Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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February 25, 2011, 04:15 (GMT)
internal operator/wm/macro function: dont crash if operators are not found (warning will be printed).
Revision aa9c91f by gsr b3d
February 25, 2011, 04:02 (GMT)
Make buildinfo not fail with git-svn as suggested by Nicholas Bishop.
Improve formating and comments a bit.
February 25, 2011, 02:27 (GMT)
remove warning left in by mistake and comment unused function.
Revision 4b4281f by gsr b3d
February 25, 2011, 00:02 (GMT)
SVN maintenance.
February 24, 2011, 17:57 (GMT)
fix for cmake not having the correct svn revision in buildinfo, now generate a header every build with the time, date, svn revision.
February 24, 2011, 16:04 (GMT)
face-paint mode operators were not ported from 2.4x yet hide/reveal/sel-swap
also added hide-unselected option to armature mode.
Revision 04d04f6 by Lukas Toenne
February 24, 2011, 15:48 (GMT)
Fixed memory leak in group nodes. Only buffers from exposed sockets should remain after group execution.
February 24, 2011, 15:31 (GMT)
remove unused functions, aligning to selection can be done with Shift+Numpad, uses manipulator code.
February 24, 2011, 14:05 (GMT)
patch [#26187] Cleaning #include <malloc.h>
from Shane Ambler (sambler)

didnt include change to superlu, prefer to leave external libs out of cleanups.
February 24, 2011, 14:03 (GMT)
patch [#26178] build_debian.sh: Use BLENDER_VERSION_CHAR
from Shinsuke Irie (irie)
also apply to pacman.
Revision acf8a9c by Janne Karhu
February 24, 2011, 13:37 (GMT)
Fix for [#26197] High resolution smoke cache not available due to pointcache update. Please reset the simulation.
* Backwards compatibility code wasn't forwards compatible :)
February 24, 2011, 08:47 (GMT)
found moving verts in pythons 2.5 api is approx 10x slower because the multi-dimensional array assignment reads the array 3 times (typecheck, length-check & for-real).

the length check was running sequence checks on every number which would fail, small speedup by avoiding this.

should eventually get this working faster by reading once into an allocated array.
February 24, 2011, 07:25 (GMT)
remove 2 unnecessary checks for array type before assignment.
February 24, 2011, 05:46 (GMT)
revert part of own commit r35117 which modified mathutils initialization functions, found this could be done in a better way which doesnt have to deal with partly initialize instances being freed.
February 24, 2011, 05:41 (GMT)
remove unused vars.
February 24, 2011, 04:58 (GMT)
support pythons cyclic garbage collector for mathutils types.
February 23, 2011, 23:22 (GMT)
doxygen: some more license block fixes.
February 23, 2011, 19:40 (GMT)
adjustments to recent commit:

* inv_ -> inverted_
* flagged image dirty after invert.
* restored properties accidently cut out of unpack operator.

brecht.beers[lmg]++
thanks for paying attention! :)
Revision 3bee6ab by Janne Karhu
February 23, 2011, 19:29 (GMT)
Fix for [#26133] Explode modifier doesn't care about UVs (Option "split edges")
* This is basically a total rewrite of the edge split algorithm. The old one didn't handle tris at all and quads were cut wrong in some cases too with the addition of not handling uv coordinates at all.
* This new algorithm uses a flag system to categorize different splits and the identical but rotated cases in a similar way to how marching cubes indexes different cases.
* It cuts quads and tris and creates proper uv's for the new faces too.
* I also renamed the option to "edge cut" to differentiate if from the edge split modifier and added an option to override a uv-channel in the exploded mesh with particle age as x-coordinate so that the shrapnel can be faded out nicely etc.
Revision 00c05c8 by gsr b3d
February 23, 2011, 18:03 (GMT)
Clean up headers a bit more.
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