Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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June 6, 2011, 22:10 (GMT)
fix for float projection painting, now updating correctly.

This fix also allows for partial update of the image, speeding up painting.
The different code path implemented will be used to upload high resolution images to OpenGL when onion branch is merged.
Due to conversion of float textures to/from sRGB, corrections made to brush color sampling to take account of the image profile. This is not 100% correct yet as texture images used for projection painting strokes are not converted to/from sRGB yet(This has been decided due to loss of precision for 8-bit formats). It will have to do for now, though.

last-minute update, exr image loading is broken, will fix asap
Revision e2e0bc2 by Mike Erwin
June 6, 2011, 20:53 (GMT)
clean branch for spacenav/ndof/3D mouse integration
June 6, 2011, 20:07 (GMT)
Cycles: UI tweak some quick code to auto hide scrollbars. Not happy with this
yet because it runs python draw functions twice when scrollers are showing.

June 6, 2011, 20:04 (GMT)
UI: fix render properties panel order, it didn't match order in startup.blend,
so was different when opening a new property editor.

June 6, 2011, 19:44 (GMT)
UI: rename mesh Settings panel to Texture Space, since it only contains
settings related to that. Also close by default.

June 6, 2011, 19:33 (GMT)
One more debug line was deleted from multires bakers.
Now it would work really fast.
June 6, 2011, 19:06 (GMT)
Fix for new baker and float images. Also removed code used for debugging.
June 6, 2011, 18:04 (GMT)
2.5 todo:

User setting "DPI" now works for outliner too.
(todo: color picker, brush menu, nodes, fileselect path buttons, view2d sliders, ...)

June 6, 2011, 17:50 (GMT)
Support for update callbacks in python defined RNA properties as discussed last meeting.
This means script authors can perform actions using these callbacks rather then on drawing which puts blender in a readonly state.

Simple example:

import bpy
def up_func(self, context):
print("test")

bpy.types.Scene.testprop = bpy.props.FloatProperty(update=up_func)
bpy.context.scene.testprop = 11

# prints -> test
June 6, 2011, 16:00 (GMT)
avoid cd'ing with the makefile stub
June 6, 2011, 13:35 (GMT)
Keymaps: fix keymap items created in python being added with the python
operator names instead of the internal names. This wasn't really noticeable,
expect that it broke automatically looking up shortcuts for display in menus.

June 6, 2011, 12:52 (GMT)
2.5 Text Editor:
* Added back Red Alert for "Resolve External conflicts" warning.
June 6, 2011, 11:56 (GMT)
bug [#27582] Screen Editing > Split and Join area don't work.
added 'INTERNAL' operator flag so operators which are only meant to be called by other operators or internal use are not displayed to the user.

Currently only use this flag for the operator search toolbox, is ignored in debug mode.
June 6, 2011, 11:04 (GMT)
Added cancel callbacks to modal operators which allocates memory
in invoke callback. This prevents unfreed memory blocks when quiting
Bledner with modal operator running.
June 6, 2011, 10:08 (GMT)
fix for 2D paint being off by 1 pixel on x/y axis, most obvious when zoomed in.
June 6, 2011, 09:12 (GMT)
use the same stippled drawing for colorband background as alpha color swatches, with low DPI would look squashed, also use the same colors for both.
June 6, 2011, 08:43 (GMT)
fix/workaround [#27559] Color picker fails with a very small brush
fade out small brushes so the brush wont interfere with the color directly under the cursor.
June 6, 2011, 08:40 (GMT)
fix from nico_ga on IRC, building on MSVC with jack but not ffmpeg.
June 6, 2011, 07:29 (GMT)
object-mode lattice bounds were not taken into account when calculating min/max.
effected view-selected, center-origin & local view.
June 6, 2011, 06:40 (GMT)
fix [#27572] Mirror Shapekey and Mirror vertex Group not working for Lattice.
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