Revision b9d4121 by Tamito Kajiyama May 1, 2011, 13:50 (GMT) |
Merged changes in the trunk up to revision 36408. |
Revision 1093f69 by Campbell Barton May 1, 2011, 10:14 (GMT) |
Style Cleanup - duplicate cases in if/else - calc inside sizeof(...) - redundant NULL checks. - assignment to self. - fix error getting text prefix for screen ID button. |
Revision 170f8c8 by Brecht Van Lommel May 1, 2011, 10:00 (GMT) |
Cycles: build without GLUT test app by default. |
Revision b6ec6e5 by Campbell Barton May 1, 2011, 09:39 (GMT) |
tweak image stamp, was 1px overlap and text was drawn too far up. |
Revision 75494ea by Campbell Barton May 1, 2011, 09:21 (GMT) |
- remove UV_OT_select_inverse, instead use invert option for UV_OT_select_all. - fixed INVERT option for UV_OT_select_all. |
Revision e5d7a38 by Brecht Van Lommel May 1, 2011, 09:19 (GMT) |
Cycles: fix build issue with Blender includes. |
Revision 76d4c75 by Sergey Sharybin May 1, 2011, 08:50 (GMT) |
- Description of texture angle sources and stroke methods - Fixed bug with empty tooltip for some ENUMs |
Revision 05538a7 by Sergey Sharybin May 1, 2011, 07:39 (GMT) |
Fix #27239: "A" menu in Sculptmode fails Simple incorrect property accessing fix (enum_items vs. items). Additional change: removed hotkey to toggle airbrush in sculpt mode TODO: incorrect hotkeys are shown in stroke method menu, but it's how hotkey string detecting works now. |
Revision 22c2aef by Campbell Barton May 1, 2011, 06:34 (GMT) |
replace inline string searches with BLI_findstring(), strcmp(..., ""), with char comparisons. |
Revision 81dabf7 by Campbell Barton May 1, 2011, 05:51 (GMT) |
copying texture point density was using inline dupalloc rather then BKE_copy_pointdensity() which NULL's runtime pointers. |
Revision 84d5554 by Campbell Barton May 1, 2011, 05:41 (GMT) |
fix for r36399 - missing copy, free calls to curve falloff. - missing localizing call for texture preview. - also moved versioning into do_versions() |
Revision 13d8d63 by Joseph Eagar May 1, 2011, 04:40 (GMT) |
=bmesh= Holding shift in knife mode will turn off edge/vert snapping for original geometry. The snapping threshold for knife cuts is also halved, for additional precision. |
Revision 9736061 by Joseph Eagar May 1, 2011, 03:57 (GMT) |
=trunk= Made some improvements to the point density texture. Added support for tweaking the falloff with a custom curve. Also coded new falloff types based on the age or velocity of particles. Also added a test break check to the volumetric shade cache code, to avoid nasty hangups from the preview render (on render, exit, etc). |
Revision 1da8eee by Joseph Eagar May 1, 2011, 00:23 (GMT) |
=bmesh= fixed edge loop preview, patch from Francisco De La Cruz. man did I hate writing this code, thanks Francisco for fixing this bug :) |
Revision 4734a33 by Sergey Sharybin April 30, 2011, 18:47 (GMT) |
Fix #27224: Extrude Repeat Mesh doesn't have options Poll function was too strict for this case that's why there was no options in operator panel. Additional changes: - Added 'direction' parameter to operator so now extruding could be made from script by providing direction vector. - Fill this direction vection in operator's invoke functions so abjusting offset/steps in operator panel gives better visual feedback -- direction stays unchanged so user could easily see final result. - Made some tweaks to soft limits, so adjusting values by mouse drag isn't such confusing now. Tested in normal mode (from 3d view), as script and in background mode. Haven't noticed any regressions. |
Revision f86565c by Campbell Barton April 30, 2011, 13:58 (GMT) |
whitespace edits for bpy api, split some really long lines. |
Revision d2218cb by Sergey Sharybin April 30, 2011, 13:47 (GMT) |
Fix one more crash introduced with r36384: trying to bake resulted in a segfault Also, use tabs for indentation in previous fix for the same crash |
Revision dfa69da by Campbell Barton April 30, 2011, 11:28 (GMT) |
fix crash using freed memory with SCREEN_OT_screen_set while the current screen has a full area. |
Revision d2c5aa5 by Campbell Barton April 30, 2011, 11:21 (GMT) |
fix for render stamp text drawing too low. |
Revision 14e2ac0 by M.G. Kishalmi April 30, 2011, 10:02 (GMT) |
fixed a crash introduced in r36384 where the preview render was calling getCam before setting the scene. |
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