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Blenderin Git "master"-kehityshaaran kommitit.

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May 2, 2011, 10:21 (GMT)
Fix #27230: texture paint face selection mask did not work on multires. It
seems the support mapping flag was removed for disabling in edit mode, but
this wasn't necessary.

May 2, 2011, 09:08 (GMT)
Related to bug #27004: there is now an option to disable color management for
GLSL. I've tried to find a quicker way to do it that still looks the same, but
couldn't find a formula that didn't have major color shifts.

May 2, 2011, 08:56 (GMT)
Fix #27243: missing seed button for halo materials.

May 2, 2011, 08:39 (GMT)
Also add build fix for OSX (not-tested, so OSXers, please do test).
May 2, 2011, 08:37 (GMT)
copying/freeing node trees now adjusts grease pencil user count.
also NULL freed texture node socket data incase its used again by accident.
May 2, 2011, 08:36 (GMT)
x11 builds again.
May 2, 2011, 08:07 (GMT)
Fix [#26981] Command window is not opening in 2.57.0
Reported by Thomas Engel
Fix [#26938] Blender Zoom not working after startup (Windows)
Reported by Ilija Boshkov

by applying patch [#26881] Fix for console disappearing in debug mode [Windows]
Submitted by Alexander Kuznetsov (AlexK)

The patch moves console toggling code into GHOST and improves on the toggling behaviour.

The patch changes handling of WM_SYSCOMMAND so that alt-key toggling isn't a problem anymore.
May 2, 2011, 08:04 (GMT)
Use enum menu for angle source in sculpt mode -- rake toggling wasn't
working due to it's 3 possible sources.
May 2, 2011, 05:24 (GMT)
fix transform code using a node space as an image space, accessing unallocated memory.
also remove bullet patch which has now been applied.
May 2, 2011, 03:44 (GMT)
build system changes to eltopo, re-applied.
May 2, 2011, 03:11 (GMT)
Fix for a memory leak in silhouette edge detection.
Revision e64fba6 by Joseph Eagar
May 2, 2011, 00:58 (GMT)
=bmesh=

Added a temporary (but fairly complete) wavefront
obj exporter. There's no importer as yet, however.
Revision 4548063 by gsr b3d
May 1, 2011, 23:16 (GMT)
SVN maintenance.
Revision 0888992 by Joseph Eagar
May 1, 2011, 21:39 (GMT)
=trunk=
Recommitted eltopo collision code (but disabled by default)
with Genscher's permission.

To use, you need to install liblapack and libblas
Revision 733a97f by Joseph Eagar
May 1, 2011, 21:12 (GMT)
=bmesh= gave friendlier names to loop to region/region to loop
Revision 3a77417 by Joseph Eagar
May 1, 2011, 20:43 (GMT)
=bmesh= brought loop to region/region to loop back
Revision f9bcacd by Joseph Eagar
May 1, 2011, 18:53 (GMT)
=bmesh=

Fixed some bugs with mesh primitive add
operators. Suzanne now faces forward,
instead of down. Cylinder and circle
both now work. Cone lets you adjust the
diameter at both ends now.

I also reorganized the walker code, to
be more maintainable and understandable.
May 1, 2011, 16:07 (GMT)
warp modifier, using negative strength inverts the transformation matrix but the location it gave wasnt useful when rotation was used too, just negate the translation.
May 1, 2011, 15:16 (GMT)
warp modifier, added in the render branch for durian.
simple modifier, almost like a hook, except it can deform with 2 object source -> target, has option to preserve rotation and use different falloff types.
May 1, 2011, 14:02 (GMT)
improve image sequence usability, problem was when the image didn't load there was no way to know the frame that blender was attempting to read.

added a label for image sequence images showing the image file's frame, even when not able to load, this also gives realtime feedback to the user while dragging the frame offset/start/duration buttons about so they can better understand how these settings work.
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