Revision 973ce36 by Campbell Barton March 29, 2011, 16:52 (GMT) |
fix [#26623] script/console windows: BACKSPACE does not work when SHIFT is held |
Revision f4ba949 by Campbell Barton March 29, 2011, 16:12 (GMT) |
fix [#26667] Can't import scripts when using blenderplayer - move import override initialization to bpy_internal_import.c so the player and blender can both call. - remove ineffectual & unused sandboxing code. |
Revision c0ab420 by Erwin Coumans March 29, 2011, 15:46 (GMT) |
apply patch for body suspend/resume See also issue #26614 http://projects.blender.org/tracker/index.php?func=detail&aid=26614&group_id=9&atid=306 |
Revision e124c47 by Brecht Van Lommel March 29, 2011, 14:39 (GMT) |
Fix #26653: changed DPI setting in user preferences is not saved as default. Clamping on load did not match RNA property min/max. |
Revision b84a6c4 by Campbell Barton March 29, 2011, 14:36 (GMT) |
use less verbose string formatting for units and interface. |
Revision e020c15 by Campbell Barton March 29, 2011, 14:13 (GMT) |
fix [#26657] Smart UV Project missing from Unwrap menu in 3D Viewport |
Revision 3d9c666 by Campbell Barton March 29, 2011, 14:07 (GMT) |
fix [#26656] video sequence editor rendering stops at frame 9999 |
Revision 5c79bbe by Campbell Barton March 29, 2011, 13:48 (GMT) |
fix [#26666] Snapping the cursor to selected in UV Image Editor when unwrapping causes an assert. |
Revision 0297b6c by Brecht Van Lommel March 29, 2011, 13:37 (GMT) |
Fix #26637: another problem with recent normals change, objects with negative scale did not get correct render normals. |
Revision 4b96f15 by Janne Karhu March 29, 2011, 13:00 (GMT) |
Fix for [#26664] Some particle panels disappear when pinned * Too strict poll functions for render & display panels. * Like said in the report cache & vertex groups are a part of the particle system (not particle settings) they can't be shown when the settings are pinned. |
Revision e4e78d4 by Nathan Letwory March 29, 2011, 13:00 (GMT) |
Apply [#26044] Windows thumbnails and improved filetype registration submitted by Tom Edwards Fix [#25473] 64bit Windows installer for version 2.56 is not working patch submitted by Caleb (Dobz) The thumbnail patch adds a thumb handler DLL that adds .blend thumbnail support in Windows Explorer. A -r option is added to do registration in background. The patch also improves icon building and metadata for blender.exe. Caleb fixes and cleans up our installer to an acceptable state. The patch uses the new -r option to do the .blend extension and thumbnailer registration. Thanks to both Caleb and Tom for their efforts! |
Revision 74e0440 by Janne Karhu March 29, 2011, 12:50 (GMT) |
Fix for [#26665] Force field absorption does not work * Old bug fix led to all kinds of wrong behavior with "plane" shaped effectors, now things are working properly again. |
Revision e4ef822 by Nathan Letwory March 29, 2011, 12:10 (GMT) |
build target was changing into wrong directory. |
Revision aa2269e by Campbell Barton March 29, 2011, 11:50 (GMT) |
remove DEBUG flag from OpenNL with cmake, was giving too many prints in the console when unwrapping. |
Revision 7a252d9 by Janne Karhu March 29, 2011, 10:27 (GMT) |
Fix for [#26658] Permeable colliders stop particles * Forgot this exception from the collisions rewrite. Don't check collisions with the same face twice. |
Revision dbd13d6 by Joshua Leung March 29, 2011, 09:37 (GMT) |
Bugfix [#26645] Crash when duplicating an object with driver Missing null check for "improper" driver variables. ------ Also, this commit includes some WIP NLA evaluation reshuffling which should be harmless. I had originally intended this for a later commit... |
Revision 0f7f203 by Joshua Leung March 29, 2011, 09:28 (GMT) |
Bugfix [#26650] Reset to Default Theme doesn't reset Bone Color Sets Bone Color Sets weren't set in the call used here. This seems to be a newish operator that didn't exist in the past, so this error didn't really show up in the past. |
Revision 436dc57 by Joseph Eagar March 29, 2011, 05:50 (GMT) |
bug fix with act fact crasher |
Revision 9fc6256 by Campbell Barton March 29, 2011, 05:49 (GMT) |
add rna read-only width/height for screen areas. |
Revision 7d43a48 by Joseph Eagar March 29, 2011, 05:48 (GMT) |
=bmesh= Multires interpolation is considerably better now, though it still has a problem with occasionally producing little random tangent spikes. Still, it's far better then it was. Also fixed a bug in dissolve faces. |
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