesh that has other object users as well. Derivedmesh confusement... Thanks to Sergey for finding the cause! |
Revision 418bce9 by Campbell Barton June 25, 2011, 14:10 (GMT) |
fix for building with MSVC release, some edits I made didnt work as I expected but still built for debug |
Revision 75f572e by Ton Roosendaal June 25, 2011, 13:23 (GMT) |
Bugfix #27761 Default startup theme used same node header color for "in/out" nodes as for "inactive or undefined" nodes. This made it impossible to see which of the output nodes in node setup was 'active'. Made the active in/out color a slight blueish shade of grey now. |
Revision c863cdc by Sukhitha Jayathilake June 25, 2011, 07:23 (GMT) |
Fixed issues with unit conversion and animation channels. |
Revision d888b4d by Campbell Barton June 25, 2011, 06:54 (GMT) |
wrong rna func type used |
Revision da79ab5 by Brecht Van Lommel June 25, 2011, 02:10 (GMT) |
GHOST Cocoa: some changes to Y coordinate conversion in previous commit, to fix continuous grab being broken (bug report #27760). |
Revision d65ebf8 by Tamito Kajiyama June 25, 2011, 00:49 (GMT) |
Merged changes in the trunk up to revision 37799. Note for VS2008 plus CMake users: I had to remove OpenEXR debug libs from the "blender" project properties > Linker > Additional Dependencies. Otherwise I got a number of linker errors concerning duplicated symbols between libcmt.lib and libcmtd.lib. |
June 25, 2011, 00:33 (GMT) |
Fix [#27748] undeterministic behaviour of volumetric renderer * Made clearer in the UI that the approximate multiple scattering always enables light cache * Fixed a potential problem in anisotropic scattering |
June 24, 2011, 23:14 (GMT) |
SVN maintenance. |
Revision d28fc39 by Brecht Van Lommel June 24, 2011, 17:19 (GMT) |
Cycles: attempt at fixing windows compile problem after merge. |
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