Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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April 27, 2011, 05:12 (GMT)
comment regarding bug [#27175] UV faces show incorrect image in object mode (VBO's)
April 27, 2011, 04:57 (GMT)
remove normalize call in derived mesh GetNormal, its not done anywhere else.
April 27, 2011, 01:16 (GMT)
Fix for bug #26590, `Texture preview fails when path to custom brush
icon is set'

* Main problem was calling BKE_icon_changed too much, blocked previews
from updating
* Also fixed clearing the icon when it's not a valid image path

Review link: http://codereview.appspot.com/4356045/
April 26, 2011, 15:29 (GMT)
fixed some issues with the new "shadow only + shading" code.
patch from MiikaH.
Revision 64a37fa by Joshua Leung
April 26, 2011, 13:49 (GMT)
Adding support for adding copies of existing drivers to other animdata
blocks via PyAPI/RNA

For example:
ob = bpy.context.active_object # assumes default cube has some drivers
added already before running script
dst = bpy.data.objects["Camera"]

adt = dst.animation_data_create()
for driver in ob.animation_data.drivers:
new_driver = adt.drivers.from_existing(driver)
April 26, 2011, 12:24 (GMT)
Bump version for imminent 2.57b tag.
April 26, 2011, 10:38 (GMT)
- fix for player linking
- added notes to release todo's.
- renamed view3d view transform matching functions.
- added assert in edge split modifier to make a certain bug easier to spot.
April 26, 2011, 07:17 (GMT)
fix [#27178] Material links lost when making mesh data local
- making local object data - Curve/Mesh/MBall lost references to linked materials.
- joining a linked mesh object into a local one lost the link.

As well as these reported bugs, checked all local functions for consistency/correctness and found other cases which would also fail.
- making local metaball didn't ensure unique ID name.
- make_local_armature() was missing check for object users - main body of code would never run.
- local particles didn't set the dupli-group or textures to extern.

checked all local functions for consistency/correctness.
April 25, 2011, 16:24 (GMT)
fix [#26993] Edge Split Crash
April 25, 2011, 16:02 (GMT)
indentation changes only.
April 25, 2011, 13:47 (GMT)
2.5 Interface:
* Implemented a new operator "WM_OT_properties_context_change" to switch to a different tab inside the properties window.
* This is used now inside the Modifier tab for Simulation Modifiers. Based on a mockup by Janne Karhu:
http://www.pasteall.org/pic/11261
http://www.pasteall.org/pic/11262

Rather than having a delete button there anymore, the button changes the context to Physics/Particles, where you can edit the settings and delete the actual simulation.
April 25, 2011, 12:39 (GMT)
workaround/fix [#27162] Running commands in python console crashes blender
Revision 739359f by Janne Karhu
April 25, 2011, 12:26 (GMT)
Fix for [#27112] Boid Particles get Z clamped to 0.0 when "Allow Flighting"
* Boids that can only fly shouldn't care about ground unless there's actually a collision object below them.
April 25, 2011, 11:52 (GMT)
fix [#27139] Value Slider, some colours are two coloured
April 25, 2011, 10:04 (GMT)
fix [#27121] Normals always recalculated when adding a mesh in Edit mode
April 25, 2011, 09:28 (GMT)
fix for a crash with the following steps.
- open file sel
- save user defaults
- new file
- ctrl+u (crash)

wasn't type checking the space file, passed info space to ED_fileselect_exit().
April 25, 2011, 06:44 (GMT)
fix [#27140] Negative Subdiv level in the operator panel.
when relative option is disabled, don't allow setting the subdiv value to a negative number.
Revision 8fec90e by Joshua Leung
April 25, 2011, 06:27 (GMT)
Displace Modifier - Optimisation Tweaks for jpbouza and ZanQdo

- When strength is 0, there's no need to perform any of the
calculations at all
- When the vertexgroup weight for a vert is set to 0, skip evaluating
the modifier for that vertex as it should result in no-change to the
final result
April 25, 2011, 03:02 (GMT)
rna api
- allow RegionView3D.view_matrix to be set.
- RegionView3D.view_rotation was inverted.
- add C function view3d_settings_from_mat()
note, intentionally removed NULL checks, double checked this is ok with callers.
April 24, 2011, 20:59 (GMT)
2.5 UI scripts:
* Small cleanup of code and descriptions.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021