Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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June 26, 2011, 08:07 (GMT)
renamed math functions and made public
lambda_cp_line --> line_point_factor_v3
lambda_cp_line2 --> line_point_factor_v2

correction to previous commit function name
isect_seg_sphere_v3 --> isect_line_sphere_v3
... since its not clipped.

added a clip argument to the python version of the function.
June 26, 2011, 07:21 (GMT)
math func to find the intersection(s) between a segment and a sphere for C/python.

from python:
i1, i2 = mathutils.geometry.intersect_line_sphere(l1, l2, sphere, radius)
June 26, 2011, 06:05 (GMT)
Allow the lib dir to be a symlink, pointed out by Mitchell Stokes.
June 26, 2011, 01:11 (GMT)
Brought back loop multiselect:
----------------------------------------------
Loop multiselect operator brought back. It can
be accessed via the select->edge loop and
select->edge ring menu entries or through the
ctrl-e edge specials menu.
Revision 5663d85 by Benjy Cook
June 25, 2011, 23:50 (GMT)
Some bugfixing and coding styles changes suggested by ideasman_42.
Revision b8e8f80 by Mike Erwin
June 25, 2011, 18:53 (GMT)
NDOF zoom for orbit modes (trackball/turntable) in 3D view
Revision e61063f by Mike Erwin
June 25, 2011, 18:51 (GMT)
NDOF pan/zoom/fit working in image/uv editor
Revision 651df03 by Mike Erwin
June 25, 2011, 18:50 (GMT)
baby steps toward an NDOF popup menu
Revision ec48695 by Mike Erwin
June 25, 2011, 18:48 (GMT)
suppressed annoying log in Mac NDOF system
June 25, 2011, 17:36 (GMT)
fix incorrect ui text for is_runtime
June 25, 2011, 15:54 (GMT)
Bugfix #27765

Thumbnail save for .blend crashed, when being in editmode for a mesh
that has other object users as well. Derivedmesh confusement...

Thanks to Sergey for finding the cause!

June 25, 2011, 14:10 (GMT)
fix for building with MSVC release, some edits I made didnt work as I expected but still built for debug
June 25, 2011, 13:23 (GMT)
Bugfix #27761

Default startup theme used same node header color for "in/out" nodes
as for "inactive or undefined" nodes. This made it impossible to see
which of the output nodes in node setup was 'active'. Made the active
in/out color a slight blueish shade of grey now.

June 25, 2011, 07:23 (GMT)
Fixed issues with unit conversion and animation channels.
June 25, 2011, 06:54 (GMT)
wrong rna func type used
June 25, 2011, 02:10 (GMT)
GHOST Cocoa: some changes to Y coordinate conversion in previous commit,
to fix continuous grab being broken (bug report #27760).

June 25, 2011, 00:49 (GMT)
Merged changes in the trunk up to revision 37799.

Note for VS2008 plus CMake users:
I had to remove OpenEXR debug libs from the "blender" project properties >
Linker > Additional Dependencies. Otherwise I got a number of linker errors
concerning duplicated symbols between libcmt.lib and libcmtd.lib.
Revision 826ed5e by Matt Ebb
June 25, 2011, 00:33 (GMT)
Fix [#27748] undeterministic behaviour of volumetric renderer

* Made clearer in the UI that the approximate multiple scattering always enables light cache
* Fixed a potential problem in anisotropic scattering
Revision a03707d by gsr b3d
June 24, 2011, 23:14 (GMT)
SVN maintenance.
June 24, 2011, 17:19 (GMT)
Cycles: attempt at fixing windows compile problem after merge.

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