Revision 8a1cff5 by Campbell Barton February 25, 2011, 04:15 (GMT) |
internal operator/wm/macro function: dont crash if operators are not found (warning will be printed). |
February 25, 2011, 04:02 (GMT) |
Make buildinfo not fail with git-svn as suggested by Nicholas Bishop. Improve formating and comments a bit. |
Revision 18c7354 by Campbell Barton February 25, 2011, 02:27 (GMT) |
remove warning left in by mistake and comment unused function. |
February 25, 2011, 00:02 (GMT) |
SVN maintenance. |
Revision b8e3f4e by Campbell Barton February 24, 2011, 17:57 (GMT) |
fix for cmake not having the correct svn revision in buildinfo, now generate a header every build with the time, date, svn revision. |
Revision 197a57d by Campbell Barton February 24, 2011, 16:04 (GMT) |
face-paint mode operators were not ported from 2.4x yet hide/reveal/sel-swap also added hide-unselected option to armature mode. |
Revision 04d04f6 by Lukas Toenne February 24, 2011, 15:48 (GMT) |
Fixed memory leak in group nodes. Only buffers from exposed sockets should remain after group execution. |
Revision d00b573 by Campbell Barton February 24, 2011, 15:31 (GMT) |
remove unused functions, aligning to selection can be done with Shift+Numpad, uses manipulator code. |
Revision 4c6b1d9 by Campbell Barton February 24, 2011, 14:05 (GMT) |
patch [#26187] Cleaning #include <malloc.h> from Shane Ambler (sambler) didnt include change to superlu, prefer to leave external libs out of cleanups. |
Revision 8ce6da7 by Campbell Barton February 24, 2011, 14:03 (GMT) |
patch [#26178] build_debian.sh: Use BLENDER_VERSION_CHAR from Shinsuke Irie (irie) also apply to pacman. |
Revision acf8a9c by Janne Karhu February 24, 2011, 13:37 (GMT) |
Fix for [#26197] High resolution smoke cache not available due to pointcache update. Please reset the simulation. * Backwards compatibility code wasn't forwards compatible :) |
Revision cd615f6 by Campbell Barton February 24, 2011, 08:47 (GMT) |
found moving verts in pythons 2.5 api is approx 10x slower because the multi-dimensional array assignment reads the array 3 times (typecheck, length-check & for-real). the length check was running sequence checks on every number which would fail, small speedup by avoiding this. should eventually get this working faster by reading once into an allocated array. |
Revision 31c7d69 by Campbell Barton February 24, 2011, 07:25 (GMT) |
remove 2 unnecessary checks for array type before assignment. |
Revision fbd9364 by Campbell Barton February 24, 2011, 05:46 (GMT) |
revert part of own commit r35117 which modified mathutils initialization functions, found this could be done in a better way which doesnt have to deal with partly initialize instances being freed. |
Revision b357033 by Campbell Barton February 24, 2011, 05:41 (GMT) |
remove unused vars. |
Revision b1639dc by Campbell Barton February 24, 2011, 04:58 (GMT) |
support pythons cyclic garbage collector for mathutils types. |
Revision 9aa9ade by Nathan Letwory February 23, 2011, 23:22 (GMT) |
doxygen: some more license block fixes. |
Revision 2158d05 by M.G. Kishalmi February 23, 2011, 19:40 (GMT) |
adjustments to recent commit: * inv_ -> inverted_ * flagged image dirty after invert. * restored properties accidently cut out of unpack operator. brecht.beers[lmg]++ thanks for paying attention! :) |
Revision 3bee6ab by Janne Karhu February 23, 2011, 19:29 (GMT) |
Fix for [#26133] Explode modifier doesn't care about UVs (Option "split edges") * This is basically a total rewrite of the edge split algorithm. The old one didn't handle tris at all and quads were cut wrong in some cases too with the addition of not handling uv coordinates at all. * This new algorithm uses a flag system to categorize different splits and the identical but rotated cases in a similar way to how marching cubes indexes different cases. * It cuts quads and tris and creates proper uv's for the new faces too. * I also renamed the option to "edge cut" to differentiate if from the edge split modifier and added an option to override a uv-channel in the exploded mesh with particle age as x-coordinate so that the shrapnel can be faded out nicely etc. |
February 23, 2011, 18:03 (GMT) |
Clean up headers a bit more. |
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