Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

Page: 3996 / 5574

June 23, 2011, 06:13 (GMT)
checks in rna range functions that the max value cant be less than the min.
also fix for invalid rage for FILE_OT_filenum.
June 23, 2011, 06:11 (GMT)
fix for building on arch linux with ffmpeg version:
LIBAVCODEC_VERSION_MAJOR 52
LIBAVCODEC_VERSION_MINOR 122
June 23, 2011, 05:58 (GMT)
fix [#27726] Driven properties not checked for legal UI bounds

The rna set function clamps to the property range however properties with range functions were ignored when set by python or the animation system.

Now call the range function for ints and floats when setting.
June 22, 2011, 17:43 (GMT)
Camera tracking integration
===========================

Minor fix: curfra could be set to 0 when tracking fails
on first tracking frame.
June 22, 2011, 16:28 (GMT)
Camera tracking integration
===========================

Fixed bug with invalid colors for space clip when startup.blend
is created in 2.58 release build.
June 22, 2011, 16:16 (GMT)
Probably merging conflict. Reverting startup.blend to version from trunk.

In my local GIT repo i've got rid of changing startup.blend -- it's unneeded
due to all needed stuff should be done via themes do_versions.

June 22, 2011, 15:58 (GMT)
Accidentally commited unneded change to libmv.

This change helps to track more stable, but it's a bit
hackish way of making things better.

June 22, 2011, 14:54 (GMT)
Camera tracking integraiton
===========================

- Corrected copyrights in my new files header.
- Added debug option to dump as PNG image content of search
areas tracking between which was failed.
- Removed internal tracking settings like pyramid level and
tolerance. Weren't useful neither for me nor for artists.
- Fixed bug in BKE_tracking_get_marker which could lead
to failure of getting marker for current frame when
there's marker for requested frame.
- Fixed bug with disappearing markers after tracking for
cases when marker was added at frame different from
tracking start frame and tracking start frame is
equal to tracking end frame.
- Stop tracking when no markers could be tracked.
- Changed marker selection rules:
* If marker isn't selected, all it's areas are getting
selected with mouse.
* If marker is selected and selection type doesn't have
"extend" mode (SHIFT isn't holded down) the nearest
to mouse cursor area would be selected. All the reast areas
would loose selection.
- Limit number of frames which would be used in "Track Markers"
operator. So now you could easily track along 10/20/etc frames.
- Change scene current frame after "Track Markers" operator.
- Implemented speed limitors. Now tracking could happen:
* As fast as possible
* With reatime speed (scene FPS)
* With half of realtime speed
* With quarter of realtime speed.
- Got rid of orig_user in MovieTrackingContext and user
in TrackMarkersJob. This prevents crashes when user
joins some space to SpaceClip from which tracking was started.
- Made keyframes on path bigger and do not draw keyframes for
non-selected markers.

TODO: need to get rid of storing main, scene and screen
in TrackMarkersJob. This is needed to set scene's
current frame after tracking (such behavior is comfortable
for artists) but this could lead to crash if scene is
getting removed when tracking job is running.

Render animation operator also stores scene and main,
so such solution could be fine for first time before
we've got something smarter.
June 22, 2011, 14:44 (GMT)
Merging r37704 through r37731 from trunk into soc-2011-tomato

Revision 5021dd3 by Joshua Leung
June 22, 2011, 13:30 (GMT)
Bugfixes for recent commits:
* Insert Key on Selected Channels in Action Editor was broken
* Transform/Select All tools in Action Editor were broken as result of
filtering changes.
* Set Visibility operator, when used from Graph Editor now does
similar things to the TabKey lock/unlock operator with regards to the
flags it uses for filtering
Revision c48e146 by Joshua Leung
June 22, 2011, 12:54 (GMT)
Bugfix [#21276] The Tab key is not working in the Graph Editor when
the list of animated curves is closed

At long last, this old bludger can be put out to pasture. I figured it
would involve some of the visibility-filtering stuff I added, but this
required a bit extra effort than anticipated.
June 22, 2011, 12:05 (GMT)
update automatic rna changelog
Revision ab2026b by Joshua Leung
June 22, 2011, 11:41 (GMT)
Animation Channel Filtering Refactor - Part 3 (Visibility Flag Split)

* This (big) commit is aimed at cleaning up the filtering flags used
by the animation channel filtering code. The list of filtering flags
has been growing a bit "organically" since it's humble origins for use
in the Action Editor some 3 years (IIRC) ago now during a weekend
hackathon. Obviously, some things have ended up tacked on, while
others have been the product of other flag options. Nevertheless, it
was time for a bit of a spring clean!

* Most notably, one area where the system outgrown its original design
for the Action Editor was in terms of the "visibility" filtering flag
it was using. While in the Action Editor the concept of what channels
to include was strictly dictated by whether the channel hierarchy
showed it, in the Graph Editor this is not always the case. In other
words, there was a difference between the data the channels
represented being visible and the channels for that data being visible
in the hierarchy.

Long story short: this lead to bug report [#27076] (and many like it),
where if you selected an F-Curve, then collapsed the Group it was in,
then even after selecting another F-Curve in another Group, the
original F-Curve's properties would still be shown in the Properties
Region. The good news is that this commit fixes this issue right away!

* More good news will follow, as I start checking on the flag usage of
other tools, but I'm committing this first so that we have a stable
reference (of code similar to the old buggy stuff) on which we can
fall back to later to find bugs (should they pop up).

Anyways, back to the trenches!
June 22, 2011, 08:43 (GMT)
cmake was installing .bfont.ttf in ~/.blender/VER/config, use ~/.blender/VER instead (as with scons)
June 22, 2011, 05:30 (GMT)
split cmake check configuration out
June 22, 2011, 00:39 (GMT)
Fix for boolean modifier:
----------------------------------------------
Patch for making faces stop dissapearing when
using the boolean modifier submitted by
howardt in IRC.
June 22, 2011, 00:34 (GMT)
Fix for decimator:
----------------------------------------------
Patch for making faces stop dissapearing when
using the decimator submitted by howardt in IRC.

Also fixed crash for when input mesh had less than
three triangles
June 21, 2011, 21:10 (GMT)
Merged with trunk r37717.
June 21, 2011, 20:39 (GMT)
3D Audio GSoC:
- Sequencer dynamics: Now it's possible to change the output channels and the resampling quality also increased (previously maximum quality was 44,1 kHz)
- Changed two buffers to use ffmpeg allocation, not sure if that helps somehow.
June 21, 2011, 20:35 (GMT)
3D Audio GSoC:
Adapting all readers to maximally support dynamic resampling/rechanneling, introducing a DynamicIIRFilter for example.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021